Realm.wiki » Shatters Green Crystal 3


All Available Information
DisplayId: Green Crystal
Class: Character
Group: Crystals
Enemy
Animation:
     Prob: 1
     Period: 0
     Id: Appear
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Prob: 1
     Period: 0
     Id: Spin
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Size: 100
Invincible
Color: 0x00ff00 
KillStat
     Stat: ConstructKills
Projectile:
     Id: 0
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 12
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 1
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 16
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 2
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 20
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 3
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 24
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 4
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 28
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 5
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 32
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 6
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 36
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 7
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 40
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 8
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 44
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 9
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 48
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 10
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 52
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 11
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 56
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 12
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 60
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 13
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 64
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 14
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 68
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
          Duration: 2
Projectile:
     Id: 15
     ObjectId: Crystal Ball Green
     Size: 100
     Damage: 195
     Speed: 20
     LifetimeMS: 3000
     MultiHit
     Boomerang
Projectile:
     Id: 16
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 24
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 17
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 32
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 18
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 40
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 19
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 48
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 20
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 56
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 21
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 64
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 22
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 72
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 23
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 80
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 24
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 88
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 25
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 96
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 26
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 104
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 27
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 112
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 28
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 120
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 29
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 128
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
     Id: 30
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 136
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Labels: ENEMY,CONSTRUCT,SHATTERS
Presentation:
     Style:
          Id: SetAnimAppear
          StyleStep: SetAnimation
               Id: Appear
               Loop: 1
     Style:
          Id: SetAnimSpin
          StyleStep: SetAnimation
               Id: Spin