Realm.wiki » Overseer Eyesmall


Object type: 0xaca5
Object id: SpecPen Overseer Minion 2

DisplayId: Overseer Eyesmall
Class: Character
Enemy
Animation:
Id: RB     
Period: 0     
Prob: 1     
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
Animation:
Id: RG     
Period: 0     
Prob: 1     
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
Animation:
Id: RR     
Period: 0     
Prob: 1     
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
Animation:
Id: AB     
Period: 0     
Prob: 1     
     Frame:
Time: 0.2          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 69          
Animation:
Id: AG     
Period: 0     
Prob: 1     
     Frame:
Time: 0.2          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 69          
Animation:
Id: AR     
Period: 0     
Prob: 1     
     Frame:
Time: 0.2          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 69          
Animation:
Id: DB     
Period: 0     
Prob: 1     
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 69          
Animation:
Id: DG     
Period: 0     
Prob: 1     
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 69          
Animation:
Id: DR     
Period: 0     
Prob: 1     
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 69          
HitSound: monster/blobs_hit
DeathSound: monster/beholder_hit
Size: 100
Projectile:
Id: 0     
     ObjectId: SpecPen Overseer Green Spinner
     Speed: 0
     Damage: 100
     Size: 100
     LifetimeMS: 4000
     ArmorPiercing
     MultiHit
     ConditionEffect: Sick
Duration: 3          
Projectile:
Id: 1     
     ObjectId: SpecPen Overseer Green Shot 2
     Speed: 10
     Damage: 200
     Size: 100
     LifetimeMS: 5400
     ArmorPiercing
     MultiHit
     ConditionEffect: Sick
Duration: 3          
Projectile:
Id: 2     
     ObjectId: SpecPen Overseer Green Shot 2
     Speed: 50
     Damage: 100
     Size: 100
     LifetimeMS: 2200
     Acceleration: -1000
     AccelerationDelay: 475
     SpeedClamp: 0
     ArmorPiercing
     MultiHit
     ConditionEffect: Sick
Duration: 3          
Projectile:
Id: 3     
     ObjectId: SpecPen Overseer Green Shot 3
     Speed: 65
     Damage: 100
     Size: 120
     LifetimeMS: 4000
     ConditionEffect: Curse
Duration: 3          
     ArmorPiercing
     MultiHit
Projectile:
Id: 4     
     ObjectId: SpecPen Overseer Green Spinner
     Speed: 0
     Damage: 50
     Size: 100
     LifetimeMS: 1000
     ArmorPiercing
     MultiHit
Projectile:
Id: 5     
     ObjectId: SpecPen Overseer Red Orb M
     Speed: 20
     Damage: 50
     Size: 80
     LifetimeMS: 4000
     ArmorPiercing
     MultiHit
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 6     
     ObjectId: SpecPen Arrow Indicator
     Speed: 100
     Damage: 0
     Size: 200
     LifetimeMS: 1200
     MultiHit
     FaceDir
Projectile:
Id: 7     
     ObjectId: SpecPen Overseer Red Shot 2
     Speed: 100
     Damage: 150
     Size: 100
     LifetimeMS: 1250
     ArmorPiercing
     MultiHit
     ConditionEffect: Sick
Duration: 3          
Projectile:
Id: 8     
     ObjectId: SpecPen Overseer Red Shot 2
     Speed: 100
     Damage: 150
     Size: 100
     LifetimeMS: 1150
     ArmorPiercing
     MultiHit
     ConditionEffect: Sick
Duration: 3          
Projectile:
Id: 9     
     ObjectId: SpecPen Overseer Green Spinner
     Speed: 0
     Damage: 0
     Size: 100
     LifetimeMS: 8000
     MultiHit
Projectile:
Id: 10     
     ObjectId: SpecPen Overseer Brown Spinner
     Speed: 0
     Damage: 0
     Size: 100
     LifetimeMS: 8000
     MultiHit
Projectile:
Id: 11     
     ObjectId: SpecPen Overseer Red Spinner
     Speed: 0
     Damage: 0
