Realm.wiki » Shatters The Forgotten King Clone 1
All Available Information
DisplayId: Shade of the King
Class: Character
Enemy
AltTexture:
Id: 2
Animation:
Prob: 1
Period: 0
Id: TeleportBegin
Frame:
Time: 0.10
Frame:
Time: 0.20
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
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Frame:
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Frame:
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Frame:
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Frame:
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Frame:
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Frame:
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Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 10
Animation:
Prob: 1
Period: 0
Id: TeleportEnd
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 10
Animation:
Period: 0
Prob: 1
Id: DMStart
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.20
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.10
Animation:
Period: 0
Prob: 1
Id: DMActive
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.10
Animation:
Period: 0
Prob: 1
Id: Spawn
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.10
Frame:
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Frame:
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Frame:
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Frame:
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Frame:
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Frame:
Time: 0.10
Frame:
Time: 0.10
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 5
Animation:
Period: 0
Prob: 1
Id: Despawn
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
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Frame:
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Frame:
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Frame:
Time: 0.08
Frame:
Time: 0.30
Frame:
Time: 0.08
Frame:
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Frame:
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Frame:
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Frame:
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Frame:
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Frame:
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Frame:
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Frame:
Time: 0.08
Frame:
Time: 0.08
Frame:
Time: 10
Size: 1
ShadowSize: 30
Invincible
NoCollisionWhenMovement
Flying
Projectile:
Id: 0
ObjectId: King Shuriken
Size: 100
Speed: 40
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 1
ObjectId: King Shuriken
Size: 100
Speed: 50
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 2
ObjectId: King Shuriken
Size: 100
Speed: 60
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 3
ObjectId: King Shuriken
Size: 100
Speed: 70
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 4
ObjectId: King Shuriken
Size: 100
Speed: 80
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 5
ObjectId: King Shuriken
Size: 100
Speed: 90
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 6
ObjectId: King Shuriken
Size: 100
Speed: 100
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 7
ObjectId: King Shuriken
Size: 100
Speed: 110
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 8
ObjectId: King Shuriken
Size: 100
Speed: 120
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 9
ObjectId: King Shuriken
Size: 100
Speed: 130
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 10
ObjectId: King Shuriken
Size: 100
Speed: 140
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 11
ObjectId: King Shuriken
Size: 100
Speed: 150
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 12
ObjectId: King Shuriken
Size: 100
Speed: 30
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 13
ObjectId: King Shuriken
Size: 100
Speed: 20
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 14
ObjectId: King Shuriken
Size: 100
Speed: 10
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 15
ObjectId: King Shuriken
Size: 100
Speed: 0
Damage: 190
LifetimeMS: 4000
MultiHit
Wavy
Projectile:
Id: 16
ObjectId: Noble Red Star
Size: 100
Speed: 60
Damage: 200
LifetimeMS: 4000
MultiHit
TurnRate: 20
Projectile:
Id: 17
ObjectId: Noble Red Star
Size: 100
Speed: 60
Damage: 200
LifetimeMS: 4000
MultiHit
TurnRate: -20
Projectile:
Id: 18
ObjectId: Accursed Stone Spear
Damage: 185
Size: 100
Speed: 40
LifetimeMS: 6000
TurnRate: 90
MultiHit
FaceDir
Projectile:
Id: 19
ObjectId: Accursed Stone Spear
Damage: 185
Size: 100
Speed: 40
LifetimeMS: 6000
TurnRate: -90
MultiHit
FaceDir
Projectile:
Id: 20
ObjectId: King Reflect Wave
Damage: 170
Speed: 80
LifetimeMS: 6000
