Realm.wiki » shtrs Bridge Obelisk D
All Available Information
DisplayId: Paladin Obelisk
Class: Character
Enemy
Animation:
Prob: 1
Period: 0
Id: SleepIdle
Frame:
Time: 1.5
Frame:
Time: 0.1
Frame:
Time: 0.5
Frame:
Time: 0.1
Animation:
Prob: 1
Period: 0
Id: HolyTransition
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 1.0
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.07
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 10
Animation:
Prob: 1
Period: 0
Id: HolyIdle
Frame:
Time: 1
Animation:
Prob: 1
Period: 0
Id: VulnTransition
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Prob: 1
Period: 0
Id: VulnIdle
Frame:
Time: 1
Animation:
Prob: 1
Period: 0
Id: InvTransition
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 1
Animation:
Prob: 1
Period: 0
Id: VoidTransition
Frame:
Time: 1.3
Frame:
Time: 10
Animation:
Prob: 1
Period: 0
Id: VoidIdle
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Frame:
Time: 0.1
Animation:
Prob: 1
Period: 0
Id: DeathIdle
Frame:
Time: 1
HitSound: monster/stone_walls_hit
DeathSound: monster/stone_walls_death
Size: 150
MaxHitPoints: 25000
AlwaysPositiveHealth
Defense: 25
Exp: 1000
BXP: 4750
KillStat
Stat: StructureKills
KillStat
Stat: LesserGodKills
StasisImmune
StunImmune
Labels: ENEMY,STASISIMMUNE,SHATTERS
Presentation:
Style:
Id: SetAnimSleepIdle
StyleStep: SetAnimation
Id: SleepIdle
Style:
Id: SetAnimHolyTransition
StyleStep: SetAnimation
Id: HolyTransition
Loop: 1
Style:
Id: SetAnimHolyIdle
StyleStep: SetAnimation
Id: HolyIdle
Loop: 1
Style:
Id: SetAnimVulnTransition
StyleStep: SetAnimation
Id: VulnTransition
Loop: 1
Style:
Id: SetAnimVulnIdle
StyleStep: SetAnimation
Id: VulnIdle
Loop: 1
Style:
Id: SetAnimInvTransition
StyleStep: SetAnimation
Id: InvTransition
Loop: 1
Style:
Id: SetAnimVoidTransition
StyleStep: SetAnimation
Id: VoidTransition
Style:
Id: SetAnimVoidIdle
StyleStep: SetAnimation
Id: VoidIdle
Style:
Id: SetAnimDeathIdle
StyleStep: SetAnimation
Id: DeathIdle