     Size: 100
     LifetimeMS: 8000
     MultiHit
Projectile:
Id: 12     
     ObjectId: SpecPen Overseer White Spinner
     Speed: 0
     Damage: 0
     Size: 100
     LifetimeMS: 600
     MultiHit
Projectile:
Id: 13     
     ObjectId: SpecPen Overseer Green Spinner
     Speed: 0
     Damage: 100
     Size: 100
     LifetimeMS: 2500
     ConditionEffect: Sick
Duration: 3          
     ArmorPiercing
     MultiHit
Projectile:
Id: 14     
     ObjectId: SpecPen Overseer Brown Spinner
     Speed: 0
     Damage: 100
     Size: 100
     LifetimeMS: 2500
     ConditionEffect: Sick
Duration: 3          
     ArmorPiercing
     MultiHit
Projectile:
Id: 15     
     ObjectId: SpecPen Overseer Red Spinner
     Speed: 0
     Damage: 100
     Size: 100
     LifetimeMS: 2500
     ConditionEffect: Sick
Duration: 3          
     ArmorPiercing
     MultiHit
Projectile:
Id: 16     
     ObjectId: SpecPen Overseer Green Orb S
     Speed: 10
     Damage: 50
     Size: 110
     LifetimeMS: 3000
     Acceleration: 200
     AccelerationDelay: 0
     SpeedClamp: 20
     ArmorPiercing
     MultiHit
Projectile:
Id: 17     
     ObjectId: SpecPen Overseer Red Shot 2
     Speed: 50
     Damage: 100
     Size: 100
     LifetimeMS: 2200
     Acceleration: -1000
     AccelerationDelay: 475
     SpeedClamp: 0
     ArmorPiercing
     MultiHit
     ConditionEffect: Sick
Duration: 3          
Projectile:
Id: 18     
     ObjectId: SpecPen Overseer White Shot L
     Speed: 80
     Damage: 130
     Size: 100
     LifetimeMS: 3000
     MultiHit
Projectile:
Id: 19     
     ObjectId: SpecPen Overseer Green Shot 1
     Speed: 1
     Damage: 150
     Size: 120
     LifetimeMS: 4000
     Acceleration: 60
     AccelerationDelay: 1000
     SpeedClamp: 110
     ConditionEffect: Slowed
Duration: 1.6          
     MultiHit
Projectile:
Id: 20     
     ObjectId: SpecPen Overseer Red Lens
     Damage: 120
     Speed: 100
     Size: 120
     ArmorPiercing
     MultiHit
     ConditionEffect: Slowed
Duration: 0.6          
Projectile:
Id: 21     
     ObjectId: SpecPen Overseer Red Shot 1
     Speed: 60
     Damage: 150
     Size: 100
     LifetimeMS: 2000
     MultiHit
Projectile:
Id: 22     
     ObjectId: SpecPen Overseer Red Shot 3
     Speed: 50
     Damage: 100
     Size: 100
     LifetimeMS: 2200
     Acceleration: -1000
     AccelerationDelay: 475
     SpeedClamp: 0
     ArmorPiercing
     MultiHit
     ConditionEffect: Sick
Duration: 3          
Projectile:
Id: 23     
     ObjectId: SpecPen Overseer Brown Shot 1
     Speed: 100
     Damage: 100
     Size: 100
     LifetimeMS: 1500
     ArmorPiercing
     MultiHit
     ConditionEffect: Sick
Duration: 3          
MaxHitPoints: 1750
Defense: 0
Exp: 0
AlwaysPositiveHealth
StasisImmune
SlowImmune
ParalyzeImmune
StunImmune
DazedImmune
Presentation:
     Style:
Id: Rbrown          
          StyleStep: SetAnimation
Id: RB               
     Style:
Id: Rgreen          
          StyleStep: SetAnimation
Id: RG               
     Style:
Id: Rred          
          StyleStep: SetAnimation
Id: RR               
     Style:
Id: Abrown          
          StyleStep: SetAnimation
Id: AB               
     Style:
Id: Agreen          
          StyleStep: SetAnimation
Id: AG               
     Style:
Id: Ared          
          StyleStep: SetAnimation
Id: AR               
     Style:
Id: Dbrown          
          StyleStep: SetAnimation
Id: DB               
     Style:
Id: Dgreen          
          StyleStep: SetAnimation
Id: DG               
     Style:
Id: Dred          
          StyleStep: SetAnimation
Id: DR               
Labels: ENEMY,BOSS_SPAWNED