Realm.wiki » Stygian Mirror


Object type: 0xbb54
Object id: Stygian Mirror

Class: Character
Projectile:
     Id: 0
     ObjectId: Huge Light
     Damage: 120
     PassesCover
     Size: 140
     MultiHit
     LifetimeMS: 1000
     Speed: 50
Projectile:
     Id: 1
     ObjectId: Huge Light
     Damage: 120
     PassesCover
     Size: 140
     MultiHit
     LifetimeMS: 1000
     Speed: 71
Projectile:
     Id: 2
     ObjectId: Midnight Beam
     Damage: 95
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 80
Projectile:
     Id: 3
     ObjectId: Clockwise Light
     Damage: 90
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 1509
     Speed: 80
     TurnRateDelay: 625
     TurnStopTime: 626
     TurnRate: 55
Projectile:
     Id: 4
     ObjectId: Clockwise Light
     Damage: 90
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 1768
     Speed: 80
     TurnRateDelay: 884
     TurnStopTime: 885
     TurnRate: 570
Projectile:
     Id: 5
     ObjectId: Counterclockwise Light
     Damage: 60
     ArmorPiercing
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 1509
     Speed: 80
     TurnRateDelay: 625
     TurnStopTime: 626
     TurnRate: -55
Projectile:
     Id: 6
     ObjectId: Counterclockwise Light
     Damage: 60
     ArmorPiercing
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 1768
     Speed: 80
     TurnRateDelay: 884
     TurnStopTime: 885
     TurnRate: -570
Projectile:
     Id: 7
     ObjectId: Mirror Shard
     Damage: 10
     ArmorPiercing
     Size: 100
     MultiHit
     LifetimeMS: 3000
     Speed: 50
     ConditionEffect: Bleeding
          Duration: 1
     ConditionEffect: Exposed
          Duration: 1
Projectile:
     Id: 8
     ObjectId: Clockwise Light
     Damage: 90
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 0
     SpeedClamp: 80
     Acceleration: 99999
     AccelerationDelay: 625
Projectile:
     Id: 9
     ObjectId: Clockwise Light
     Damage: 90
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 20
     SpeedClamp: 80
     Acceleration: 99999
     AccelerationDelay: 625
Projectile:
     Id: 10
     ObjectId: Clockwise Light
     Damage: 90
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 40
     SpeedClamp: 80
     Acceleration: 99999
     AccelerationDelay: 625
Projectile:
     Id: 11
     ObjectId: Clockwise Light
     Damage: 90
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 60
     SpeedClamp: 80
     Acceleration: 99999
     AccelerationDelay: 625
Projectile:
     Id: 12
     ObjectId: Clockwise Light
     Damage: 90
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 80
Projectile:
     Id: 13
     ObjectId: Counterclockwise Light
     Damage: 60
     ArmorPiercing
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 0
     SpeedClamp: 80
     Acceleration: 99999
     AccelerationDelay: 625
Projectile:
     Id: 14
     ObjectId: Counterclockwise Light
     Damage: 60
     ArmorPiercing
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 20
     SpeedClamp: 80
     Acceleration: 99999
     AccelerationDelay: 625
Projectile:
     Id: 15
     ObjectId: Counterclockwise Light
     Damage: 60
     ArmorPiercing
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 40
     SpeedClamp: 80
     Acceleration: 99999
     AccelerationDelay: 625
Projectile:
     Id: 16
     ObjectId: Counterclockwise Light
     Damage: 60
     ArmorPiercing
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 60
     SpeedClamp: 80
     Acceleration: 99999
     AccelerationDelay: 625
Projectile:
     Id: 17
     ObjectId: Counterclockwise Light
     Damage: 60
     ArmorPiercing
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 80
Projectile:
     Id: 18
     ObjectId: Huge Light
     Damage: 120
     PassesCover
     Size: 140
     MultiHit
     LifetimeMS: 2000
     Speed: 80
Projectile:
     Id: 19
     ObjectId: Tearing Light
     Damage: 40
     ArmorPiercing
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 4000
     Speed: 40
Projectile:
     Id: 20
     ObjectId: Midnight Beam Alt
     Damage: 95
     PassesCover
     Size: 100
     MultiHit
     LifetimeMS: 2000
     Speed: 80
HitSound: monster/skull_shrine_hit
DeathSound: monster/skull_shrine_death
CustomHitbox
     Scale: 2.0
     X: 0
     Y: 0
Size: 120
AlwaysPositiveHealth
MaxHitPoints: 100000
Exp: 25000
BXP: 75000
Defense: 30
Enemy
KeepDamageRecord
Hero
RealmScore: 2000
Quest
HealthBarBoss
God
Encounter
     AliveMax: 1
     Terrain: RisenHell
Color: 0x8F04A8 
MinimapIcon
     Piece: Boss
TrackLoot
StasisImmune
PetrifyImmune
StunImmune
SlowImmune
DazedImmune
ParalyzeImmune
Level: 20
KillStat
     Stat: StructureKills
KillStat
     Stat: EncounterKills
KillStat
     Stat: GodKills
DamageBasedXP
Labels: ENCOUNTER,ADEPT_ENCOUNTER