Realm.wiki » Tesseract Goddess


Object type: 0xaf4e
Object id: 3D Tesseract Goddess

DisplayId: Tesseract Goddess
Enemy
Quest
HealthBarBoss
     Radius: 40
Class: Character
AlwaysPositiveHealth
MaxHitPoints: 90000
Defense: 25
NoCollisionWhenMovement
StunImmune
ParalyzeImmune
DazedImmune
SlowImmune
TrackLoot
EventChestBoss
Portrait:
AltTexture:
     Id: 1
AltTexture:
     Id: 2
AltTexture:
     Id: 3
Animation:
     Id: Cubyteform
     Period: 0
     Prob: 1
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: Laserintro
     Period: 0
     Prob: 1
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: Cubytedeform
     Period: 0
     Prob: 1
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: Appear
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Id: Disappear
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.2
Animation:
     Id: 4Frag
     Period: 0
     Prob: 1
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: 3Frag
     Period: 0
     Prob: 1
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: 2Frag
     Period: 0
     Prob: 1
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: 1Frag
     Period: 0
     Prob: 1
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: 0Frag
     Period: 0
     Prob: 1
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: Ragetransform
     Period: 0
     Prob: 1
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
     Frame:
          Time: 0.2
Animation:
     Id: Rageloop
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Id: Death
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.4
Projectile:
     Id: 0
     ObjectId: InvisibleLaser
     Laser: 20
     Damage: 0
     Speed: 0
     LifetimeMS: 800
     Size: 15
     MultiHit
Projectile:
     Id: 1
     ObjectId: InvisibleLaser
     Laser: 20
     Damage: 70
     Speed: 0
     LifetimeMS: 1000
     Size: 50
     ArmorPiercing
     MultiHit
Projectile:
     Id: 3
     ObjectId: 3D Cubytes Crystal Pink
     Speed: 60
     Damage: 120
     LifetimeMS: 4000
     Size: 130
     MultiHit
     TurnRate: 50
Projectile:
     Id: 4
     ObjectId: 3D Cubytes Crystal Pink
     Speed: 62
     Damage: 120
     LifetimeMS: 4000
     Size: 130
     MultiHit
     TurnRate: 50
Projectile:
     Id: 5
     ObjectId: 3D Cubytes Crystal Pink
     Speed: 69
     Damage: 120
     LifetimeMS: 4000
     Size: 130
     MultiHit
     TurnRate: 50
Projectile:
     Id: 6
     ObjectId: 3D Cubytes Crystal Pink
     Speed: 85
     Damage: 120
     LifetimeMS: 4000
     Size: 130
     MultiHit
     TurnRate: 50
Projectile:
     Id: 7
     ObjectId: 3D Cubytes Crystal Blue
     Speed: 60
     Damage: 65
     LifetimeMS: 4000
     Size: 130
     MultiHit
     ArmorPiercing
     TurnRate: -50
Projectile:
     Id: 8
     ObjectId: 3D Cubytes Crystal Blue
     Speed: 62
     Damage: 65
     LifetimeMS: 4000
     Size: 130
     MultiHit
     ArmorPiercing
     TurnRate: -50
Projectile:
     Id: 9
     ObjectId: 3D Cubytes Crystal Blue
     Speed: 69
     Damage: 65
     LifetimeMS: 4000
     Size: 130
     MultiHit
     ArmorPiercing
     TurnRate: -50
Projectile:
     Id: 10
     ObjectId: 3D Cubytes Crystal Blue
     Speed: 85
     Damage: 65
     LifetimeMS: 4000
     Size: 130
     MultiHit
     ArmorPiercing
     TurnRate: -50
Projectile:
     Id: 11
     ObjectId: 3D Cubytes Shape
     Speed: 20
     Damage: 100
     LifetimeMS: 2000
     Acceleration: 500
     AccelerationDelay: 200
     SpeedClamp: 80
     Size: 100
     MultiHit
     ProtectFromSink
Projectile:
     Id: 12
     ObjectId: 3D Cubytes Shot
     Speed: 80
     Damage: 100
     LifetimeMS: 4000
     Acceleration: -500
     AccelerationDelay: 400
     SpeedClamp: 40
     Size: 100
     MultiHit
Projectile:
     Id: 13
     ObjectId: 3D Cubytes Shot
     Speed: 83
     Damage: 100
     LifetimeMS: 4000
     Acceleration: -500
     AccelerationDelay: 400
     SpeedClamp: 42
     Size: 100
