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All Available Information
DisplayId: Festival Wisp
Enemy
Class: Character
Size: 70
ShadowSize: 0
NoMiniMap
Projectile:
Id: 0
ObjectId: MV Ice Shard
Damage: 70
Speed: 25
LifetimeMS: 9000
Size: 105
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3.0
Projectile:
Id: 3
ObjectId: MV Warning Projectile
Damage: 0
Speed: 0
LifetimeMS: 1000
Size: 150
MultiHit
Projectile:
Id: 1
ObjectId: MV Autumn Leaves
Damage: 60
Speed: 35
LifetimeMS: 5550
Size: 100
Acceleration: 80
AccelerationDelay: 2400
SpeedClamp: 50
ArmorPiercing
MultiHit
ConditionEffect: Sick
Duration: 1
Projectile:
Id: 4
ObjectId: MV Warning Projectile
Damage: 0
Speed: 40
LifetimeMS: 1000
Acceleration: -40
AccelerationDelay: 180
SpeedClamp: 0
Size: 180
MultiHit
Projectile:
Id: 2
ObjectId: Invisible
Damage: 0
Speed: 100
LifetimeMS: 5100
Amplitude: 2
Frequency: 2
Size: 0
MultiHit
ConditionEffect: Stasis
Target: 1
Duration: 10
Projectile:
Id: 9
ObjectId: MV Static Ball
Damage: 70
Speed: 40
LifetimeMS: 3140
TurnRate: -45
TurnClamp: 45
TurnRateDelay: 0
Size: 110
MultiHit
ArmorPiercing
Projectile:
Id: 10
ObjectId: MV Static Ball
Damage: 90
Speed: 40
LifetimeMS: 3534
TurnRate: 45
TurnClamp: 45
TurnRateDelay: 0
Size: 110
MultiHit
ArmorPiercing
Projectile:
Id: 11
ObjectId: MV Static Ball
Damage: 90
Speed: 40
LifetimeMS: 3927
TurnRate: -45
TurnClamp: -45
TurnRateDelay: 0
Size: 110
MultiHit
ArmorPiercing
Projectile:
Id: 5
ObjectId: MV Flame Twirl
Damage: 80
Speed: 25
LifetimeMS: 3400
Size: 90
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Projectile:
Id: 6
ObjectId: MV Firework Trail
Damage: 70
Speed: 35
LifetimeMS: 6300
Size: 170
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Projectile:
Id: 7
ObjectId: MV Firework Trail
Damage: 70
Speed: 0
LifetimeMS: 5400
Acceleration: 1000
SpeedClamp: 40
AccelerationDelay: 400
Size: 170
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Projectile:
Id: 8
ObjectId: MV Warning Projectile
Damage: 0
Speed: 0
LifetimeMS: 1000
Size: 150
MultiHit
Invincible
NoCollisionWhenMovement
Animation:
Period: 0
Prob: 1
Id: LightningAnimation
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 9999
Animation:
Period: 0
Prob: 1
Id: GenjiHelperAnimation
Frame:
Time: 2
Frame:
Time: 0.16
Frame:
Time: 0.16
Frame:
Time: 0.16
Animation:
Period: 0
Prob: 1
Id: MikoHelperAnimation
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Animation:
Period: 0
Prob: 1
Id: KaguyaHelperAnimation
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Animation:
Period: 0
Prob: 1
Id: UmiHelperAnimation
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Animation:
Period: 0
Prob: 1
Id: BlackFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: RedFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: YellowFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: GreenFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: BlueFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: PurpleFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Presentation:
Style:
Id: KaguyaHelper
StyleStep: SetAnimation
Id: KaguyaHelperAnimation
Style:
Id: GenjiHelper
StyleStep: SetAnimation
Id: GenjiHelperAnimation
Style:
Id: MikoHelper
StyleStep: SetAnimation
Id: MikoHelperAnimation
Style:
Id: UmiHelper
StyleStep: SetAnimation
Id: UmiHelperAnimation
Style:
Id: Lightning
StyleStep: SetAnimation
Id: LightningAnimation
Style:
Id: BlackFlame
StyleStep: SetAnimation
Id: BlackFlameAnimation
Style:
Id: RedFlame
StyleStep: SetAnimation
Id: RedFlameAnimation
Style:
Id: YellowFlame
StyleStep: SetAnimation
Id: YellowFlameAnimation
Style:
Id: GreenFlame
StyleStep: SetAnimation
Id: GreenFlameAnimation
Style:
Id: BlueFlame
StyleStep: SetAnimation
Id: BlueFlameAnimation
Style:
Id: PurpleFlame
StyleStep: SetAnimation
Id: PurpleFlameAnimation