Realm.wiki » MV Pattern Helper A
All Available Information
DisplayId: Festival Wisp
Enemy
Class: Character
Size: 70
ShadowSize: 0
NoMiniMap
Projectile:
Id: 0
ObjectId: MV Small Water Bolt
Damage: 90
Speed: 40
LifetimeMS: 5000
Size: 90
MultiHit
ConditionEffect: Exposed
Duration: 3.0
ConditionEffect: In Combat
Duration: 3.0
ConditionEffect: Slowed
Duration: 0.4
Projectile:
Id: 1
ObjectId: MV Water Scythe
Damage: 60
Speed: 10
LifetimeMS: 5100
Acceleration: 15
SpeedClamp: 60
Size: 110
ArmorPiercing
MultiHit
ConditionEffect: Exposed
Duration: 5.0
Projectile:
Id: 2
ObjectId: MV Water Scythe
Damage: 60
Speed: 30
LifetimeMS: 5500
Size: 105
MultiHit
ArmorPiercing
ConditionEffect: Silenced
Duration: 3.0
Projectile:
Id: 3
ObjectId: MV Ice Shard
Damage: 70
Speed: 25
LifetimeMS: 9000
Size: 105
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3.0
Projectile:
Id: 27
ObjectId: MV Water Bolt Variant
Damage: 50
Speed: 40
LifetimeMS: 4000
Size: 150
MultiHit
ArmorPiercing
ConditionEffect: Slowed
Duration: 4.0
Projectile:
Id: 40
ObjectId: MV Warning Projectile
Damage: 0
Speed: 0
LifetimeMS: 1000
Size: 150
MultiHit
Projectile:
Id: 4
ObjectId: MV Long Lightning
Damage: 60
Speed: 0
LifetimeMS: 1756
Size: 100
TurnRate: 67.5
TurnRateDelay: 973
TurnStopTime: 973
Acceleration: 1000
AccelerationDelay: 200
SpeedClamp: 80
MultiHit
ArmorPiercing
ConditionEffect: Stasis
Duration: 4.0
Target: 1
Projectile:
Id: 5
ObjectId: MV Long Lightning
Damage: 60
Speed: 0
LifetimeMS: 1860
Size: 100
TurnRate: 67.5
TurnRateDelay: 1030
TurnStopTime: 1030
Acceleration: 1000
AccelerationDelay: 200
SpeedClamp: 75
MultiHit
ArmorPiercing
ConditionEffect: Stasis
Duration: 4.0
Target: 1
Projectile:
Id: 6
ObjectId: MV Long Lightning
Damage: 60
Speed: 0
LifetimeMS: 1978
Size: 100
TurnRate: 67.5
TurnRateDelay: 1089
TurnStopTime: 1089
Acceleration: 1000
AccelerationDelay: 200
SpeedClamp: 70
MultiHit
ArmorPiercing
ConditionEffect: Stasis
Duration: 4.0
Target: 1
Projectile:
Id: 7
ObjectId: MV Long Lightning
Damage: 60
Speed: 0
LifetimeMS: 2116
Size: 100
TurnRate: 67.5
TurnRateDelay: 1158
TurnStopTime: 1158
Acceleration: 1000
AccelerationDelay: 200
SpeedClamp: 65
MultiHit
ArmorPiercing
ConditionEffect: Stasis
Duration: 4.0
Target: 1
Projectile:
Id: 8
ObjectId: MV Long Lightning
Damage: 60
Speed: 0
LifetimeMS: 1756
Size: 100
TurnRate: -67.5
TurnRateDelay: 973
TurnStopTime: 973
Acceleration: 1000
AccelerationDelay: 200
SpeedClamp: 80
MultiHit
ArmorPiercing
ConditionEffect: Stasis
Duration: 4.0
Target: 1
Projectile:
Id: 9
ObjectId: MV Long Lightning
Damage: 60
Speed: 0
LifetimeMS: 1860
Size: 100
TurnRate: -67.5
TurnRateDelay: 1030
TurnStopTime: 1030
Acceleration: 1000
AccelerationDelay: 200
SpeedClamp: 75
MultiHit
ArmorPiercing
ConditionEffect: Stasis
Duration: 4.0
Target: 1
Projectile:
Id: 10
ObjectId: MV Long Lightning
Damage: 60
Speed: 0
LifetimeMS: 1978
