Realm.wiki » True Commander Calbrik


All Available Information
Enemy
Class: Character
DisplayId: Commander Calbrik
Portrait:
AltTexture:
     Id: 1
AltTexture:
     Id: 2
AltTexture:
     Id: 3
AltTexture:
     Id: 4
AltTexture:
     Id: 5
AltTexture:
     Id: 6
AltTexture:
     Id: 7
AltTexture:
     Id: 8
AltTexture:
     Id: 9
AltTexture:
     Id: 10
HitSound: monster/oryx_hit
DeathSound: monster/oryx_death
Size: 110
ShadowSize: 100
MaxHitPoints: 185000
Defense: 85
Exp: 0
BXP: 0
Hero
Level: 20
Quest
HealthBarBoss
God
StasisImmune
StunImmune
DazedImmune
ParalyzeImmune
AlwaysPositiveHealth
KeepDamageRecord
Projectile:
     Id: 0
     ObjectId: InvisibleLaser
     Laser: 20
     Damage: 0
     Speed: 0
     LifetimeMS: 600
     Size: 10
     MultiHit
Projectile:
     Id: 1
     ObjectId: InvisibleLaser
     Laser: 20
     Damage: 100
     Speed: 0
     LifetimeMS: 500
     Size: 50
     ArmorPiercing
     MultiHit
     ConditionEffect: Armor Broken
          Duration: 2
Projectile:
     Id: 2
     ObjectId: Green Sprite Twirl
     Damage: 120
     Speed: 53
     Size: 100
     LifetimeMS: 3500
     ConditionEffect: Quiet
          Duration: 2
     MultiHit
Projectile:
     Id: 3
     ObjectId: Cyan Sprite Twirl
     Damage: 120
     Speed: 53
     Size: 100
     LifetimeMS: 3500
     MultiHit
     ConditionEffect: Slowed
          Duration: 1.5
Projectile:
     Id: 4
     ObjectId: O3 White Blast
     Damage: 180
     Speed: 70
     Size: 130
     LifetimeMS: 3000
     MultiHit
Projectile:
     Id: 5
     ObjectId: O3 Blue Big Spinner FRot
     Damage: 120
     Speed: 50
     Size: 110
     LifetimeMS: 2000
     ConditionEffect: Armor Broken
          Duration: 1.5
Projectile:
     Id: 6
     ObjectId: O3 Blue Big Spinner FRot
     Damage: 120
     Speed: 0
     Size: 110
     LifetimeMS: 2100
     Acceleration: 100000
     AccelerationDelay: 100
     SpeedClamp: 50
     ConditionEffect: Armor Broken
          Duration: 1.5
Projectile:
     Id: 7
     ObjectId: Thousand Reskin Missile
     Damage: 110
     Speed: 70
     Size: 100
     LifetimeMS: 3000
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 8
     ObjectId: Thousand Reskin Missile
     Damage: 110
     Speed: 85
     Size: 115
     LifetimeMS: 3000
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 9
     ObjectId: Thousand Reskin Missile
     Damage: 110
     Speed: 65
     Size: 130
     LifetimeMS: 3000
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 10
     ObjectId: Rainbow Sprite Line
     Damage: 70
     Speed: 50
     Size: 120
     LifetimeMS: 2000
     MultiHit
     ArmorPiercing
     ConditionEffect: Unstable
          Duration: 1.5
Projectile:
     Id: 11
     ObjectId: Kogbold Rocket Shot Large
     Damage: 110
     Speed: 60
     Size: 90
     LifetimeMS: 3000
     MultiHit
     ArmorPiercing
     ConditionEffect: Bleeding
          Duration: 2
Projectile:
     Id: 12
     ObjectId: King Shuriken
     Damage: 145
     Speed: 60
     Size: 105
     LifetimeMS: 2500
     MultiHit
     ConditionEffect: Silenced
          Duration: 1.5
Projectile:
     Id: 13
     ObjectId: Wanderer Big Sword Projectile
     Damage: 140
     Speed: 105
     Size: 140
     LifetimeMS: 2500
     MultiHit
     Acceleration: -1000000
     AccelerationDelay: 200
     SpeedClamp: 65
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 14
     ObjectId: Wanderer Big Sword Projectile
     Damage: 140
     Speed: 85
     Size: 130
     LifetimeMS: 2500
     MultiHit
     Acceleration: -1000000
