Realm.wiki » UT. Faithful Spatha

UT
Faithful Spatha

Warrior, Knight, Paladin
Damage
235-290
Soulbound
A tried and tested weapon used extensively by Commander-Lord Carosburg's soldiers. It has a good weight for chopping, and a fine edge which can slice through most armour.
Amulet Affinity: Creates additional projectiles when worn with an Amulet.
Range: 3.5
XP Bonus: 7%

Object type: 0xEC6
Object id: MotMG 2024 Sword

DisplayId: Faithful Spatha
Class: Equipment
Item
PowerLevel: 189
SlotType: Sword
ExtraTooltipData
     EffectInfo
Name: Amulet Affinity          
Description: Creates additional projectiles when worn with an Amulet.          
Sound: weapon/mithril_sword
Projectile:
Id: 0     
     ObjectId: MotMG 2024 Sword Projectile
     Speed: 100
     MinDamage: 235
     MaxDamage: 290
     LifetimeMS: 350
Subattack:
Index: 0     
ProjectileId: 0     
     NumProjectiles: 1
     RateOfFire: 1
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEDC     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEDD     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEDE     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEAC     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEAD     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEAE     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEB2     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEB3     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEB4     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEB8     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEB9     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEBA     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEBE     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEBF     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED1     
MustWear: 0xEC0     
TargetMouse: true     
ArcGap: 7     
MinDistance: 2     
MaxDistance: 2     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEDF     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEE0     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEE1     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEAF     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEB0     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEB1     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEB5     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEB6     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEB7     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEBB     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEBC     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEBD     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEC1     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEC2     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
OnPlayerShootActivate: BulletCreate
Type: 0xED2     
MustWear: 0xEC3     
TargetMouse: true     
ArcGap: 7     
MinDistance: 1     
MaxDistance: 1     
GapAngle: 0     
GapTiles: 0     
NumShots: 2     
OffsetAngle: 0     
Proc: 1     
Cooldown: 0     
IgnoreOnTooltip: true     
BagType: Red Bag
OldSound: bladeSwing
FeedPower: 650
XPBonus: 7
Soulbound
Labels:
EnchantmentSlots
SlotChance: 0.5,0.375,0.25,0.125     
SeasonalSlotMod: 1.05     
ForgeSlotMod: 0.8     
DustType: purpleDust     
DustAmounts: 50,65,80,100     
EnchantmentList: Default Enchantment Pool     
Usable by: