Realm.wiki » Shadow Cube Serpent


Object type: 0x52a7
Object id: tD SegShoot

Class: Character
DisplayId: Shadow Cube Serpent
Enemy
Invincible
AltTexture:
Id: 1     
Projectile:
Id: 0     
     ObjectId: tD Serpent Head Main
     Speed: 80
     Damage: 100
     LifetimeMS: 3000
     Frequency: 1
     Size: 100
     MultiHit
Projectile:
Id: 1     
     ObjectId: tD Serpent Head Main
     Speed: 113.13708499
     Damage: 100
     LifetimeMS: 3000
     Frequency: 1
     Size: 100
     MultiHit
Projectile:
Id: 2     
     ObjectId: tD Serpent Body
     Speed: 80
     Damage: 50
     LifetimeMS: 3000
     Size: 100
     MultiHit
     ArmorPiercing
     Amplitude: 0
     Frequency: 6
Projectile:
Id: 3     
     ObjectId: tD Serpent Body
     Speed: 113.13708499
     Damage: 50
     LifetimeMS: 3000
     Size: 100
     MultiHit
     ArmorPiercing
     Amplitude: 0
     Frequency: 6
Projectile:
Id: 4     
     ObjectId: tD Serpent Tail
     Speed: 80
     Damage: 150
     LifetimeMS: 3000
     Frequency: 1
     Size: 100
     MultiHit
Projectile:
Id: 5     
     ObjectId: tD Serpent Tail
     Speed: 113.13708499
     Damage: 150
     LifetimeMS: 3000
     Frequency: 1
     Size: 100
     MultiHit
Projectile:
Id: 6     
     ObjectId: tD Serpent Head Inner
     Speed: 80
     Damage: 0
     LifetimeMS: 3000
     Frequency: 1
     Size: 100
     MultiHit
Projectile:
Id: 7     
     ObjectId: tD Serpent Head Inner
     Speed: 113.13708499
     Damage: 0
     LifetimeMS: 3000
     Frequency: 1
     Size: 100
     MultiHit
Projectile:
Id: 8     
     ObjectId: tD Serpent Head Inner
     Speed: 80
     Damage: 20
     LifetimeMS: 4000
     Frequency: 1
     Size: 200
     MultiHit
     ArmorPiercing
Projectile:
Id: 11     
     ObjectId: tD Serpent Head Inner
     Speed: 113.13708499
     Damage: 20
     LifetimeMS: 4000
     Frequency: 1
     Size: 200
     MultiHit
     ArmorPiercing
Size: 100
Labels: ENEMY
Presentation:
     Style:
Id: SetAlt1          
          StyleStep: SetAltTexture
AltTextureId: 1