     AccelerationDelay: 180
     SpeedClamp: 65
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 15
     ObjectId: Wanderer Big Sword Projectile
     Damage: 140
     Speed: 65
     Size: 120
     LifetimeMS: 2500
     MultiHit
     Acceleration: -1000000
     AccelerationDelay: 160
     SpeedClamp: 65
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 16
     ObjectId: LOD White Shot
     Damage: 50
     Speed: 40
     Size: 100
     LifetimeMS: 6000
     MultiHit
     ArmorPiercing
Projectile:
     Id: 17
     ObjectId: Kogbold Rocket Shot Small
     Damage: 90
     Speed: 70
     Size: 110
     LifetimeMS: 3000
     MultiHit
     ArmorPiercing
     ConditionEffect: Bleeding
          Duration: 2
Projectile:
     Id: 18
     ObjectId: Kogbold Rocket Shot Small
     Damage: 70
     Speed: 80
     Size: 80
     LifetimeMS: 3000
     MultiHit
     ArmorPiercing
     ConditionEffect: Bleeding
          Duration: 2
Projectile:
     Id: 19
     ObjectId: O3 White Big Wave
     Damage: 160
     Speed: 70
     Size: 140
     LifetimeMS: 3000
     MultiHit
     ConditionEffect: Bleeding
          Duration: 3
Projectile:
     Id: 20
     ObjectId: O3 White Big Bash
     Damage: 140
     Speed: 60
     Size: 140
     LifetimeMS: 3000
     MultiHit
     ConditionEffect: Bleeding
          Duration: 3
Projectile:
     Id: 21
     ObjectId: O3 Blue Big Spear
     Damage: 120
     Speed: 50
     Size: 140
     LifetimeMS: 3000
     MultiHit
     ConditionEffect: Bleeding
          Duration: 3
Projectile:
     Id: 22
     ObjectId: MV Warning Projectile
     Damage: 0
     Speed: 100
     Size: 200
     LifetimeMS: 800
     MultiHit
     Acceleration: -200
     AccelerationDelay: 350
     SpeedClamp: 0
Projectile:
     Id: 23
     ObjectId: Black Sprite Twirl
     Damage: 140
     Speed: 55
     Size: 100
     LifetimeMS: 3500
     ConditionEffect: Quiet
          Duration: 2
     MultiHit
Projectile:
     Id: 24
     ObjectId: Blue Sprite Twirl
     Damage: 140
     Speed: 55
     Size: 100
     LifetimeMS: 3500
     MultiHit
     ConditionEffect: Slowed
          Duration: 1.5
Projectile:
     Id: 25
     ObjectId: O3 Purple Big Spinner FRot
     Damage: 120
     Speed: 50
     Size: 120
     LifetimeMS: 2000
     ArmorPiercing
     ConditionEffect: Armor Broken
          Duration: 2
Projectile:
     Id: 26
     ObjectId: O3 Purple Big Spinner FRot
     Damage: 120
     Speed: 0
     Size: 120
     LifetimeMS: 2100
     Acceleration: 100000
     AccelerationDelay: 100
     SpeedClamp: 50
     ArmorPiercing
     ConditionEffect: Armor Broken
          Duration: 2
Projectile:
     Id: 27
     ObjectId: King Shuriken Void
     Damage: 160
     Speed: 60
     Size: 105
     LifetimeMS: 2500
     MultiHit
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 28
     ObjectId: Pillar Blast
     Damage: 120
     Speed: 70
     Size: 100
     LifetimeMS: 3000
     ConditionEffect: Exposed
          Duration: 2.5
Projectile:
     Id: 29
     ObjectId: Pillar Blast
     Damage: 120
     Speed: 85
     Size: 115
     LifetimeMS: 3000
     ConditionEffect: Exposed
          Duration: 2.5
Projectile:
     Id: 30
     ObjectId: Pillar Blast
     Damage: 120
     Speed: 65
     Size: 130
     LifetimeMS: 3000
     ConditionEffect: Exposed
          Duration: 2.5
Projectile:
     Id: 31
     ObjectId: O3 Claymore
     Damage: 150
     Speed: 105
     Size: 140
     LifetimeMS: 2500
     MultiHit
     Acceleration: -1000000
     AccelerationDelay: 200
     SpeedClamp: 70
