Realm.wiki » UT. Transdimensional Bow

UT

Archer, Huntress, Bard
Damage
35-145
Soulbound
While it appears to the untrained eye that this bow only fires three arrows, it actually fires hundreds across all dimensions, as Cronus designed it to hit every possible variation of the target.
Amulet Affinity:
Creates additional projectiles when worn with an Amulet.
Shoots multiple bullets
Bullet 1 (135-145):
Range: 7.04
Shots hit multiple targets
Bullet 2 (35-45):
Shots: 2
Range: 7.04
Shots hit multiple targets
Ignores defense of target
Rate of Fire: -100%
XP Bonus: 7%

All Available Information
DisplayId: Transdimensional Bow
Class: Equipment
Item
PowerLevel: 191
SlotType: Bow
ExtraTooltipData
     EffectInfo
          Name: Amulet Affinity
          Description: Creates additional projectiles when worn with an Amulet.
RateOfFire: 1
Sound: weapon/golden_bow
Subattack:
     ProjectileId: 0
     NumProjectiles: 1
     RateOfFire: 1.0
Subattack:
     ProjectileId: 1
     NumProjectiles: 2
     ArcGap: 14
Projectile:
     Id: 0
     ObjectId: MotMG 2024 Bow Main
     Speed: 160
     MinDamage: 135
     MaxDamage: 145
     LifetimeMS: 440
     MultiHit
     Size: 100
Projectile:
     Id: 1
     ObjectId: MotMG 2024 Bow Side
     Speed: 160
     MinDamage: 35
     MaxDamage: 45
     LifetimeMS: 440
     MultiHit
     Size: 80
     ArmorPiercing
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEDC
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEDD
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEDE
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEAC
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEAD
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEAE
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEB2
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEB3
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEB4
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEB8
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEB9
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEBA
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEBE
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEBF
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xECF
     MustWear: 0xEC0
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEDF
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEE0
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEE1
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEAF
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEB0
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEB1
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEB5
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEB6
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEB7
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEBB
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEBC
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEBD
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEC1
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEC2
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED0
     MustWear: 0xEC3
     TargetMouse: true
     ArcGap: 28
     MinDistance: 3.5
     MaxDistance: 3.5
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
BagType: Red Bag
NumProjectiles: 3
ArcGap: 8
OldSound: arrowShoot
FeedPower: 650
XPBonus: 7
Soulbound
Labels:
EnchantmentSlots
     MaxNumber: 1
     SlotChance: 1
     Default: 1
     DropMin: 1
     DropMax: 1
     UtPrefixLocked: true
     PurchaseDust: purpleDust
     PurchaseCost: 0
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