Realm.wiki » Tarul, Eyes of the Cosmos
Object type: 0xdc5e
Object id: AI Neo Tarul Eye 2
DisplayId: Tarul, Eyes of the Cosmos
Enemy
Invincible
AlwaysPositiveHealth
Class: GameObject
AltTexture:
Id: 1
AltTexture:
Id: 2
AltTexture:
Id: 3
Animation:
Prob: 1
Period: 1.3
Id: WakeUp
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 1
Animation:
Prob: 1
Period: 1.3
Id: Sleep
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 1
Animation:
Prob: 1
Period: 1.6
Id: Blink
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 1
DrawOnGround
ShadowSize: 0
NoCollisionWhenMovement
Projectile:
Id: 0
ObjectId: AI Untaris Clax Shot
Damage: 150
Speed: 110
LifetimeMS: 2000
Size: 180
MultiHit
Projectile:
Id: 1
ObjectId: AI Untaris Clax Shot
Damage: 120
Speed: 50
LifetimeMS: 2600
Size: 140
MultiHit
Projectile:
Id: 2
ObjectId: AI Untaris Clax Shot
Damage: 150
Speed: 90
LifetimeMS: 2000
Size: 180
MultiHit
Projectile:
Id: 3
ObjectId: AI Untaris Clax Shot
Damage: 130
Speed: 80
LifetimeMS: 2000
Size: 160
MultiHit
Projectile:
Id: 4
ObjectId: AI Untaris Clax Shot
Damage: 110
Speed: 70
LifetimeMS: 2000
Size: 140
MultiHit
Projectile:
Id: 5
ObjectId: AI Untaris Clax Shot
Damage: 150
Speed: 60
LifetimeMS: 3500
Size: 120
MultiHit
Labels: ENEMY,BOSSFIGHT,ALIEN_BOSS
Presentation:
Style:
Id: Hide
StyleStep: SetAltTexture
AltTextureId: 1
Style:
Id: Show
StyleStep: SetAltTexture
AltTextureId: 2
Style:
Id: Invisible
StyleStep: SetAltTexture
AltTextureId: 3
Style:
Id: WakeUp
StyleStep: SetAnimation
Id: WakeUp
Loop: 1
Style:
Id: Sleep
StyleStep: SetAnimation
Id: Sleep
Loop: 1
Style:
Id: Blink
StyleStep: SetAnimation
Id: Blink
Loop: 1