Realm.wiki » Pirate Queen Ramm


Object type: 0xca62
Object id: New Mercenary A Realm

Class: Character
DisplayId: Pirate Queen Ramm
RealmScore: 50
ShadowSize: 0
Color: 0xFF6600 
MinimapIcon
Color: 0xFF6600      
Piece: Boss     
HitSound: monster/snake_queen_hit
DeathSound: monster/snake_queen_death
Size: -1
MaxHitPoints: 7500
Defense: 25
Enemy
God
StasisImmune
ParalyzeImmune
StunImmune
Quest
Level: 20
Exp: 3000
BXP: 15000
NoArticle
TrackLoot
HealthBarBoss
Radius: 30     
KillStat
Stat: BeastKills     
KillStat
Stat: GodKills     
DamageBasedXP
Labels: ENEMY,BOSS,QUEST,STASISIMMUNE,TRACKLOOT,BEAST,GOD,HPSCALEONENTRY,MERCENARY,MERCENARYA
Projectile:
Id: 0     
     ObjectId: A Twin Blade 1
     Speed: 75
     Damage: 30
     LifetimeMS: 3200
     Size: 100
     PassesCover
Projectile:
Id: 1     
     ObjectId: A Twin Blade 2
     Speed: 75
     Damage: 35
     LifetimeMS: 3200
     Size: 100
     PassesCover
Projectile:
Id: 2     
     ObjectId: A Twin Blade 1
     Speed: 80
     Damage: 45
     LifetimeMS: 4000
     Size: 100
     PassesCover
Animation:
Period: 0     
Prob: 1     
Id: spawn     
     Frame:
Time: 0.1          
     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
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     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
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Time: 0.1          
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Time: 0.1          
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Time: 0.1          
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Time: 0.1          
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Time: 0.1          
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Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
Animation:
Period: 0     
Prob: 1     
Id: spinAttack     
     Frame:
Time: 0.08          
     Frame:
Time: 0.08          
     Frame:
Time: 0.08          
     Frame:
Time: 0.08          
Presentation:
     Style:
Id: SpawnAnim          
          StyleStep: SetAnimation
Id: spawn               
Loop: 1               
Period: 0               
     Style:
Id: SpinAttack          
          StyleStep: SetAnimation
Id: spinAttack               
Period: 0