Realm.wiki » Shatters Accursed Royal Steward


All Available Information
DisplayId: Accursed Royal Steward
Class: Character
Group: Shatters Nobles
Enemy
HitSound: monster/elves_hit
DeathSound: monster/elves_death
Size: 1
AlwaysPositiveHealth
MaxHitPoints: 6750
Defense: 20
Exp: 0
KillStat
     Stat: HumanoidKills
StunImmune
ParalyzeImmune
StasisImmune
Projectile:
     Id: 0
     ObjectId: Accursed Magic
     Damage: 200
     Speed: 80
     LifetimeMS: 3000
     Size: 170
     MultiHit
Projectile:
     Id: 1
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 70
     LifetimeMS: 2800
     TurnRate: -65
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: 0.7
     TurnAccelerationDelay: 1000
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 2
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 0
     Acceleration: 999
     AccelerationDelay: 100
     SpeedClamp: 70
     LifetimeMS: 2800
     TurnRate: -50
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: 0.7
     TurnAccelerationDelay: 1000
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 3
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 70
     LifetimeMS: 2800
     TurnRate: -20
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: 0.4
     TurnAccelerationDelay: 7000
     TurnClamp: 40
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 4
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 0
     Acceleration: 999
     AccelerationDelay: 100
     SpeedClamp: 70
     LifetimeMS: 2800
     TurnRate: -20
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: 0.4
     TurnAccelerationDelay: 7000
     TurnClamp: 40
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 5
     ObjectId: Accursed Magic
     Damage: 120
     Speed: 70
     LifetimeMS: 2800
     TurnRate: 20
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: -0.4
     TurnAccelerationDelay: 7000
     TurnClamp: 40
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 6
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 0
     Acceleration: 999
     AccelerationDelay: 100
     SpeedClamp: 70
     LifetimeMS: 2800
     TurnRate: 20
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: -0.4
     TurnAccelerationDelay: 7000
     TurnClamp: 40
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 7
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 70
     LifetimeMS: 2800
     TurnRate: 50
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: -0.7
     TurnAccelerationDelay: 1000
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 8
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 0
     Acceleration: 999
     AccelerationDelay: 100
     SpeedClamp: 70
     LifetimeMS: 2800
     TurnRate: 50
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: -0.7
     TurnAccelerationDelay: 1000
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 9
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 70
     LifetimeMS: 2800
     TurnRate: -65
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: 1
     TurnAccelerationDelay: 800
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 10
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 0
     Acceleration: 999
     AccelerationDelay: 100
     SpeedClamp: 70
     LifetimeMS: 2800
     TurnRate: -65
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: 1
     TurnAccelerationDelay: 800
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 11
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 70
     LifetimeMS: 2800
     TurnRate: -40
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: 0.7
     TurnAccelerationDelay: 800
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 12
     ObjectId: Accursed Magic
     Damage: 120
     Speed: 0
     Acceleration: 999
     AccelerationDelay: 100
     SpeedClamp: 70
     LifetimeMS: 2800
     TurnRate: -40
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: 0.7
     TurnAccelerationDelay: 800
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 13
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 70
     LifetimeMS: 2800
     TurnRate: 40
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: -0.7
     TurnAccelerationDelay: 800
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 14
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 0
     Acceleration: 999
     AccelerationDelay: 100
     SpeedClamp: 70
     LifetimeMS: 2800
     TurnRate: 40
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: -0.7
     TurnAccelerationDelay: 800
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 15
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 70
     LifetimeMS: 2800
     TurnRate: 65
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: -1
     TurnAccelerationDelay: 800
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Projectile:
     Id: 16
     ObjectId: Accursed Magic
     Damage: 150
     Speed: 0
     Acceleration: 999
     AccelerationDelay: 100
     SpeedClamp: 70
     LifetimeMS: 2800
     TurnRate: 65
     TurnRateDelay: 0
     TurnStopTime: 2600
     TurnAcceleration: -1
     TurnAccelerationDelay: 800
     TurnClamp: 90
     Size: 100
     MultiHit
     PassesCover
     FaceDir
Labels: ENEMY,MINION_STRONG,MINION,STASISIMMUNE,HUMANOID,SHATTERS
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