Realm.wiki » shtrs Defense System
All Available Information
DisplayId: Avatar of the Forgotten King
Enemy
Class: Character
Quest
HealthBarBoss
Level: 20
God
StasisImmune
StunImmune
ParalyzeImmune
DazedImmune
Encounter
OldRealmOnly: 1
PerRealmMax: 1
HitSound: monster/golems_hit
DeathSound: monster/beholder_death
MaxHitPoints: 125000
Size: 200
Defense: 90
Exp: 50000
BXP: 250000
TrackLoot
AltTexture:
Id: 1
AltTexture:
Id: 2
AltTexture:
Id: 3
Animation:
Prob: 1
Period: 0
Id: Destroy
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
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Time: 0.1
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Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Projectile:
Id: 0
ObjectId: Fire Spin
Damage: 150
Speed: 30
LifetimeMS: 4000
Size: 100
MultiHit
ConditionEffect: Armor Broken
Duration: 4
ConditionEffect: Unstable
Duration: 4
Projectile:
Id: 1
ObjectId: Fire Blaster
Speed: 30
Damage: 170
LifetimeMS: 4000
ConditionEffect: Unstable
Duration: 4
Size: 100
MultiHit
Projectile:
Id: 2
ObjectId: Avatar Flame Wave
Speed: 25
Damage: 170
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: 30
ConditionEffect: Unstable
Duration: 4
Size: 200
MultiHit
Projectile:
Id: 3
ObjectId: Fire Tip
Speed: 25
Damage: 130
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: 30
ConditionEffect: Unstable
Duration: 4
Size: 100
MultiHit
Projectile:
Id: 4
ObjectId: Fire Ball Spinner
Size: 150
Speed: 40
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 5
ObjectId: Fire Ball Spinner
Size: 150
Speed: 50
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 6
ObjectId: Fire Ball Spinner
Size: 150
Speed: 60
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 7
ObjectId: Fire Ball Spinner
Size: 150
Speed: 70
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 8
ObjectId: Fire Ball Spinner
Size: 150
Speed: 80
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 9
ObjectId: Fire Ball Spinner
Size: 150
Speed: 90
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 10
ObjectId: Fire Ball Spinner
Size: 150
Speed: 100
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 11
ObjectId: Fire Ball Spinner
Size: 150
Speed: 110
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 12
ObjectId: Fire Ball Spinner
Size: 150
Speed: 120
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 13
ObjectId: Fire Ball Spinner
Size: 150
Speed: 130
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 14
ObjectId: Fire Ball Spinner
Size: 150
Speed: 140
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 15
ObjectId: Fire Ball Spinner
Size: 150
Speed: 150
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 16
ObjectId: Fire Ball Spinner
Size: 150
Speed: 30
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 17
ObjectId: Fire Ball Spinner
Size: 150
Speed: 20
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 18
ObjectId: Fire Ball Spinner
Size: 150
Speed: 10
Damage: 190
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: -500
SpeedClamp: 0
MultiHit
Wavy
Projectile:
Id: 19
ObjectId: Fire Ball Spinner
Size: 150
Speed: 0
Damage: 190
LifetimeMS: 4000
MultiHit
Wavy
Projectile:
Id: 20
ObjectId: Fire Spin
Size: 100
Speed: 60
Damage: 200
LifetimeMS: 4000
MultiHit
TurnRate: 20
Projectile:
Id: 21
ObjectId: Fire Spin
Size: 100
Speed: 40
Damage: 200
LifetimeMS: 4000
MultiHit
CircleTurnAngle: 90
CircleTurnDelay: 2000
Projectile:
Id: 22
ObjectId: Fire Spin
Size: 100
Speed: 40
Damage: 200
LifetimeMS: 6000
MultiHit
CircleTurnAngle: 90
CircleTurnDelay: 1500
Projectile:
Id: 23
ObjectId: Avatar Death Fire Spinner
Speed: 30
Damage: 170
LifetimeMS: 4000
ConditionEffect: Unstable
Duration: 4
Size: 100
MultiHit
Projectile:
Id: 24
ObjectId: Avatar Death Blast 1
Speed: 25
Damage: 170
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: 30
MultiHit
ConditionEffect: Unstable
Duration: 4
Projectile:
Id: 25
ObjectId: Avatar Death Blast 2
Speed: 25
Damage: 130
LifetimeMS: 4000
AccelerationDelay: 1000
Acceleration: 30
ConditionEffect: Unstable
Duration: 4
Size: 100
MultiHit
Projectile:
Id: 26
ObjectId: Avatar Fire Spin
Size: 100
Speed: 40
Damage: 200
LifetimeMS: 6000
MultiHit
CircleTurnAngle: 90
CircleTurnDelay: 1500
Projectile:
Id: 27
ObjectId: Avatar Fire Spin
Speed: 30
Damage: 170
LifetimeMS: 4000
ConditionEffect: Unstable
Duration: 4
Size: 100
MultiHit
Projectile:
Id: 28
ObjectId: Avatar Death Blast 1
Speed: 130
Damage: 0
LifetimeMS: 4000
ConditionEffect: Unstable
Duration: 4
Size: 200
MultiHit
Projectile:
Id: 29
ObjectId: Avatar Death Blast 1
Speed: 130
Damage: 0
LifetimeMS: 4000
ConditionEffect: Unstable
Duration: 4
Size: 175
MultiHit
Projectile:
Id: 30
ObjectId: Avatar Death Blast 1
Speed: 130
Damage: 0
LifetimeMS: 4000
ConditionEffect: Unstable
Duration: 4
Size: 150
MultiHit
KillStat
Stat: UndeadKills
KillStat
Stat: EncounterKills
KillStat
Stat: GodKills
DamageBasedXP
Labels: ENCOUNTER,shtrs Defense System
Presentation:
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StyleStep: SetAltTexture
AltTextureId: 1
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StyleStep: SetAltTexture
AltTextureId: 2
Style:
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StyleStep: SetAltTexture
AltTextureId: 3
Style:
Id: SetAnimDestroy
StyleStep: SetAnimation
Id: Destroy
Loop: 1