Realm.wiki » UT. Transdimensional Bow

UT
Transdimensional Bow

Archer, Huntress, Bard
Damage
35-145
Soulbound
While it appears to the untrained eye that this bow only fires three arrows, it actually fires hundreds across all dimensions, as Cronus designed it to hit every possible variation of the target.
Amulet Affinity: Creates additional projectiles when worn with an Amulet.
Shoots multiple bullets
Bullet 1 (135-145), Range: 7.04
Shots hit multiple targets
Bullet 2 (35-45), Range: 7.04
Shots: 2
Shots hit multiple targets
Ignores defense of target
XP Bonus: 7%

Object type: 0xEC9
Object id: MotMG 2024 Bow

DisplayId: Transdimensional Bow
Class: Equipment
Item
PowerLevel: 191
SlotType: Bow
ExtraTooltipData
     EffectInfo
Name: Amulet Affinity          
Description: Creates additional projectiles when worn with an Amulet.          
RateOfFire: 1
Sound: weapon/golden_bow
Subattack:
ProjectileId: 0     
     NumProjectiles: 1
     RateOfFire: 1.0
Subattack:
ProjectileId: 1     
     NumProjectiles: 2
     ArcGap: 14
Projectile:
Id: 0     
     ObjectId: MotMG 2024 Bow Main
     Speed: 160
     MinDamage: 135
     MaxDamage: 145
     LifetimeMS: 440
     MultiHit
     Size: 100
Projectile:
Id: 1     
     ObjectId: MotMG 2024 Bow Side
     Speed: 160
     MinDamage: 35
     MaxDamage: 45
     LifetimeMS: 440
     MultiHit
     Size: 80
     ArmorPiercing
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEDC     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEDD     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEDE     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEAC     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEAD     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEAE     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEB2     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEB3     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEB4     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEB8     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEB9     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEBA     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEBE     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEBF     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xECF     
MustWear: 0xEC0     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEDF     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEE0     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEE1     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEAF     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEB0     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEB1     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEB5     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEB6     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEB7     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEBB     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEBC     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEBD     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEC1     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEC2     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED0     
MustWear: 0xEC3     
TargetMouse: true     
ArcGap: 28     
MinDistance: 3.5     
MaxDistance: 3.5     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
BagType: Red Bag
NumProjectiles: 3
ArcGap: 8
OldSound: arrowShoot
FeedPower: 650
XPBonus: 7
Soulbound
Labels:
EnchantmentSlots
SlotChance: 0.5,0.375,0.25,0.125     
SeasonalSlotMod: 1.05     
ForgeSlotMod: 0.8     
DustType: purpleDust     
DustAmounts: 50,65,80,100     
EnchantmentList: Default Enchantment Pool     
Usable by: