Realm.wiki » Behemoth's Egg


Object type: 0x513f
Object id: Flying Behemoth Egg

Enemy
Class: Character
DisplayId: Behemoth's Egg
HitSound: monster/stone_walls_death
DeathSound: monster/dragons_death
CustomHitbox
X: 0     
Y: 0     
Scale: 2.0     
Size: 200
ShadowSize: 100
MaxHitPoints: 120000
Defense: 100
Exp: 0
BXP: 0
Hero
Flying
HealthBarBoss
God
StasisImmune
StunImmune
AlwaysPositiveHealth
KeepDamageRecord
Labels: ENEMY,ENCOUNTER,QUEST,VETERAN_ENCOUNTER
Projectile:
Id: 0     
     ObjectId: EH Red Ball
     Damage: 60
     Speed: 40
     Size: 110
     LifetimeMS: 5700
     MultiHit
     ArmorPiercing
     ConditionEffect: Exposed
Duration: 3          
Projectile:
Id: 1     
     ObjectId: LOD Red Big Fireball
     Damage: 110
     Speed: 50
     LifetimeMS: 4000
     Size: 160
     MultiHit
     ConditionEffect: Stasis
Duration: 2          
Target: 1          
Projectile:
Id: 2     
     ObjectId: LOD Green Ball
     Damage: 110
     Speed: 30
     LifetimeMS: 4700
     Size: 130
     MultiHit
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 3     
     ObjectId: LOD Green Ball
     Damage: 110
     Speed: 37
     LifetimeMS: 6600
     Size: 115
     MultiHit
     ConditionEffect: Silenced
Duration: 2          
Projectile:
Id: 4     
     ObjectId: LOD Green Ball
     Damage: 110
     Speed: 44
     LifetimeMS: 4500
     Size: 100
     MultiHit
     ConditionEffect: Silenced
Duration: 2          
SoulboundDust: purpleDust
Threshold: 0.002     
Prob: 1     
DustMin: 3     
DustMax: 7     
SeasonalBonus: 0.15     
Animation:
Id: EggCrack     
Period: 0     
Prob: 1     
     Frame:
Time: 0.6          
     Frame:
Time: 0.6          
     Frame:
Time: 0.6          
     Frame:
Time: 0.6          
Animation:
Id: EggSpew     
Period: 0     
Prob: 1     
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
AltTexture:
Id: 1     
Presentation:
     Style:
Id: Crack          
          StyleStep: SetAnimation
Id: EggCrack               
Loop: 1               
     Style:
Id: Spew          
          StyleStep: SetAnimation
Id: EggSpew               
     Style:
Id: Inactive          
          StyleStep: SetAltTexture
AltTextureId: 1