Realm.wiki » Maze Minotaur


All Available Information
Enemy
Class: Character
DisplayId: Maze Minotaur
Portrait:
AltTexture:
     Id: 1
HitSound: monster/ogres_hit
DeathSound: monster/ogres_death
Size: 155
ShadowSize: 100
MaxHitPoints: 130000
Defense: 55
Exp: 25000
BXP: 75000
RealmScore: 2000
TrackLoot
Encounter
     Terrain: Abandoned
     AliveMax: 1
Color: 0x8F04A8 
MinimapIcon
     Piece: Boss
Hero
Level: 20
Quest
HealthBarBoss
God
StasisImmune
StunImmune
ParalyzeImmune
SlowImmune
AlwaysPositiveHealth
KeepDamageRecord
Projectile:
     Id: 0
     ObjectId: Balaam Red Shot
     Damage: 200
     Speed: 60
     Size: 150
     LifetimeMS: 2500
     ConditionEffect: Slowed
          Duration: 2
Projectile:
     Id: 1
     ObjectId: LOD Red Big Fireball
     Damage: 70
     Speed: 30
     Size: 140
     LifetimeMS: 2500
     MultiHit
     ArmorPiercing
Projectile:
     Id: 2
     ObjectId: Molek Shockwave
     Damage: 100
     Speed: 40
     Size: 125
     LifetimeMS: 3000
     MultiHit
     Acceleration: 10
     AccelerationDelay: 0
     SpeedClamp: 55
     ConditionEffect: Armor Broken
          Duration: 2
Projectile:
     Id: 3
     ObjectId: Thousand Reskin Missile
     Damage: 130
     Speed: 58
     Size: 140
     LifetimeMS: 2000
     MultiHit
Projectile:
     Id: 4
     ObjectId: Thousand Reskin Missile
     Damage: 130
     Speed: 63
     Size: 135
     LifetimeMS: 2000
     MultiHit
Projectile:
     Id: 5
     ObjectId: Thousand Reskin Missile
     Damage: 130
     Speed: 68
     Size: 130
     LifetimeMS: 2000
     MultiHit
Projectile:
     Id: 6
     ObjectId: XMAS Shield
     Damage: 80
     Speed: 50
     Size: 115
     LifetimeMS: 2500
     MultiHit
     ArmorPiercing
     ConditionEffect: Slowed
          Duration: 1
     ConditionEffect: Stunned
          Duration: 1
Projectile:
     Id: 7
     ObjectId: O3 Exalted Wheel FRot
     Damage: 40
     Speed: 0
     Size: 75
     LifetimeMS: 2000
     ArmorPiercing
     ConditionEffect: Paralyzed
          Duration: 1.5
Projectile:
     Id: 8
     ObjectId: LOD Red Big Fireball
     Damage: 130
     Speed: 72
     Size: 190
     LifetimeMS: 2000
     ConditionEffect: Exposed
          Duration: 3
Presentation:
     Style:
          Id: Normal
          StyleStep: SetAltTexture
               AltTextureId: 0
     Style:
          Id: Charge
          StyleStep: SetAltTexture
               AltTextureId: 1