Realm.wiki » Lord Ruthven


All Available Information
Enemy
Class: Character
Group: Vampires
AltTexture:
     Id: 1
AltTexture:
     Id: 2
AltTexture:
     Id: 3
HitSound: monster/slimes_death
DeathSound: monster/flying_brain_death
Size: 120
ShadowSize: 40
Z: 0.2
Flying
MaxHitPoints: 12000
Defense: 30
Exp: 8000
BXP: 40000
AlwaysPositiveHealth
LeachHealth
EventChestBoss
TrackLoot
God
StasisImmune
Quest
Level: 1
Projectile:
     ObjectId: Dagger
     Damage: 100
     Size: 130
     Speed: 40
     LifetimeMS: 5000
     Acceleration: 20
     AccelerationDelay: 0
     SpeedClamp: 80
SoulboundDust: greenDust
     Threshold: 0.002
     Prob: 0.6
     DustMin: 22
     DustMax: 52
     SeasonalBonus: 0.15
HealthBarBoss
     Radius: 25
KillStat
     Stat: HumanoidKills
KillStat
     Stat: GodKills
DamageBasedXP
Labels: ENEMY,BOSS,QUEST,STASISIMMUNE,TRACKLOOT,HUMANOID,GOD,HPSCALEONENTRY,AMULET_ADEPT
SpecialSpawn: Manor of the Immortals Portal
     Category: Bis
SpecialSpawn: Great Taco
     Category: Chef
SpecialSpawn: Uncommon Spooky Egg
     Category: PetCollector
SpecialSpawn: Quest Chest Item
     Category: Generous
SpecialSpawn: Court of Oryx Portal
     Category: NobleBoss
SpecialSpawn: Dimitus
     Category: Dimitus
SpecialSpawn: Prismimic Summoner
     Category: Prismimic
SpecialSpawn: Mystery Stat Pot
     Category: MysteryStatPotion
SpecialSpawn: Mystery Dye (Clothing)
     Category: Colorful
SpecialSpawn: ExaltationBanner
     Category: ExaltedBanner
SpecialSpawn: Shard of the Doorwarden x1
     Category: AgentOfOryx_Armor
SpecialSpawn: Tome of Purification
     Category: Souvenir_MID
SpecialSpawn: Tome of Purification Shiny
     Category: Shiny_MID
SpecialSpawn: Wander Portal Easy
     Category: Wanderer_Boss
SpecialSpawn: Vampire Lord Skin
     Category: SkinHunter
     PerPlayer: true
SpecialSpawn: Key Fairy Easy
     Category: Key_Fairy
     PerPlayer: true
SpecialSpawn: Loot Bunny
     Category: Easter_Loot
Presentation:
     Style:
          Id: SetInvis
          StyleStep: SetAltTexture
               AltTextureId: 1
     Style:
          Id: SetNormal
          StyleStep: SetAltTexture
               AltTextureId: 2