Realm.wiki » The Hemomancer
Object type: 0xA50F
Object id: The Hemomancer
Class: Character
Enemy
Quest
Color: 0x8F04A8
MinimapIcon
Piece: Boss
AlwaysPositiveHealth
DontFaceAttacks
Level: 20
TrackLoot
AltTexture:
Id: 1
Size: 1
Portrait:
MaxHitPoints: 55000
Defense: 25
Exp: 2000
BXP: 10000
HitSound: monster/pirate_king_hit
DeathSound: monster/pirate_king_death
ParalyzeImmune
StasisImmune
StunImmune
SlowImmune
Projectile:
Id: 0
ObjectId: Blood Slash
Speed: 95
Damage: 140
Size: 120
LifetimeMS: 1800
MultiHit
PassesCover
ConditionEffect: Silenced
Duration: 4
Projectile:
Id: 1
ObjectId: Blood Wave
Speed: 100
LifetimeMS: 2500
Amplitude: 0.5
Frequency: 0.5
Damage: 110
Size: 180
MultiHit
ArmorPiercing
PassesCover
Projectile:
Id: 2
ObjectId: Blood Bolt
Damage: 100
Speed: 100
LifetimeMS: 1500
Size: 120
MultiHit
PassesCover
Projectile:
Id: 3
ObjectId: Blood Cross
Speed: 115
LifetimeMS: 4000
Damage: 170
Size: 250
ConditionEffect: Slowed
Duration: 2
MultiHit
Projectile:
Id: 4
ObjectId: Boiling Blood
Speed: 75
LifetimeMS: 4000
Damage: 100
Size: 170
ConditionEffect: Slowed
Duration: 2
MultiHit
Animation:
Period: 0
Prob: 1
Id: spawn
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Presentation:
Style:
Id: SpawnAnim
StyleStep: SetAnimation
Id: spawn
Loop: 1
Period: 0
HealthBarBoss
Radius: 30
KillStat
Stat: UndeadKills
KillStat
Stat: EncounterKills
KillStat
Stat: GodKills
DamageBasedXP