     MultiHit
Projectile:
     Id: 14
     ObjectId: 3D Cubytes Shot
     Speed: 92
     Damage: 100
     LifetimeMS: 4000
     Acceleration: -500
     AccelerationDelay: 400
     SpeedClamp: 46
     Size: 100
     MultiHit
Projectile:
     Id: 15
     ObjectId: 3D Cubytes Shot
     Speed: 113
     Damage: 100
     LifetimeMS: 4000
     Acceleration: -500
     AccelerationDelay: 400
     SpeedClamp: 57
     Size: 100
     MultiHit
Projectile:
     Id: 20
     ObjectId: InvisibleLaser
     Speed: 1
     Damage: 100
     LifetimeMS: 600
     Size: 50
     MultiHit
     PassesCover
     ArmorPiercing
     Laser: 20
Projectile:
     Id: 21
     ObjectId: 3D Laser Arrow
     Speed: 50
     Damage: 100
     LifetimeMS: 2500
     ArmorPiercing
     SpeedClamp: 100
     Acceleration: 500
     AccelerationDelay: 500
Projectile:
     Id: 22
     ObjectId: 3D Decoy Shot
     Speed: 75
     Damage: 120
     LifetimeMS: 2000
     MultiHit
     Size: 150
     CollisionMult: 1.25
Projectile:
     Id: 23
     ObjectId: 3D Decoys Shot
     Speed: 20
     Damage: 140
     CollisionMult: 1.15
     LifetimeMS: 5000
     Size: 100
     MultiHit
Projectile:
     Id: 24
     ObjectId: 3D Decoys Shot AP
     Speed: 20
     Damage: 45
     LifetimeMS: 5000
     Size: 100
     MultiHit
     ArmorPiercing
Projectile:
     Id: 25
     ObjectId: 3D Fragment Spinner
     Speed: 0
     Damage: 100
     LifetimeMS: 800
     Size: 100
     MultiHit
HitSound: monster/cubes_hit
DeathSound: monster/cubes_death
CustomHitbox
     Scale: 2.0
     X: 0
     Y: 0
Size: 100
Presentation:
     Style:
          Id: Default
          StyleStep: SetAltTexture
               AltTextureId: 1
     Style:
          Id: noMap
          StyleStep: SetAltTexture
               AltTextureId: 1
          StyleStep: SetHud
               Visible: false
     Style:
          Id: Invis
          StyleStep: SetAltTexture
               AltTextureId: 2
     Style:
          Id: Cubyte
          StyleStep: SetAltTexture
               AltTextureId: 3
     Style:
          Id: SetAppear
          StyleStep: SetAnimation
               Id: Appear
          StyleStep: SetHud
               Visible: false
     Style:
          Id: SetDisappear
          StyleStep: SetAnimation
               Id: Disappear
          StyleStep: SetHud
               Visible: false
     Style:
          Id: SetCubyte1
          StyleStep: SetAnimation
               Id: Cubyteform
     Style:
          Id: SetCubyte2
          StyleStep: SetAnimation
               Id: Cubytedeform
     Style:
          Id: SetLaser
          StyleStep: SetAnimation
               Id: Laserintro
     Style:
          Id: SeT5Frag
          StyleStep: SetAnimation
               Id: 4Frag
     Style:
          Id: SeT4Frag
          StyleStep: SetAnimation
               Id: 3Frag
     Style:
          Id: SeT3Frag
          StyleStep: SetAnimation
               Id: 2Frag
     Style:
          Id: Set1Frag
          StyleStep: SetAnimation
               Id: 1Frag
     Style:
          Id: Set0Frag
          StyleStep: SetAnimation
               Id: 0Frag
     Style:
          Id: SetRage
          StyleStep: SetAnimation
               Id: Ragetransform
     Style:
          Id: SetRageLoop
          StyleStep: SetAnimation
               Id: Rageloop
     Style:
          Id: noMapSetRageLoop
          StyleStep: SetAnimation
               Id: Rageloop
          StyleStep: SetHud
               Visible: false
     Style:
          Id: SetDeath
          StyleStep: SetAnimation
               Id: Death
DamageBasedXP
Exp: 20000
BXP: 95000
SoulboundDust: greenDust
     DustMax: 52
     DustMin: 42
     SeasonalBonus: 0.15
SoulboundDust: redDust
     DustMax: 49
     DustMin: 43
     SeasonalBonus: 0.15
Labels: ENEMY,BOSS,QUEST,STASISIMMUNE,CUBE,GOD,HPSCALEONENTRY,STGEMDROP,AMULET_VETERAN
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