Size: 100
TurnRate: -67.5
TurnRateDelay: 1089
TurnStopTime: 1089
Acceleration: 1000
AccelerationDelay: 200
SpeedClamp: 70
MultiHit
ArmorPiercing
ConditionEffect: Stasis
Duration: 4.0
Target: 1
Projectile:
Id: 11
ObjectId: MV Long Lightning
Damage: 60
Speed: 0
LifetimeMS: 2116
Size: 100
TurnRate: -67.5
TurnRateDelay: 1158
TurnStopTime: 1158
Acceleration: 1000
AccelerationDelay: 200
SpeedClamp: 65
MultiHit
ArmorPiercing
ConditionEffect: Stasis
Duration: 4.0
Target: 1
Projectile:
Id: 12
ObjectId: MV Gold Sonic Boom
Damage: 90
Speed: 40
LifetimeMS: 5000
Size: 110
MultiHit
ConditionEffect: Armor Broken
Duration: 3.0
Projectile:
Id: 13
ObjectId: MV Short Lightning
Damage: 80
Speed: 35
LifetimeMS: 5715
Size: 100
MultiHit
ConditionEffect: Stasis
Duration: 3.0
Target: 1
Projectile:
Id: 15
ObjectId: MV Warning Projectile
Damage: 0
Speed: 150
LifetimeMS: 800
Size: 150
TurnRate: -67.5
TurnRateDelay: 400
TurnStopTime: 400
MultiHit
Projectile:
Id: 16
ObjectId: MV Warning Projectile
Damage: 0
Speed: 160
LifetimeMS: 750
Size: 150
TurnRate: -67.5
TurnRateDelay: 375
TurnStopTime: 375
MultiHit
Projectile:
Id: 17
ObjectId: MV Warning Projectile
Damage: 0
Speed: 170
LifetimeMS: 706
Size: 150
TurnRate: -67.5
TurnRateDelay: 353
TurnStopTime: 353
MultiHit
Projectile:
Id: 18
ObjectId: MV Warning Projectile
Damage: 0
Speed: 150
LifetimeMS: 800
Size: 150
TurnRate: 67.5
TurnRateDelay: 400
TurnStopTime: 400
MultiHit
Projectile:
Id: 19
ObjectId: MV Warning Projectile
Damage: 0
Speed: 160
LifetimeMS: 750
Size: 150
TurnRate: 67.5
TurnRateDelay: 375
TurnStopTime: 375
MultiHit
Projectile:
Id: 20
ObjectId: MV Warning Projectile
Damage: 0
Speed: 170
LifetimeMS: 706
Size: 150
TurnRate: 67.5
TurnRateDelay: 353
TurnStopTime: 353
MultiHit
Projectile:
Id: 26
ObjectId: MV Static Ball
Damage: 140
Speed: 22
LifetimeMS: 7000
Size: 100
MultiHit
ConditionEffect: Exposed
Duration: 4
Projectile:
Id: 28
ObjectId: MV Small Static Ball
Damage: 70
Speed: 25
LifetimeMS: 8000
Size: 100
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 4
Projectile:
Id: 29
ObjectId: MV Static Ball
Damage: 80
Speed: 35
LifetimeMS: 6000
Size: 90
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 4
Projectile:
Id: 30
ObjectId: MV Static Ball
Damage: 90
Speed: 45
LifetimeMS: 5000
Size: 90
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 4
Projectile:
Id: 31
ObjectId: MV Warning Projectile
Damage: 0
Speed: 45
LifetimeMS: 5000
Size: 180
MultiHit
Projectile:
Id: 37
ObjectId: MV Short Lightning
Damage: 75
Speed: 18
LifetimeMS: 12000
Size: 100
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 4
Projectile:
Id: 39
ObjectId: MV White Sonic Boom
Damage: 40
Speed: 32
LifetimeMS: 5000
Size: 140
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Projectile:
Id: 21
ObjectId: MV Autumn Leaves
Damage: 60
Speed: 35
LifetimeMS: 5550
Size: 100
Acceleration: 80