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 32
     ObjectId: O3 Claymore
     Damage: 150
     Speed: 85
     Size: 130
     LifetimeMS: 2500
     MultiHit
     Acceleration: -1000000
     AccelerationDelay: 180
     SpeedClamp: 70
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 33
     ObjectId: O3 Claymore
     Damage: 150
     Speed: 65
     Size: 135
     LifetimeMS: 2500
     MultiHit
     Acceleration: -1000000
     AccelerationDelay: 160
     SpeedClamp: 70
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 34
     ObjectId: LOD White Ball
     Damage: 60
     Speed: 45
     Size: 100
     LifetimeMS: 6000
     MultiHit
     ArmorPiercing
Projectile:
     Id: 35
     ObjectId: O3 Blue Big Wave
     Damage: 160
     Speed: 75
     Size: 140
     LifetimeMS: 3000
     MultiHit
     ConditionEffect: Bleeding
          Duration: 5
Projectile:
     Id: 36
     ObjectId: O3 Blue Big Bash
     Damage: 140
     Speed: 65
     Size: 140
     LifetimeMS: 3000
     MultiHit
     ConditionEffect: Bleeding
          Duration: 5
Projectile:
     Id: 37
     ObjectId: O3 Purple Big Spear
     Damage: 120
     Speed: 55
     Size: 140
     LifetimeMS: 3000
     MultiHit
     ConditionEffect: Bleeding
          Duration: 5
Animation:
     Period: 0
     Prob: 1
     Id: DisappearAnimation
     Frame:
          Time: 0.2
     Frame:
          Time: 0.075
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 99999
Animation:
     Period: 0
     Prob: 1
     Id: AppearAnimation
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.075
     Frame:
          Time: 99999
Animation:
     Period: 0
     Prob: 1
     Id: NeoDisappearAnimation
     Frame:
          Time: 0.2
     Frame:
          Time: 0.075
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 99999
Animation:
     Period: 0
     Prob: 1
     Id: NeoAppearAnimation
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.05
     Frame:
          Time: 0.075
     Frame:
          Time: 99999
Presentation:
     Style:
          Id: Laser
          StyleStep: SetAltTexture
               AltTextureId: 0
     Style:
          Id: Shotgun
          StyleStep: SetAltTexture
               AltTextureId: 1
     Style:
          Id: Machinegun
          StyleStep: SetAltTexture
               AltTextureId: 2
     Style:
          Id: Missile
          StyleStep: SetAltTexture
               AltTextureId: 3
     Style:
          Id: Blade
          StyleStep: SetAltTexture
               AltTextureId: 4
     Style:
          Id: NeoLaser
          StyleStep: SetAltTexture
               AltTextureId: 5
     Style:
          Id: NeoShotgun
          StyleStep: SetAltTexture
               AltTextureId: 6
     Style:
          Id: NeoMachinegun
          StyleStep: SetAltTexture
               AltTextureId: 7
     Style:
          Id: NeoMissile
          StyleStep: SetAltTexture
               AltTextureId: 8
     Style:
          Id: NeoBlade
          StyleStep: SetAltTexture
               AltTextureId: 9
     Style:
          Id: Disappear
          StyleStep: SetAnimation
               Id: DisappearAnimation
     Style:
          Id: Appear
          StyleStep: SetAnimation
               Id: AppearAnimation
     Style:
          Id: NeoDisappear
          StyleStep: SetAnimation
               Id: NeoDisappearAnimation
     Style:
          Id: NeoAppear
          StyleStep: SetAnimation
               Id: NeoAppearAnimation
     Style:
          Id: Invisible
          StyleStep: SetAltTexture
               AltTextureId: 10