Realm.wiki » MV Event Shrine
All Available Information
DisplayId: Ethereal Shrine
Enemy
Encounter
OldRealmOnly: 1
PerRealmMax: 1
God
AltTexture:
Id: 1
Class: Character
Size: 200
MaxHitPoints: 115000
Defense: 200
Exp: 20000
BXP: 100000
HealthBarBoss
AlwaysPositiveHealth
StunImmune
DazedImmune
StasisImmune
Color: 0xD6D6BF
HitSound: monster/golems_hit
DeathSound: monster/golems_death
KillStat
Stat: StructureKills
Labels: ENEMY,HERO,GOD,QUEST,STASISIMMUNE,BOSS,ENCOUNTER,MV Event Shrine
Projectile:
Id: 0
ObjectId: MV Flame Wave
Damage: 100
Speed: 35
LifetimeMS: 6400
Acceleration: -10
AccelerationDelay: 0
SpeedClamp: 15
Size: 140
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4.0
Projectile:
Id: 1
ObjectId: MV Flame Wave
Damage: 90
Speed: 30
LifetimeMS: 6400
Acceleration: -10
AccelerationDelay: 0
SpeedClamp: 10
Size: 120
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4.0
Projectile:
Id: 2
ObjectId: MV Flame Wave
Damage: 80
Speed: 25
LifetimeMS: 6400
Acceleration: -10
AccelerationDelay: 0
SpeedClamp: 5
Size: 100
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4.0
Projectile:
Id: 3
ObjectId: MV Spirit Projectile
Damage: 50
Speed: 20
LifetimeMS: 6000
Size: 120
ArmorPiercing
MultiHit
PassesCover
ConditionEffect: Quiet
Duration: 2.0
Projectile:
Id: 4
ObjectId: MV Spirit Projectile
Damage: 50
Speed: 30
LifetimeMS: 4000
Size: 120
ArmorPiercing
MultiHit
PassesCover
ConditionEffect: Quiet
Duration: 2.0
Projectile:
Id: 5
ObjectId: MV Flame Bolt
Damage: 100
Speed: 35
LifetimeMS: 6400
Size: 120
ArmorPiercing
MultiHit
Boomerang
FaceDir
ConditionEffect: Exposed
Duration: 4.0
Projectile:
Id: 6
ObjectId: MV Flame Bolt
Damage: 80
Speed: 22
LifetimeMS: 6400
Size: 120
ArmorPiercing
MultiHit
Boomerang
FaceDir
ConditionEffect: Exposed
Duration: 4.0
Animation:
Period: 0
Prob: 1
Id: AwakenAnimation
Frame:
Time: 1
Frame:
Time: 0.5
Frame:
Time: 9999
Animation:
Period: 0
Prob: 1
Id: AttackAnimation
Frame:
Time: 0.12
Frame:
Time: 0.12
Frame:
Time: 0.12
Frame:
Time: 0.12
Frame:
Time: 0.12
Frame:
Time: 0.12
Frame:
Time: 0.12
Frame:
Time: 0.12
Animation:
Period: 0
Prob: 1
Id: DeathAnimation
Frame:
Time: 1
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 9999
Presentation:
Style:
Id: HideHUD
StyleStep: SetHud
Visible: false
Style:
Id: ShowHUD
StyleStep: SetHud
Visible: true
Style:
Id: Awaken
StyleStep: SetAnimation
Id: AwakenAnimation
Style:
Id: Attack
StyleStep: SetAnimation
Id: AttackAnimation
Stye:
Id: Active
StyleStep: SetAltTexture
AltTextureId: 1
Style:
Id: Death
StyleStep: SetAnimation
Id: DeathAnimation