AccelerationDelay: 2400
SpeedClamp: 50
ArmorPiercing
MultiHit
ConditionEffect: Sick
Duration: 3
Projectile:
Id: 22
ObjectId: MV Large Cherry Petal
Damage: 60
Speed: 25
LifetimeMS: 7525
Size: 100
MultiHit
ArmorPiercing
Acceleration: -7
SpeedClamp: 15
ConditionEffect: Slowed
Duration: 2
Projectile:
Id: 23
ObjectId: Red Star New
Damage: 120
Speed: 0
LifetimeMS: 2500
Size: 140
MultiHit
ArmorPiercing
ConditionEffect: Sick
Duration: 3
ConditionEffect: Bleeding
Duration: 3
Projectile:
Id: 24
ObjectId: MV Petal Spike
Damage: 70
Speed: 10
LifetimeMS: 5500
Size: 120
Acceleration: 80
AccelerationDelay: 2000
SpeedClamp: 80
MultiHit
ArmorPiercing
ConditionEffect: Bleeding
Duration: 3
Projectile:
Id: 25
ObjectId: MV Autumn Leaves Alternate
Damage: 70
Speed: 50
LifetimeMS: 5500
Size: 110
Acceleration: 80
AccelerationDelay: 2000
SpeedClamp: 75
TurnRate: 120
TurnRateDelay: 1900
TurnStopTime: 2100
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 5
Projectile:
Id: 32
ObjectId: MV Flower Bolt
Damage: 50
Speed: 60
LifetimeMS: 7500
Size: 100
Acceleration: -20
SpeedClamp: 5
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4
Projectile:
Id: 33
ObjectId: MV Flower Bolt
Damage: 50
Speed: 50
LifetimeMS: 8500
Size: 100
Acceleration: -15
SpeedClamp: 6
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4
Projectile:
Id: 34
ObjectId: MV Flower Bolt
Damage: 50
Speed: 45
LifetimeMS: 11000
Size: 90
Acceleration: -20
SpeedClamp: 7
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4
Projectile:
Id: 35
ObjectId: MV Flower Bolt
Damage: 50
Speed: 35
LifetimeMS: 12000
Size: 90
Acceleration: -20
SpeedClamp: 8
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4
Projectile:
Id: 36
ObjectId: MV Flower Bolt
Damage: 50
Speed: 30
LifetimeMS: 11600
Size: 80
Acceleration: -25
SpeedClamp: 9
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4
Projectile:
Id: 38
ObjectId: MV Flower Star
Damage: 30
Speed: 35
LifetimeMS: 8000
Size: 110
Acceleration: -5
AccelerationDelay: 1000
MultiHit
ArmorPiercing
ConditionEffect: Bleeding
Duration: 2
ConditionEffect: Curse
Duration: 2
Projectile:
Id: 41
ObjectId: MV Warning Projectile
Damage: 0
Speed: 40
LifetimeMS: 1000
Acceleration: -40
AccelerationDelay: 180
SpeedClamp: 0
Size: 180
MultiHit
Projectile:
Id: 42
ObjectId: MV Spirit Projectile
Damage: 100
Speed: 25
LifetimeMS: 3000
Size: 100
MultiHit
ArmorPiercing
Acceleration: -10
AccelerationDelay: 200
SpeedClamp: 0
Projectile:
Id: 43
ObjectId: MV Spirit Projectile
Damage: 100
Speed: 28
LifetimeMS: 3000
Size: 110
MultiHit
ArmorPiercing
Acceleration: -10
AccelerationDelay: 200
SpeedClamp: 0
Projectile:
Id: 44
ObjectId: MV Spirit Projectile
Damage: 100
Speed: 31
LifetimeMS: 3000
Size: 120
MultiHit
ArmorPiercing
Acceleration: -10
AccelerationDelay: 200
SpeedClamp: 0
Projectile:
Id: 45
ObjectId: MV Firework Trail
Damage: 70
Speed: 30
LifetimeMS: 8000
Size: 155
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Projectile:
Id: 46
ObjectId: MV Flame Vortex
Damage: 70
Speed: 0
LifetimeMS: 1400
Size: 85
MultiHit
ConditionEffect: Curse
Duration: 4
ArmorPiercing
Projectile:
Id: 47
ObjectId: MV Firework Trail
Damage: 50
Speed: 35
LifetimeMS: 5000
Size: 170
MultiHit
ArmorPiercing
ConditionEffect: Curse
Duration: 4
Projectile:
Id: 48
ObjectId: MV Firework Vortex
Damage: 30
Speed: 23
LifetimeMS: 10434
Size: 110
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Projectile:
Id: 49
ObjectId: MV Firework Vortex
Damage: 30
Speed: 20
LifetimeMS: 12000
Size: 110
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Projectile:
Id: 50
ObjectId: MV Firework Vortex
Damage: 30
Speed: 17
LifetimeMS: 14200
Size: 110
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Projectile:
Id: 51
ObjectId: MV Flame Twirl
Damage: 20
Speed: 22
LifetimeMS: 6000
Size: 85
MultiHit
ArmorPiercing
ConditionEffect: Exposed
Duration: 3
Invincible
NoCollisionWhenMovement
Animation:
Period: 0
Prob: 1
Id: LightningAnimation
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 0.075
Frame:
Time: 9999
Animation:
Period: 0
Prob: 1
Id: GenjiHelperAnimation
Frame:
Time: 2
Frame:
Time: 0.16
Frame:
Time: 0.16
Frame:
Time: 0.16
Animation:
Period: 0
Prob: 1
Id: MikoHelperAnimation
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Animation:
Period: 0
Prob: 1
Id: KaguyaHelperAnimation
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Animation:
Period: 0
Prob: 1
Id: UmiHelperAnimation
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Frame:
Time: 0.2
Animation:
Period: 0
Prob: 1
Id: BlackFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: RedFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: YellowFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: GreenFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: BlueFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Animation:
Period: 0
Prob: 1
Id: PurpleFlameAnimation
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Frame:
Time: 0.15
Presentation:
Style:
Id: KaguyaHelper
StyleStep: SetAnimation
Id: KaguyaHelperAnimation
Style:
Id: GenjiHelper
StyleStep: SetAnimation
Id: GenjiHelperAnimation
Style:
Id: MikoHelper
StyleStep: SetAnimation
Id: MikoHelperAnimation
Style:
Id: UmiHelper
StyleStep: SetAnimation
Id: UmiHelperAnimation
Style:
Id: Lightning
StyleStep: SetAnimation
Id: LightningAnimation
Style:
Id: BlackFlame
StyleStep: SetAnimation
Id: BlackFlameAnimation
Style:
Id: RedFlame
StyleStep: SetAnimation
Id: RedFlameAnimation
Style:
Id: YellowFlame
StyleStep: SetAnimation
Id: YellowFlameAnimation
Style:
Id: GreenFlame
StyleStep: SetAnimation
Id: GreenFlameAnimation
Style:
Id: BlueFlame
StyleStep: SetAnimation
Id: BlueFlameAnimation
Style:
Id: PurpleFlame
StyleStep: SetAnimation
Id: PurpleFlameAnimation