Realm.wiki » UT. Legions Odachi

UT

Ninja, Samurai, Kensei
Damage
160-210
Soulbound
A frighteningly sharp blade from the eastern lands, modified for use in Commander-Lord Carosburg's forces by executioners and elite duellists.
Amulet Affinity:
Creates additional projectiles when worn with an Amulet.
Shoots multiple bullets
Bullet 1 (160-210):
Range: 4.74
Shots hit multiple targets
XP Bonus: 7%

All Available Information
DisplayId: Legions Odachi
Class: Equipment
Item
PowerLevel: 183
SlotType: Katana
ExtraTooltipData
     EffectInfo
          Name: Amulet Affinity
          Description: Creates additional projectiles when worn with an Amulet.
Sound: weapon/long_sword
Projectile:
     ObjectId: MotMG 2024 Katana Projectile
     Speed: 130
     LifetimeMS: 365
     MinDamage: 160
     MaxDamage: 210
     MultiHit
Subattack:
     Index: 0
     ProjectileId: 0
     RateOfFire: 1
     NumProjectiles: 1
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEDC
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEDD
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEDE
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEAC
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEAD
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEAE
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEB2
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEB3
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEB4
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEB8
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEB9
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEBA
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEBE
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEBF
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED9
     MustWear: 0xEC0
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEDF
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEE0
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEE1
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEAF
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEB0
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEB1
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEB5
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEB6
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEB7
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEBB
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEBC
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEBD
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEC1
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEC2
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xEDA
     MustWear: 0xEC3
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2.5
     MaxDistance: 2.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
BagType: Red Bag
OldSound: bladeSwing
FeedPower: 650
XPBonus: 7
Soulbound
Labels:
EnchantmentSlots
     MaxNumber: 1
     SlotChance: 1
     Default: 1
     DropMin: 1
     DropMax: 1
     UtPrefixLocked: true
     PurchaseDust: purpleDust
     PurchaseCost: 0
Usable by: