Realm.wiki » Shatters The Forgotten King Clone 1


All Available Information
DisplayId: Shade of the King
Class: Character
Enemy
AltTexture:
     Id: 2
Animation:
     Prob: 1
     Period: 0
     Id: TeleportBegin
     Frame:
          Time: 0.10
     Frame:
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     Frame:
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Animation:
     Prob: 1
     Period: 0
     Id: TeleportEnd
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     Frame:
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Animation:
     Period: 0
     Prob: 1
     Id: DMStart
     Frame:
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     Frame:
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Animation:
     Period: 0
     Prob: 1
     Id: DMActive
     Frame:
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     Frame:
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     Frame:
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     Frame:
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Animation:
     Period: 0
     Prob: 1
     Id: Spawn
     Frame:
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     Frame:
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Animation:
     Period: 0
     Prob: 1
     Id: Despawn
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     Frame:
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     Frame:
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Size: 1
ShadowSize: 30
Invincible
NoCollisionWhenMovement
Flying
Projectile:
     Id: 0
     ObjectId: King Shuriken
     Size: 100
     Speed: 40
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 1
     ObjectId: King Shuriken
     Size: 100
     Speed: 50
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 2
     ObjectId: King Shuriken
     Size: 100
     Speed: 60
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 3
     ObjectId: King Shuriken
     Size: 100
     Speed: 70
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 4
     ObjectId: King Shuriken
     Size: 100
     Speed: 80
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 5
     ObjectId: King Shuriken
     Size: 100
     Speed: 90
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 6
     ObjectId: King Shuriken
     Size: 100
     Speed: 100
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 7
     ObjectId: King Shuriken
     Size: 100
     Speed: 110
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 8
     ObjectId: King Shuriken
     Size: 100
     Speed: 120
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 9
     ObjectId: King Shuriken
     Size: 100
     Speed: 130
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 10
     ObjectId: King Shuriken
     Size: 100
     Speed: 140
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 11
     ObjectId: King Shuriken
     Size: 100
     Speed: 150
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 12
     ObjectId: King Shuriken
     Size: 100
     Speed: 30
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 13
     ObjectId: King Shuriken
     Size: 100
     Speed: 20
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 14
     ObjectId: King Shuriken
     Size: 100
     Speed: 10
     Damage: 190
     LifetimeMS: 4000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 15
     ObjectId: King Shuriken
     Size: 100
     Speed: 0
     Damage: 190
     LifetimeMS: 4000
     MultiHit
     Wavy
Projectile:
     Id: 16
     ObjectId: Noble Red Star
     Size: 100
     Speed: 60
     Damage: 200
     LifetimeMS: 4000
     MultiHit
     TurnRate: 20
Projectile:
     Id: 17
     ObjectId: Noble Red Star
     Size: 100
     Speed: 60
     Damage: 200
     LifetimeMS: 4000
     MultiHit
     TurnRate: -20
Projectile:
     Id: 18
     ObjectId: Accursed Stone Spear
     Damage: 185
     Size: 100
     Speed: 40
     LifetimeMS: 6000
     TurnRate: 90
     MultiHit
     FaceDir
Projectile:
     Id: 19
     ObjectId: Accursed Stone Spear
     Damage: 185
     Size: 100
     Speed: 40
     LifetimeMS: 6000
     TurnRate: -90
     MultiHit
     FaceDir
Projectile:
     Id: 20
     ObjectId: King Reflect Wave
     Damage: 170
     Speed: 80
     LifetimeMS: 6000
     TurnRate: 40
     CircleTurnDelay: 1000
     MultiHit
     FaceDir
Projectile:
     Id: 21
     ObjectId: King Reflect Wave
     Damage: 170
     Speed: 80
     LifetimeMS: 6000
     TurnRate: -40
     CircleTurnDelay: 700
     MultiHit
     FaceDir
Projectile:
     Id: 22
     ObjectId: King Reflect Wave
     Damage: 170
     Speed: 80
     LifetimeMS: 6000
     TurnRate: 40
     CircleTurnDelay: 400
     MultiHit
     FaceDir
Projectile:
     Id: 23
     ObjectId: King Huge Shuriken
     Damage: 200
     Speed: 10
     Acceleration: 30
     AccelerationDelay: 3000
     SpeedClamp: 80
     LifetimeMS: 15000
     Size: 130
     MultiHit
Projectile:
     Id: 30
     ObjectId: King Defend Blast Void
     Damage: 125
     Speed: 90
     Size: 220
     LifetimeMS: 4000
     MultiHit
     ArmorPiercing
Projectile:
     Id: 31
     ObjectId: King Trident
     Damage: 160
     Speed: 20
     LifetimeMS: 3700
     Size: 100
     Boomerang
     MultiHit
Projectile:
     Id: 32
     ObjectId: King Defend Blast Void
     Damage: 150
     Speed: 10
     Acceleration: 500
     AccelerationDelay: 2000
     SpeedClamp: 120
     Size: 220
     LifetimeMS: 4000
     MultiHit
     ArmorPiercing
Projectile:
     Id: 33
     ObjectId: Shade Orb Red
     Speed: 50
     Size: 160
     Damage: 180
     LifetimeMS: 3000
     MultiHit
     ConditionEffect: Curse
          Duration: 4
Projectile:
     Id: 47
     ObjectId: Shade Bolt Blue
     Speed: 70
     Size: 100
     Damage: 150
     Acceleration: -200
     AccelerationDelay: 400
     SpeedClamp: 0
     LifetimeMS: 4000
     MultiHit
Projectile:
     Id: 34
     ObjectId: Crystal Large Missile Void
     Damage: 180
     Speed: 75
     Size: 110
     LifetimeMS: 4000
     MultiHit
     ConditionEffect: Stasis
          Duration: 2
          Target: 1
Projectile:
     Id: 35
     ObjectId: Crystal Large Missile Void
     Damage: 180
     Speed: 55
     Size: 100
     LifetimeMS: 4000
     MultiHit
     ConditionEffect: Stasis
          Duration: 2
          Target: 1
Projectile:
     Id: 36
     ObjectId: Crystal Large Missile Void
     Damage: 180
     Speed: 35
     Size: 90
     LifetimeMS: 4000
     MultiHit
     ConditionEffect: Stasis
          Duration: 2
          Target: 1
Projectile:
     Id: 37
     ObjectId: Shade Spike Blue
     Damage: 70
     Speed: 40
     Size: 160
     LifetimeMS: 4000
     MultiHit
     ArmorPiercing
Projectile:
     Id: 38
     ObjectId: Shade Spike Red
     Damage: 100
     Speed: 40
     Size: 160
     LifetimeMS: 4000
     MultiHit
     ConditionEffect: Curse
          Duration: 3
Projectile:
     Id: 39
     ObjectId: Crystal Large Missile Void
     Damage: 180
     Speed: 75
     Size: 110
     LifetimeMS: 4000
     TurnRate: 60
     MultiHit
     ConditionEffect: Stasis
          Duration: 2
          Target: 1
Projectile:
     Id: 40
     ObjectId: Crystal Large Missile Void
     Damage: 180
     Speed: 55
     Size: 100
     LifetimeMS: 4000
     TurnRate: 60
     MultiHit
     ConditionEffect: Stasis
          Duration: 2
          Target: 1
Projectile:
     Id: 41
     ObjectId: Crystal Large Missile Void
     Damage: 180
     Speed: 35
     Size: 90
     LifetimeMS: 4000
     TurnRate: 60
     MultiHit
     ConditionEffect: Stasis
          Duration: 2
          Target: 1
Projectile:
     Id: 42
     ObjectId: Crystal Bolt Void
     Speed: 30
     Size: 100
     Damage: 180
     LifetimeMS: 5000
     MultiHit
Projectile:
     Id: 43
     ObjectId: Crystal Wave Void
     Size: 140
     Damage: 150
     Speed: 90
     LifetimeMS: 2400
     MultiHit
     ConditionEffect: Slowed
          Duration: 2
Projectile:
     Id: 44
     ObjectId: Crystal Wave Void
     Size: 120
     Damage: 140
     Speed: 70
     LifetimeMS: 2400
     MultiHit
     ConditionEffect: Slowed
          Duration: 2
Projectile:
     Id: 45
     ObjectId: Crystal Wave Void
     Size: 100
     Damage: 130
     Speed: 50
     LifetimeMS: 2400
     MultiHit
     ConditionEffect: Slowed
          Duration: 2
Projectile:
     Id: 46
     ObjectId: Crystal Large Missile Void
     Speed: 60
     Size: 100
     Damage: 180
     LifetimeMS: 2000
     MultiHit
     TurnRate: 60
Projectile:
     Id: 100
     ObjectId: Shade Orb Red
     Speed: 30
     Size: 150
     Damage: 150
     LifetimeMS: 8000
     MultiHit
     ConditionEffect: Curse
          Duration: 4
Projectile:
     Id: 101
     ObjectId: Shade Shuriken Blue
     Speed: 30
     Size: 170
     Damage: 200
     LifetimeMS: 2000
     MultiHit
     ArmorPiercing
Projectile:
     Id: 102
     ObjectId: Crystal Wave Void
     Size: 140
     Speed: 75
     Damage: 140
     LifetimeMS: 3500
     MultiHit
     ConditionEffect: Slowed
          Duration: 2
Projectile:
     Id: 103
     ObjectId: Crystal Wave Void
     Size: 140
     Speed: 55
     Damage: 140
     LifetimeMS: 3500
     MultiHit
     ConditionEffect: Slowed
          Duration: 2
Projectile:
     Id: 104
     ObjectId: Crystal Wave Void
     Size: 140
     Speed: 35
     Damage: 140
     LifetimeMS: 3500
     MultiHit
     ConditionEffect: Slowed
          Duration: 2
Projectile:
     Id: 105
     ObjectId: King Shuriken Void
     Size: 120
     Speed: 0
     Damage: 160
     LifetimeMS: 9000
     Acceleration: 60
     AccelerationDelay: 3000
     SpeedClamp: 70
     MultiHit
     ArmorPiercing
Projectile:
     Id: 106
     ObjectId: Shade Spike Blue
     Size: 140
     Speed: 40
     Damage: 200
     LifetimeMS: 4500
     MultiHit
     FaceDir
     ConditionEffect: Armor Broken
          Duration: 2
Projectile:
     Id: 107
     ObjectId: Shade Spike Red
     Size: 140
     Speed: 25
     Damage: 200
     LifetimeMS: 2400
     TurnRate: -40
     MultiHit
     FaceDir
     ConditionEffect: Armor Broken
          Duration: 2
Labels: ENEMY,BOSS,STASISIMMUNE,SHATTERS,HPSCALEONENTRY,AMULET_EXPERT
Presentation:
     From: forgottenBasic
     Style:
          Id: SetAnimSpawn
          StyleStep: SetAnimation
               Id: Spawn
               Loop: 1
     Style:
          Id: SetAnimDMStart
          StyleStep: SetAnimation
               Id: DMStart
     Style:
          Id: SetAnimDMActive
          StyleStep: SetAnimation
               Id: DMActive
     Style:
          Id: SetAnimDespawn
          StyleStep: SetAnimation
               Id: Despawn
               Loop: 1