TurnRate: 40
CircleTurnDelay: 1000
MultiHit
FaceDir
Projectile:
Id: 21
ObjectId: King Reflect Wave
Damage: 170
Speed: 80
LifetimeMS: 6000
TurnRate: -40
CircleTurnDelay: 700
MultiHit
FaceDir
Projectile:
Id: 22
ObjectId: King Reflect Wave
Damage: 170
Speed: 80
LifetimeMS: 6000
TurnRate: 40
CircleTurnDelay: 400
MultiHit
FaceDir
Projectile:
Id: 23
ObjectId: King Huge Shuriken
Damage: 200
Speed: 10
Acceleration: 30
AccelerationDelay: 3000
SpeedClamp: 80
LifetimeMS: 15000
Size: 130
MultiHit
Projectile:
Id: 30
ObjectId: King Defend Blast Void
Damage: 125
Speed: 90
Size: 220
LifetimeMS: 4000
MultiHit
ArmorPiercing
Projectile:
Id: 31
ObjectId: King Trident
Damage: 160
Speed: 20
LifetimeMS: 3700
Size: 100
Boomerang
MultiHit
Projectile:
Id: 32
ObjectId: King Defend Blast Void
Damage: 150
Speed: 10
Acceleration: 500
AccelerationDelay: 2000
SpeedClamp: 120
Size: 220
LifetimeMS: 4000
MultiHit
ArmorPiercing
Projectile:
Id: 33
ObjectId: Shade Orb Red
Speed: 50
Size: 160
Damage: 180
LifetimeMS: 3000
MultiHit
ConditionEffect: Curse
Duration: 4
Projectile:
Id: 47
ObjectId: Shade Bolt Blue
Speed: 70
Size: 100
Damage: 150
Acceleration: -200
AccelerationDelay: 400
SpeedClamp: 0
LifetimeMS: 4000
MultiHit
Projectile:
Id: 34
ObjectId: Crystal Large Missile Void
Damage: 180
Speed: 75
Size: 110
LifetimeMS: 4000
MultiHit
ConditionEffect: Stasis
Duration: 2
Target: 1
Projectile:
Id: 35
ObjectId: Crystal Large Missile Void
Damage: 180
Speed: 55
Size: 100
LifetimeMS: 4000
MultiHit
ConditionEffect: Stasis
Duration: 2
Target: 1
Projectile:
Id: 36
ObjectId: Crystal Large Missile Void
Damage: 180
Speed: 35
Size: 90
LifetimeMS: 4000
MultiHit
ConditionEffect: Stasis
Duration: 2
Target: 1
Projectile:
Id: 37
ObjectId: Shade Spike Blue
Damage: 70
Speed: 40
Size: 160
LifetimeMS: 4000
MultiHit
ArmorPiercing
Projectile:
Id: 38
ObjectId: Shade Spike Red
Damage: 100
Speed: 40
Size: 160
LifetimeMS: 4000
MultiHit
ConditionEffect: Curse
Duration: 3
Projectile:
Id: 39
ObjectId: Crystal Large Missile Void
Damage: 180
Speed: 75
Size: 110
LifetimeMS: 4000
TurnRate: 60
MultiHit
ConditionEffect: Stasis
Duration: 2
Target: 1
Projectile:
Id: 40
ObjectId: Crystal Large Missile Void
Damage: 180
Speed: 55
Size: 100
LifetimeMS: 4000
TurnRate: 60
MultiHit
ConditionEffect: Stasis
Duration: 2
Target: 1
Projectile:
Id: 41
ObjectId: Crystal Large Missile Void
Damage: 180
Speed: 35
Size: 90
LifetimeMS: 4000
TurnRate: 60
MultiHit
ConditionEffect: Stasis
Duration: 2
Target: 1
Projectile:
Id: 42
ObjectId: Crystal Bolt Void
Speed: 30
Size: 100
Damage: 180
LifetimeMS: 5000
MultiHit
Projectile:
Id: 43
ObjectId: Crystal Wave Void
Size: 140
Damage: 150
Speed: 90
LifetimeMS: 2400
MultiHit
ConditionEffect: Slowed
Duration: 2
Projectile:
Id: 44
ObjectId: Crystal Wave Void
Size: 120
Damage: 140
Speed: 70
LifetimeMS: 2400
MultiHit
ConditionEffect: Slowed
Duration: 2
Projectile:
Id: 45
ObjectId: Crystal Wave Void
Size: 100
Damage: 130
Speed: 50
LifetimeMS: 2400
MultiHit
ConditionEffect: Slowed
Duration: 2
Projectile:
Id: 46
ObjectId: Crystal Large Missile Void
Speed: 60
Size: 100
Damage: 180
LifetimeMS: 2000
MultiHit
TurnRate: 60
Projectile:
Id: 100
ObjectId: Shade Orb Red
Speed: 30
Size: 150
Damage: 150
LifetimeMS: 8000
MultiHit
ConditionEffect: Curse
Duration: 4
Projectile:
Id: 101
ObjectId: Shade Shuriken Blue
Speed: 30
Size: 170
Damage: 200
LifetimeMS: 2000
MultiHit
ArmorPiercing
Projectile:
Id: 102
ObjectId: Crystal Wave Void
Size: 140
Speed: 75
Damage: 140
LifetimeMS: 3500
MultiHit
ConditionEffect: Slowed
Duration: 2
Projectile:
Id: 103
ObjectId: Crystal Wave Void
Size: 140
Speed: 55
Damage: 140
LifetimeMS: 3500
MultiHit
ConditionEffect: Slowed
Duration: 2
Projectile:
Id: 104
ObjectId: Crystal Wave Void
Size: 140
Speed: 35
Damage: 140
LifetimeMS: 3500
MultiHit
ConditionEffect: Slowed
Duration: 2
Projectile:
Id: 105
ObjectId: King Shuriken Void
Size: 120
Speed: 0
Damage: 160
LifetimeMS: 9000
Acceleration: 60
AccelerationDelay: 3000
SpeedClamp: 70
MultiHit
ArmorPiercing
Projectile:
Id: 106
ObjectId: Shade Spike Blue
Size: 140
Speed: 40
Damage: 200
LifetimeMS: 4500
MultiHit
FaceDir
ConditionEffect: Armor Broken
Duration: 2
Projectile:
Id: 107
ObjectId: Shade Spike Red
Size: 140
Speed: 25
Damage: 200
LifetimeMS: 2400
TurnRate: -40
MultiHit
FaceDir
ConditionEffect: Armor Broken
Duration: 2
Labels: ENEMY,BOSS,STASISIMMUNE,SHATTERS,HPSCALEONENTRY,AMULET_EXPERT
Presentation:
From: forgottenBasic
Style:
Id: SetAnimSpawn
StyleStep: SetAnimation
Id: Spawn
Loop: 1
Style:
Id: SetAnimDMStart
StyleStep: SetAnimation
Id: DMStart
Style:
Id: SetAnimDMActive
StyleStep: SetAnimation
Id: DMActive
Style:
Id: SetAnimDespawn
StyleStep: SetAnimation
Id: Despawn
Loop: 1