Realm.wiki » Red Stone Guardian
Object type: 0xbbe2
Object id: Defiant Red Guardian
NoCollisionWhenMovement
DisplayId: Red Stone Guardian
AlwaysPositiveHealth
AltTexture:
Id: 1
Animation:
Id: Awaken
Period: 0
Prob: 1
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.4
Animation:
Id: Spin
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Projectile:
Id: 0
ObjectId: Red Memory Big Wave
Speed: 100
Damage: 225
LifetimeMS: 1800
MultiHit
FaceDir
Size: 200
CollisionMult: 1.5
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
Projectile:
Id: 1
ObjectId: Red Memory Small Wave
Speed: 100
Damage: 110
LifetimeMS: 1800
MultiHit
FaceDir
Size: 120
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
Projectile:
Id: 2
ObjectId: Red Memory Stab
Speed: 100
Damage: 100
LifetimeMS: 2000
MultiHit
FaceDir
Size: 120
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
Projectile:
Id: 3
ObjectId: Red Memory Explosion
Speed: 40
SpeedClamp: 120
Acceleration: 250
AccelerationDelay: 400
Damage: 150
LifetimeMS: 2000
MultiHit
FaceDir
Size: 150
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
Projectile:
Id: 4
ObjectId: Red Memory Blast
Speed: 100
SpeedClamp: 40
Damage: 110
LifetimeMS: 2970
AccelerationDelay: 400
Acceleration: -250
MultiHit
FaceDir
Size: 90
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
Projectile:
Id: 5
ObjectId: Red Memory Cutter
Speed: 100
Damage: 140
LifetimeMS: 1800
MultiHit
FaceDir
Size: 120
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
Projectile:
Id: 6
ObjectId: Red Memory Slash
Speed: 100
Damage: 120
LifetimeMS: 2000
MultiHit
FaceDir
Size: 120
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
Projectile:
Id: 7
ObjectId: Red Memory Spray
Speed: 75
Damage: 90
LifetimeMS: 2000
MultiHit
FaceDir
Size: 90
CollisionMult: 0.6
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
Projectile:
Id: 8
ObjectId: Red Memory Spray
Speed: 0
SpeedClamp: 75
AccelerationDelay: 100
Acceleration: 10000000
Damage: 90
LifetimeMS: 2100
MultiHit
FaceDir
Size: 90
CollisionMult: 0.6
ConditionEffect: In Combat
Duration: 10.0
ConditionEffect: Stasis
Duration: 10.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.6
ConditionEffect: Invincible
Duration: 0.6
StasisImmune
StunImmune
SlowImmune
DazedImmune
ParalyzeImmune
Enemy
Class: Character
HealthBarBoss
God
Color: 0xff3640
MinimapIcon
Piece: Boss
TrackLoot
KeepDamageRecord
HitSound: monster/demons_hit
DeathSound: monster/demons_death
MaxHitPoints: 55000
Exp: 25000
BXP: 75000
CustomHitbox
Scale: 2.0
X: 0
Y: 0
Size: 150
Defense: 55
SoulboundDust: greenDust
DustMin: 60
DustMax: 75
SeasonalBonus: 0.15
Presentation:
Style:
Id: Battle
StyleStep: SetAltTexture
AltTextureId: 1
Style:
Id: Awaken
StyleStep: SetAnimation
Id: Awaken
Style:
Id: Spin
StyleStep: SetAnimation
Id: Spin