Realm.wiki » SpecPen Murcian Helper 4


All Available Information
DisplayId: Soulwarden Murcian
Class: GameObject
Enemy
Animation:
     Id: LockSpin
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Id: Appear
     Period: 0.0
     Prob: 1.0
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 69
Animation:
     Id: Loop
     Period: 0.0
     Prob: 1.0
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: Disappear
     Period: 0.0
     Prob: 1.0
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 999999
Animation:
     Id: BigHead
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 10
Animation:
     Id: HeadChase
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Id: HeadGone
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 10
Animation:
     Id: Laugh
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Id: Flail1
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 69
Animation:
     Id: Flail2
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 69
Presentation:
     Style:
          Id: SetInvis
          StyleStep: SetAltTexture
               Id: 1
     Style:
          Id: SetLockSpin
          StyleStep: SetAnimation
               Id: LockSpin
     Style:
          Id: SetAppear
          StyleStep: SetAnimation
               Id: Appear
     Style:
          Id: SetLoop
          StyleStep: SetAnimation
               Id: Loop
     Style:
          Id: SetDisappear
          StyleStep: SetAnimation
               Id: Disappear
     Style:
          Id: SetBigHead
          StyleStep: SetAnimation
               Id: BigHead
     Style:
          Id: SetHeadChase
          StyleStep: SetAnimation
               Id: HeadChase
     Style:
          Id: SetHeadGone
          StyleStep: SetAnimation
               Id: HeadGone
     Style:
          Id: SetLaugh
          StyleStep: SetAnimation
               Id: Laugh
     Style:
          Id: FlailEquip
          StyleStep: SetAnimation
               Id: Flail1
     Style:
          Id: FlailAttack
          StyleStep: SetAnimation
               Id: Flail2
Projectile:
     Id: 0
     ObjectId: SpecPen Wicked Spinner Green
     Speed: 50
     Damage: 150
     Size: 150
     LifetimeMS: 2400
     ConditionEffect: Sick
          Duration: 3
     MultiHit
     ArmorPiercing
Projectile:
     Id: 1
     ObjectId: SpecPen Wicked Spinner Purple
     Speed: 30
     Damage: 165
     Size: 120
     LifetimeMS: 4000
     Acceleration: 20
     AccelerationDelay: 0
     SpeedClamp: 70
     MultiHit
Projectile:
     Id: 2
     ObjectId: SpecPen Animated Blue Cuff
     Size: 90
     Damage: 50
     Speed: 30
     LifetimeMS: 5333
     ConditionEffect: Silenced
          Duration: 3
     ArmorPiercing
     MultiHit
Projectile:
     Id: 3
     ObjectId: SpecPen Animated Blue Chain
     Size: 90
     Damage: 50
     Speed: 30
     LifetimeMS: 5333
     ConditionEffect: Silenced
          Duration: 3
     ArmorPiercing
     MultiHit
Projectile:
     Id: 4
     ObjectId: SpecPen Animated Red Chain
     Speed: 40
     Size: 110
     Damage: 150
     LifetimeMS: 5000
     ConditionEffect: Sick
          Duration: 3
     ArmorPiercing
     MultiHit
Projectile:
     Id: 5
     ObjectId: SpecPen Wicked Spinner Purple
     Size: 100
     Damage: 150
     Speed: 50
     LifetimeMS: 4000
     TurnRate: 40
     MultiHit
Projectile:
     Id: 6
     ObjectId: SpecPen Wicked Spinner Purple
     Size: 100
     Damage: 150
     Speed: 50
     LifetimeMS: 4000
     TurnRate: -40
     MultiHit
Size: 100
Invincible
Labels: ENEMY,BOSS_SPAWNED