Realm.wiki » The Masquarerader
Object type: 0xaf35
Object id: 3D Mimic Helper
DisplayId: The Masquarerader
Class: Character
Enemy
Invincible
ShadowSize: 0
AltTexture:
Id: 1
Animation:
Id: DrakeTelegraph
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemTelegraph
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemA
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemB
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemC
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemD
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemE
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemF
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemG
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Id: GolemH
Period: 0
Prob: 1
Frame:
Time: 0.1
Frame:
Time: 0.1
Projectile:
Id: 0
ObjectId: 3D Shaman Border
Speed: 80
LifetimeMS: 2100
Acceleration: -500
AccelerationDelay: 400
SpeedClamp: 40
Damage: 110
Size: 150
MultiHit
TurnRate: 75
Projectile:
Id: 1
ObjectId: 3D Shaman Border
Speed: 0
LifetimeMS: 300
Damage: 0
Size: 150
MultiHit
Projectile:
Id: 2
ObjectId: 3D Shaman Block
Speed: 0
LifetimeMS: 300
Damage: 0
Size: 125
MultiHit
Size: 800
DrawOnGround
Order: 2
Presentation:
Style:
Id: SetAnimDrake
StyleStep: SetAnimation
Id: DrakeTelegraph
Style:
Id: SetAnimGolem
StyleStep: SetAnimation
Id: GolemTelegraph
Style:
Id: SetAnimA
StyleStep: SetAnimation
Id: GolemA
Style:
Id: SetAnimB
StyleStep: SetAnimation
Id: GolemB
Style:
Id: SetAnimC
StyleStep: SetAnimation
Id: GolemC
Style:
Id: SetAnimD
StyleStep: SetAnimation
Id: GolemD
Style:
Id: SetAnimE
StyleStep: SetAnimation
Id: GolemE
Style:
Id: SetAnimF
StyleStep: SetAnimation
Id: GolemF
Style:
Id: SetAnimG
StyleStep: SetAnimation
Id: GolemG
Style:
Id: SetAnimH
StyleStep: SetAnimation
Id: GolemH
Style:
Id: Reset
StyleStep: SetAltTexture
AltTextureId: 1