Realm.wiki » SpecPen Murcian Helper 3


All Available Information
DisplayId: Soulwarden Murcian
Class: GameObject
Enemy
Animation:
     Id: LockSpin
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Id: Appear
     Period: 0.0
     Prob: 1.0
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 69
Animation:
     Id: Loop
     Period: 0.0
     Prob: 1.0
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Id: Disappear
     Period: 0.0
     Prob: 1.0
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 999999
Animation:
     Id: BigHead
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 10
Animation:
     Id: HeadChase
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Id: HeadGone
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 10
Animation:
     Id: Laugh
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
Animation:
     Id: Flail1
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 69
Animation:
     Id: Flail2
     Period: 0
     Prob: 1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 0.1
     Frame:
          Time: 69
Presentation:
     Style:
          Id: SetInvis
          StyleStep: SetAltTexture
               Id: 1
     Style:
          Id: SetLockSpin
          StyleStep: SetAnimation
               Id: LockSpin
     Style:
          Id: SetAppear
          StyleStep: SetAnimation
               Id: Appear
     Style:
          Id: SetLoop
          StyleStep: SetAnimation
               Id: Loop
     Style:
          Id: SetDisappear
          StyleStep: SetAnimation
               Id: Disappear
     Style:
          Id: SetBigHead
          StyleStep: SetAnimation
               Id: BigHead
     Style:
          Id: SetHeadChase
          StyleStep: SetAnimation
               Id: HeadChase
     Style:
          Id: SetHeadGone
          StyleStep: SetAnimation
               Id: HeadGone
     Style:
          Id: SetLaugh
          StyleStep: SetAnimation
               Id: Laugh
     Style:
          Id: FlailEquip
          StyleStep: SetAnimation
               Id: Flail1
     Style:
          Id: FlailAttack
          StyleStep: SetAnimation
               Id: Flail2
Projectile:
     Id: 0
     ObjectId: SpecPen Wicked Spinner Green
     Speed: 50
     Damage: 150
     Size: 150
     LifetimeMS: 2400
     ConditionEffect: Sick
          Duration: 3
     MultiHit
     ArmorPiercing
Projectile:
     Id: 1
     ObjectId: SpecPen Animated Blue Cuff
     Size: 90
     Damage: 50
     Speed: 30
     LifetimeMS: 5333
     ConditionEffect: Silenced
          Duration: 3
     ArmorPiercing
     MultiHit
Projectile:
     Id: 2
     ObjectId: SpecPen Animated Blue Chain
     Size: 90
     Damage: 50
     Speed: 30
     LifetimeMS: 5333
     ConditionEffect: Silenced
          Duration: 3
     ArmorPiercing
     MultiHit
Projectile:
     Id: 3
     ObjectId: SpecPen Animated Red Chain
     Speed: 40
     Size: 110
     Damage: 100
     LifetimeMS: 5000
     ConditionEffect: Sick
          Duration: 3
     ArmorPiercing
     MultiHit
Projectile:
     Id: 4
     ObjectId: SpecPen Wicked Spinner Green
     Speed: 100
     Damage: 200
     Size: 100
     LifetimeMS: 5000
     ConditionEffect: Sick
          Duration: 3
     Acceleration: -1000
     AccelerationDelay: 50
     SpeedClamp: 0
     MultiHit
     ArmorPiercing
Projectile:
     Id: 5
     ObjectId: SpecPen Murcian Head Shot
     Speed: 20
     Size: 100
     Damage: 130
     LifetimeMS: 6000
     ConditionEffect: Stasis
          Duration: 2
          Target: 1
     MultiHit
     Amplitude: 0.8
     Frequency: 1.5
     FaceDir
Projectile:
     Id: 6
     ObjectId: SpecPen Wicked Spinner Green
     Damage: 160
     Speed: 15
     LifetimeMS: 6000
     Acceleration: 30
     AccelerationDelay: 2000
     SpeedClamp: 30
     Size: 100
     MultiHit
Size: 100
Invincible
Labels: ENEMY,BOSS_SPAWNED