Realm.wiki » Shatters Accursed King's Gladiator


All Available Information
DisplayId: Accursed King's Gladiator
Class: Character
Group: Shatters Royal Guard
Enemy
HitSound: monster/minion_of_oryx_hit
DeathSound: monster/minion_of_oryx_death
Size: 1
AlwaysPositiveHealth
MaxHitPoints: 9000
Defense: 45
Exp: 0
KillStat
     Stat: HumanoidKills
StunImmune
ParalyzeImmune
StasisImmune
ShadowSize: 80
Projectile:
     Id: 0
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 30
     Damage: 200
     LifetimeMS: 5100
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 1
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 40
     Damage: 200
     LifetimeMS: 5200
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 2
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 50
     Damage: 200
     LifetimeMS: 5300
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 3
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 60
     Damage: 200
     LifetimeMS: 5400
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 4
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 70
     Damage: 200
     LifetimeMS: 5500
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 5
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 80
     Damage: 200
     LifetimeMS: 5600
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 6
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 90
     Damage: 200
     LifetimeMS: 5700
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 7
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 100
     Damage: 200
     LifetimeMS: 5800
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 8
     ObjectId: King Shuriken Void
     Size: 90
     Speed: 110
     Damage: 200
     LifetimeMS: 5900
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
Projectile:
     Id: 9
     ObjectId: King Huge Shuriken Void
     Size: 200
     Speed: 120
     Damage: 235
     LifetimeMS: 6000
     AccelerationDelay: 1000
     Acceleration: -500
     SpeedClamp: 0
     MultiHit
     Wavy
     ConditionEffect: Armor Broken
          Duration: 3
Projectile:
     Id: 10
     ObjectId: Crystal Wave Void
     Speed: 85
     Damage: 215
     Size: 140
     LifetimeMS: 2100
     Acceleration: 70
     AccelerationDelay: 1500
     SpeedClamp: 100
     MultiHit
     PassesCover
Projectile:
     Id: 11
     ObjectId: Accursed Guard Bolt
     Speed: 25
     Damage: 120
     Size: 120
     LifetimeMS: 4000
     MultiHit
     ConditionEffect: Exposed
          Duration: 3
Projectile:
     Id: 12
     ObjectId: Accursed Guard Staff
     Speed: 40
     Damage: 90
     Size: 140
     LifetimeMS: 4000
     MultiHit
     ConditionEffect: Exposed
          Duration: 3
Labels: ENEMY,STASISIMMUNE,HUMANOID,SHATTERS