Realm.wiki » Red Stone Guardian


Object type: 0xbbe2
Object id: Defiant Red Guardian

NoCollisionWhenMovement
DisplayId: Red Stone Guardian
AlwaysPositiveHealth
AltTexture:
     Id: 1
Animation:
     Id: Awaken
     Period: 0
     Prob: 1
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.4
Animation:
     Id: Spin
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Projectile:
     Id: 0
     ObjectId: Red Memory Big Wave
     Speed: 100
     Damage: 225
     LifetimeMS: 1800
     MultiHit
     FaceDir
     Size: 200
     CollisionMult: 1.5
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
Projectile:
     Id: 1
     ObjectId: Red Memory Small Wave
     Speed: 100
     Damage: 110
     LifetimeMS: 1800
     MultiHit
     FaceDir
     Size: 120
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
Projectile:
     Id: 2
     ObjectId: Red Memory Stab
     Speed: 100
     Damage: 100
     LifetimeMS: 2000
     MultiHit
     FaceDir
     Size: 120
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
Projectile:
     Id: 3
     ObjectId: Red Memory Explosion
     Speed: 40
     SpeedClamp: 120
     Acceleration: 250
     AccelerationDelay: 400
     Damage: 150
     LifetimeMS: 2000
     MultiHit
     FaceDir
     Size: 150
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
Projectile:
     Id: 4
     ObjectId: Red Memory Blast
     Speed: 100
     SpeedClamp: 40
     Damage: 110
     LifetimeMS: 2970
     AccelerationDelay: 400
     Acceleration: -250
     MultiHit
     FaceDir
     Size: 90
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
Projectile:
     Id: 5
     ObjectId: Red Memory Cutter
     Speed: 100
     Damage: 140
     LifetimeMS: 1800
     MultiHit
     FaceDir
     Size: 120
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
Projectile:
     Id: 6
     ObjectId: Red Memory Slash
     Speed: 100
     Damage: 120
     LifetimeMS: 2000
     MultiHit
     FaceDir
     Size: 120
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
Projectile:
     Id: 7
     ObjectId: Red Memory Spray
     Speed: 75
     Damage: 90
     LifetimeMS: 2000
     MultiHit
     FaceDir
     Size: 90
     CollisionMult: 0.6
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
Projectile:
     Id: 8
     ObjectId: Red Memory Spray
     Speed: 0
     SpeedClamp: 75
     AccelerationDelay: 100
     Acceleration: 10000000
     Damage: 90
     LifetimeMS: 2100
     MultiHit
     FaceDir
     Size: 90
     CollisionMult: 0.6
     ConditionEffect: In Combat
          Duration: 10.0
     ConditionEffect: Stasis
          Duration: 10.0
          Target: 1
     ConditionEffect: Invulnerable
          Duration: 0.6
     ConditionEffect: Invincible
          Duration: 0.6
StasisImmune
StunImmune
SlowImmune
DazedImmune
ParalyzeImmune
Enemy
Class: Character
HealthBarBoss
God
Color: 0xff3640 
MinimapIcon
     Piece: Boss
TrackLoot
KeepDamageRecord
HitSound: monster/demons_hit
DeathSound: monster/demons_death
MaxHitPoints: 55000
Exp: 25000
BXP: 75000
CustomHitbox
     Scale: 2.0
     X: 0
     Y: 0
Size: 150
Defense: 55
SoulboundDust: greenDust
     DustMin: 60
     DustMax: 75
     SeasonalBonus: 0.15
Presentation:
     Style:
          Id: Battle
          StyleStep: SetAltTexture
               AltTextureId: 1
     Style:
          Id: Awaken
          StyleStep: SetAnimation
               Id: Awaken
     Style:
          Id: Spin
          StyleStep: SetAnimation
               Id: Spin