Realm.wiki » UT. Faithful Spatha

UT

Warrior, Knight, Paladin
Damage
235-290
Soulbound
A tried and tested weapon used extensively by Commander-Lord Carosburg's soldiers. It has a good weight for chopping, and a fine edge which can slice through most armour.
Amulet Affinity:
Creates additional projectiles when worn with an Amulet.
Shoots multiple bullets
Bullet 1 (235-290):
Range: 3.5
XP Bonus: 7%

All Available Information
DisplayId: Faithful Spatha
Class: Equipment
Item
PowerLevel: 189
SlotType: Sword
ExtraTooltipData
     EffectInfo
          Name: Amulet Affinity
          Description: Creates additional projectiles when worn with an Amulet.
Sound: weapon/mithril_sword
Projectile:
     Id: 0
     ObjectId: MotMG 2024 Sword Projectile
     Speed: 100
     MinDamage: 235
     MaxDamage: 290
     LifetimeMS: 350
Subattack:
     Index: 0
     ProjectileId: 0
     NumProjectiles: 1
     RateOfFire: 1
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEDC
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEDD
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEDE
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEAC
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEAD
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEAE
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEB2
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEB3
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEB4
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEB8
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEB9
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEBA
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEBE
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEBF
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED1
     MustWear: 0xEC0
     TargetMouse: true
     ArcGap: 7
     MinDistance: 2
     MaxDistance: 2
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEDF
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEE0
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEE1
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEAF
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEB0
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEB1
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEB5
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEB6
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEB7
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEBB
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEBC
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEBD
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEC1
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEC2
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
OnPlayerShootActivate: BulletCreate
     Type: 0xED2
     MustWear: 0xEC3
     TargetMouse: true
     ArcGap: 7
     MinDistance: 1
     MaxDistance: 1
     GapAngle: 0
     GapTiles: 0
     NumShots: 2
     OffsetAngle: 0
     Proc: 1
     Cooldown: 0
     IgnoreOnTooltip: true
BagType: Red Bag
OldSound: bladeSwing
FeedPower: 650
XPBonus: 7
Soulbound
Labels:
EnchantmentSlots
     MaxNumber: 1
     SlotChance: 1
     Default: 1
     DropMin: 1
     DropMax: 1
     UtPrefixLocked: true
     PurchaseDust: purpleDust
     PurchaseCost: 0
Usable by: