Realm.wiki » Green Crystal


Object type: 0x8315
Object id: Shatters Green Crystal 3

DisplayId: Green Crystal
Class: Character
Group: Crystals
Enemy
Animation:
Prob: 1     
Period: 0     
Id: Appear     
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
Animation:
Prob: 1     
Period: 0     
Id: Spin     
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
     Frame:
Time: 0.1          
Size: 100
Invincible
Color: 0x00ff00 
KillStat
Stat: ConstructKills     
Projectile:
Id: 0     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 12
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 1     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 16
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 2     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 20
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 3     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 24
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 4     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 28
     LifetimeMS: 25000
     CircleTurnAngle: 65
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 5     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 32
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 6     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 36
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 7     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 40
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 8     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 44
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 9     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 48
     LifetimeMS: 25000
     CircleTurnAngle: -60
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 10     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 52
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 11     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 56
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 12     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 60
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 13     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 64
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 14     
     ObjectId: King Roulette Missile
     Size: 100
     Damage: 145
     Speed: 68
     LifetimeMS: 25000
     CircleTurnAngle: 55
     CircleTurnDelay: 2500
     MultiHit
     FaceDir
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 15     
     ObjectId: Crystal Ball Green
     Size: 100
     Damage: 195
     Speed: 20
     LifetimeMS: 3000
     MultiHit
     Boomerang
Projectile:
Id: 16     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 24
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 17     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 32
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 18     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 40
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 19     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 48
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 20     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 56
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 21     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 64
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 22     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 72
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 23     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 80
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 24     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 88
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 25     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 96
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 26     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 104
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 27     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 112
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 28     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 120
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 29     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 128
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Projectile:
Id: 30     
     ObjectId: King Spinner Warning
     Size: 100
     Damage: 0
     Speed: 136
     LifetimeMS: 3900
     Acceleration: -999
     AccelerationDelay: 1250
     SpeedClamp: 0
     MultiHit
Labels: ENEMY,CONSTRUCT,SHATTERS
Presentation:
     Style:
Id: SetAnimAppear          
          StyleStep: SetAnimation
Id: Appear               
Loop: 1               
     Style:
Id: SetAnimSpin          
          StyleStep: SetAnimation
Id: Spin