Realm.wiki » shtrs Defense System


All Available Information
DisplayId: Avatar of the Forgotten King
Enemy
Class: Character
Quest
HealthBarBoss
Level: 20
God
StasisImmune
StunImmune
ParalyzeImmune
DazedImmune
Encounter
     OldRealmOnly: 1
PerRealmMax: 1
HitSound: monster/golems_hit
DeathSound: monster/beholder_death
MaxHitPoints: 125000
Size: 200
Defense: 90
Exp: 50000
BXP: 250000
TrackLoot
AltTexture:
     Id: 1
AltTexture:
     Id: 2
AltTexture:
     Id: 3
Animation:
     Prob: 1
     Period: 0
     Id: Destroy
     Frame:
          Time: 0.1
     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Projectile:
     Id: 0
     ObjectId: Fire Spin
     Damage: 150
     Speed: 30
     LifetimeMS: 4000
     Size: 100
     MultiHit
     ConditionEffect: Armor Broken
          Duration: 4
     ConditionEffect: Unstable
          Duration: 4
Projectile:
     Id: 1
     ObjectId: Fire Blaster
     Speed: 30
     Damage: 170
     LifetimeMS: 4000
     ConditionEffect: Unstable
          Duration: 4
     Size: 100
     MultiHit
Projectile:
     Id: 2
     ObjectId: Avatar Flame Wave
     Speed: 25
     Damage: 170
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: 30
     ConditionEffect: Unstable
          Duration: 4
     Size: 200
     MultiHit
Projectile:
     Id: 3
     ObjectId: Fire Tip
     Speed: 25
     Damage: 130
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: 30
     ConditionEffect: Unstable
          Duration: 4
     Size: 100
     MultiHit
Projectile:
     Id: 4
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 40
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 5
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 50
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 6
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 60
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 7
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 70
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 8
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 80
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 9
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 90
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 10
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 100
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 11
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 110
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 12
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 120
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 13
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 130
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 14
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 140
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 15
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 150
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 16
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 30
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 17
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 20
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 18
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 10
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 19
     ObjectId: Fire Ball Spinner
     Size: 150
     Speed: 0
     Damage: 190
     LifetimeMS: 4000
     MultiHit
     Wavy
Projectile:
     Id: 20
     ObjectId: Fire Spin
     Size: 100
     Speed: 60
     Damage: 200
     LifetimeMS: 4000
     MultiHit
     TurnRate: 20
Projectile:
     Id: 21
     ObjectId: Fire Spin
     Size: 100
     Speed: 40
     Damage: 200
     LifetimeMS: 4000
     MultiHit
     CircleTurnAngle: 90
     CircleTurnDelay: 2000
Projectile:
     Id: 22
     ObjectId: Fire Spin
     Size: 100
     Speed: 40
     Damage: 200
     LifetimeMS: 6000
     MultiHit
     CircleTurnAngle: 90
     CircleTurnDelay: 1500
Projectile:
     Id: 23
     ObjectId: Avatar Death Fire Spinner
     Speed: 30
     Damage: 170
     LifetimeMS: 4000
     ConditionEffect: Unstable
          Duration: 4
     Size: 100
     MultiHit
Projectile:
     Id: 24
     ObjectId: Avatar Death Blast 1
     Speed: 25
     Damage: 170
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: 30
     MultiHit
     ConditionEffect: Unstable
          Duration: 4
Projectile:
     Id: 25
     ObjectId: Avatar Death Blast 2
     Speed: 25
     Damage: 130
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: 30
     ConditionEffect: Unstable
          Duration: 4
     Size: 100
     MultiHit
Projectile:
     Id: 26
     ObjectId: Avatar Fire Spin
     Size: 100
     Speed: 40
     Damage: 200
     LifetimeMS: 6000
     MultiHit
     CircleTurnAngle: 90
     CircleTurnDelay: 1500
Projectile:
     Id: 27
     ObjectId: Avatar Fire Spin
     Speed: 30
     Damage: 170
     LifetimeMS: 4000
     ConditionEffect: Unstable
          Duration: 4
     Size: 100
     MultiHit
Projectile:
     Id: 28
     ObjectId: Avatar Death Blast 1
     Speed: 130
     Damage: 0
     LifetimeMS: 4000
     ConditionEffect: Unstable
          Duration: 4
     Size: 200
     MultiHit
Projectile:
     Id: 29
     ObjectId: Avatar Death Blast 1
     Speed: 130
     Damage: 0
     LifetimeMS: 4000
     ConditionEffect: Unstable
          Duration: 4
     Size: 175
     MultiHit
Projectile:
     Id: 30
     ObjectId: Avatar Death Blast 1
     Speed: 130
     Damage: 0
     LifetimeMS: 4000
     ConditionEffect: Unstable
          Duration: 4
     Size: 150
     MultiHit
KillStat
     Stat: UndeadKills
KillStat
     Stat: EncounterKills
KillStat
     Stat: GodKills
DamageBasedXP
Labels: ENCOUNTER,shtrs Defense System
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