Realm.wiki » UT. Pirate's Sidearms
Damage
70-125
Soulbound
Cutlass daggers, often used as a backup weapon when compared to a full sized blade, when dual wielded however a skilled captain can turn them into an unbeatable pair.
Syndicate Gear
With:
Sunken Fire Opal Ring:
Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 65-85 damage
Faded Heart Scarab:
Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 80-120 damage
Fractured Hannya:
Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 85-100 damage
Shoots multiple bullets
Bullet 1 (90-125):
Range: 4.8
Shots pass through obstacles
Rate of Fire: 90%
Bullet 2 (70-100):
Range: 4.8
Shots pass through obstacles
Rate of Fire: 110%
XP Bonus: 7%
70-125
Soulbound
Cutlass daggers, often used as a backup weapon when compared to a full sized blade, when dual wielded however a skilled captain can turn them into an unbeatable pair.
Syndicate Gear
With:
Sunken Fire Opal Ring:
Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 65-85 damage
Faded Heart Scarab:
Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 80-120 damage
Fractured Hannya:
Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 85-100 damage
Shoots multiple bullets
Bullet 1 (90-125):
Range: 4.8
Shots pass through obstacles
Rate of Fire: 90%
Bullet 2 (70-100):
Range: 4.8
Shots pass through obstacles
Rate of Fire: 110%
XP Bonus: 7%
All Available Information
DisplayId: Pirate's Sidearms
Class: Equipment
Item
Sound: weapon/fire_dagger
OldSound: daggerSwing
SlotType: Dagger
ExtraTooltipData
EffectInfo
Name:
Description: Syndicate Gear
EffectInfo
Name: With
Description:
EffectInfo
Name: Sunken Fire Opal Ring
Description: Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 65-85 damage
EffectInfo
Name: Faded Heart Scarab
Description: Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 80-120 damage
EffectInfo
Name: Fractured Hannya
Description: Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 85-100 damage
Subattack:
ProjectileId: 0
NumProjectiles: 1
RateOfFire: 0.9
PosOffset: 0.25,0
Subattack:
ProjectileId: 1
NumProjectiles: 1
RateOfFire: 1.1
PosOffset: -0.25,0
Projectile:
Id: 0
ObjectId: Interregnum Large Blade
Speed: 120
MinDamage: 90
MaxDamage: 125
LifetimeMS: 400
PassesCover
Projectile:
Id: 1
ObjectId: Interregnum Small Blade
Speed: 120
MinDamage: 70
MaxDamage: 100
LifetimeMS: 400
PassesCover
BagType: White Bag
FeedPower: 750
XPBonus: 7
Soulbound
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 0.4
MinDistance: -8.0
MaxDistance: -8.0
OffsetAngle: 0
NumShots: 2
GapAngle: 270
GapTiles: 0.5
ArcGap: 0
Type: 0x387e
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x3878
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 0.4
MinDistance: 5.0
MaxDistance: 5.0
OffsetAngle: 6.088528154195175
NumShots: 1
GapAngle: 0
GapTiles: 0
ArcGap: 0
Type: 0x387f
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x3879
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 0.4
MinDistance: 5.0
MaxDistance: 5.0
OffsetAngle: -6.088528154195175
NumShots: 1
GapAngle: 0
GapTiles: 0
ArcGap: 0
Type: 0x387f
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x3879
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 1.0
MinDistance: 5.4
MaxDistance: 5.4
OffsetAngle: 120
NumShots: 1
GapAngle: 0
GapTiles: 0
ArcGap: 0
Type: 0x3883
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 1.0
MinDistance: 5.4
MaxDistance: 5.4
OffsetAngle: 60
NumShots: 1
GapAngle: 0
GapTiles: 0
ArcGap: 0
Type: 0x3883
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 1.0
MinDistance: 5.4
MaxDistance: 5.4
OffsetAngle: 0
NumShots: 1
GapAngle: 0
GapTiles: 0
ArcGap: 0
Type: 0x3883
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 1.0
MinDistance: 5.4
MaxDistance: 5.4
OffsetAngle: 180
NumShots: 1
GapAngle: 0
GapTiles: 0
ArcGap: 0
Type: 0x3883
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 1.0
MinDistance: 5.4
MaxDistance: 5.4
OffsetAngle: -120
NumShots: 1
GapAngle: 0
GapTiles: 0
ArcGap: 0
Type: 0x3883
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
Proc: 1
TargetMouse: true
Cooldown: 1.0
MinDistance: 5.4
MaxDistance: 5.4
OffsetAngle: -60
NumShots: 1
GapAngle: 0
GapTiles: 0
ArcGap: 0
Type: 0x3883
MustNotWearOR: 0x385a;0x38A6
MustWear: 0x387a
Labels: