Realm.wiki » Festival Wisp


Object type: 0x4fe7
Object id: MV Pattern Helper 2

DisplayId: Festival Wisp
Enemy
Class: Character
Size: 70
ShadowSize: 0
NoMiniMap
Projectile:
Id: 0     
     ObjectId: MV Rain Drop
     Damage: 60
     ArmorPiercing
     Speed: 30
     LifetimeMS: 6600
     Size: 90
     MultiHit
     ConditionEffect: Slowed
Duration: 1.5          
     ConditionEffect: In Combat
Duration: 5.0          
Projectile:
Id: 1     
     ObjectId: MV Water Spinner
     Damage: 100
     Speed: 30
     LifetimeMS: 5000
     Size: 90
     MultiHit
     ConditionEffect: Exposed
Duration: 5.0          
     ConditionEffect: Silenced
Duration: 1.0          
Projectile:
Id: 2     
     ObjectId: MV Water Twirl
     Damage: 80
     ArmorPiercing
     Speed: 38
     LifetimeMS: 5300
     Size: 100
     MultiHit
Projectile:
Id: 4     
     ObjectId: MV Ice Shard
     Damage: 80
     Speed: 35
     LifetimeMS: 1500
     Size: 70
     MultiHit
     ArmorPiercing
     Boomerang
     ConditionEffect: Slowed
Duration: 2.0          
Projectile:
Id: 5     
     ObjectId: MV Ice Shard
     Damage: 120
     Speed: 35
     LifetimeMS: 6000
     Size: 80
     MultiHit
     ConditionEffect: Slowed
Duration: 2.0          
Projectile:
Id: 6     
     ObjectId: MV Bubble
     Damage: 75
     ArmorPiercing
     Speed: 30
     LifetimeMS: 10000
     Size: 95
     CircleTurnAngle: 40
     CircleTurnDelay: 3000
     TurnRate: -90
     TurnStopTime: 8000
     MultiHit
     ConditionEffect: Silenced
Duration: 2.0          
Projectile:
Id: 7     
     ObjectId: MV Bubble
     Damage: 75
     ArmorPiercing
     Speed: 24
     LifetimeMS: 8000
     Size: 95
     CircleTurnAngle: -60
     CircleTurnDelay: 3000
     MultiHit
     ConditionEffect: Silenced
Duration: 2.0          
Projectile:
Id: 8     
     ObjectId: MV Bubble
     Damage: 75
     ArmorPiercing
     Speed: 18
     LifetimeMS: 8000
     Size: 85
     CircleTurnAngle: 50
     CircleTurnDelay: 3000
     MultiHit
     ConditionEffect: Silenced
Duration: 2.0          
Projectile:
Id: 9     
     ObjectId: MV Bubble
     Damage: 75
     ArmorPiercing
     Speed: 30
     LifetimeMS: 8000
     Size: 85
     CircleTurnAngle: -40
     CircleTurnDelay: 3000
     MultiHit
     ConditionEffect: Silenced
Duration: 2.0          
Projectile:
Id: 14     
     ObjectId: MV Rain Drop
     Damage: 60
     ArmorPiercing
     Speed: 20
     LifetimeMS: 9900
     Size: 75
     MultiHit
     ConditionEffect: Slowed
Duration: 1.5          
     ConditionEffect: In Combat
Duration: 5.0          
Projectile:
Id: 15     
     ObjectId: MV Rain Drop
     Damage: 60
     ArmorPiercing
     Speed: 40
     LifetimeMS: 4950
     Size: 105
     MultiHit
     ConditionEffect: Slowed
Duration: 1.5          
     ConditionEffect: In Combat
Duration: 5.0          
Projectile:
Id: 18     
     ObjectId: MV Water Bolt Variant
     Damage: 70
     Speed: 30
     LifetimeMS: 7000
     Size: 140
     MultiHit
     ArmorPiercing
     CircleTurnDelay: 333
     CircleTurnAngle: -20
Projectile:
Id: 19     
     ObjectId: MV Water Bolt Variant
     Damage: 70
     Speed: 60
     LifetimeMS: 7000
     Size: 160
     MultiHit
     ArmorPiercing
     CircleTurnDelay: 333
     CircleTurnAngle: -20
Projectile:
Id: 20     
     ObjectId: MV Water Bolt Variant
     Damage: 80
     Speed: 70
     LifetimeMS: 7000
     Size: 180
     MultiHit
     ArmorPiercing
     CircleTurnDelay: 333
     CircleTurnAngle: -20
Projectile:
Id: 27     
     ObjectId: MV Rain Drop
     Damage: 30
     ArmorPiercing
     Speed: 40
     LifetimeMS: 4950
     Size: 105
     MultiHit
Projectile:
Id: 28     
     ObjectId: MV Rain Drop
     Damage: 30
     ArmorPiercing
     Speed: 20
     LifetimeMS: 9900
     Size: 75
     MultiHit
Projectile:
Id: 29     
     ObjectId: MV Rain Drop
     Damage: 30
     ArmorPiercing
     Speed: 30
     LifetimeMS: 6600
     Size: 90
     MultiHit
Projectile:
Id: 30     
     ObjectId: MV Water Bolt Variant
     Damage: 100
     Speed: 25
     LifetimeMS: 10000
     Size: 160
     MultiHit
     ConditionEffect: Slowed
Duration: 1          
Projectile:
Id: 35     
     ObjectId: MV Warning Projectile
     Damage: 0
     LifetimeMS: 1000
     Size: 170
     MultiHit
Projectile:
Id: 10     
     ObjectId: MV Long Lightning
     Damage: 120
     Speed: 80
     LifetimeMS: 563
     Size: 120
     TurnRate: -60
     TurnRateDelay: 250
     TurnStopTime: 251
     MultiHit
     ConditionEffect: Stasis
Duration: 3.0          
Target: 1          
Projectile:
Id: 11     
     ObjectId: MV Long Lightning
     Damage: 120
     Speed: 80
     LifetimeMS: 563
     Size: 120
     TurnRate: 60
     TurnRateDelay: 250
     TurnStopTime: 251
     MultiHit
     ConditionEffect: Stasis
Duration: 3.0          
Target: 1          
Projectile:
Id: 12     
     ObjectId: MV Static Ball
     Damage: 80
     Speed: 35
     LifetimeMS: 6000
     Size: 100
     MultiHit
     ArmorPiercing
Projectile:
Id: 13     
     ObjectId: MV Static Ball
     Damage: 70
     Speed: 40
     LifetimeMS: 3140
     TurnRate: -45
     TurnClamp: 45
     TurnRateDelay: 0
     Size: 110
     MultiHit
     ArmorPiercing
Projectile:
Id: 21     
     ObjectId: MV Static Ball
     Damage: 80
     Speed: 35
     LifetimeMS: 4500
     Size: 120
     MultiHit
     ArmorPiercing
     ConditionEffect: Exposed
Duration: 5.0          
Projectile:
Id: 31     
     ObjectId: MV Long Lightning
     Damage: 40
     Speed: 40
     LifetimeMS: 7000
     Size: 90
     MultiHit
     ArmorPiercing
Projectile:
Id: 32     
     ObjectId: MV Warning Projectile Variant
     Damage: 0
     Speed: 47
     LifetimeMS: 7000
     Size: 120
     MultiHit
Projectile:
Id: 16     
     ObjectId: MV Leaf Scythe
     Damage: 120
     Speed: 50
     LifetimeMS: 1200
     Size: 90
     MultiHit
     ConditionEffect: Sick
Duration: 2          
     ConditionEffect: Bleeding
Duration: 2          
     ArmorPiercing
Projectile:
Id: 17     
     ObjectId: MV Large Cherry Petal
     Damage: 50
     Speed: 25
     LifetimeMS: 1000
     Size: 110
     MultiHit
     ArmorPiercing
Projectile:
Id: 22     
     ObjectId: MV Petal Scythe
     Damage: 45
     Speed: 30
     LifetimeMS: 10000
     Size: 100
     Acceleration: -80
     AccelerationDelay: 5500
     SpeedClamp: 10
     MultiHit
     ArmorPiercing
     ConditionEffect: Bleeding
Duration: 0.5          
Projectile:
Id: 23     
     ObjectId: MV Small Petal
     Damage: 30
     Speed: 40
     LifetimeMS: 9000
     Size: 90
     Acceleration: -80
     AccelerationDelay: 3800
     SpeedClamp: 10
     MultiHit
     ArmorPiercing
     ConditionEffect: Bleeding
Duration: 1.5          
Projectile:
Id: 24     
     ObjectId: MV Flower Star
     Damage: 50
     Speed: 25
     LifetimeMS: 14000
     Size: 120
     MultiHit
     Acceleration: -80
     AccelerationDelay: 4700
     SpeedClamp: 10
     ArmorPiercing
Projectile:
Id: 25     
     ObjectId: MV Autumn Leaves
     Damage: 40
     Speed: 35
     LifetimeMS: 9000
     Size: 110
     Amplitude: 0.8
     Frequency: 2
     MultiHit
     Acceleration: -80
     AccelerationDelay: 4500
     SpeedClamp: 10
     ArmorPiercing
     ConditionEffect: Bleeding
Duration: 1.0          
Projectile:
Id: 26     
     ObjectId: MV Small Petal
     Damage: 0
     Speed: 10
     LifetimeMS: 3500
     Size: 90
     MultiHit
     Acceleration: 8
     SpeedClamp: 20
     ArmorPiercing
     ConditionEffect: Bleeding
Duration: 4.0          
Projectile:
Id: 33     
     ObjectId: MV Firework Vortex
     Damage: 90
     Speed: 38
     LifetimeMS: 5300
     Size: 130
     MultiHit
     ArmorPiercing
     ConditionEffect: Stasis
Target: 1          
Duration: 3          
Projectile:
Id: 34     
     ObjectId: MV Flame Scythe
     Damage: 70
     Speed: 5
     LifetimeMS: 4300
     Size: 85
     MultiHit
     ArmorPiercing
     ConditionEffect: Silenced
Duration: 3          
Projectile:
Id: 36     
     ObjectId: MV Flower Star Variant
     Damage: 50
     Speed: 30
     LifetimeMS: 4000
     Size: 90
     Acceleration: -15
     AccelerationDelay: 0
     SpeedClamp: 0
     MultiHit
     ArmorPiercing
Projectile:
Id: 37     
     ObjectId: MV Petal Scythe
     Damage: 40
     Speed: 25
     LifetimeMS: 6500
     Size: 90
     MultiHit
     ArmorPiercing
Projectile:
Id: 38     
     ObjectId: MV Small Petal
     Damage: 40
     Speed: 15
     LifetimeMS: 3000
     Size: 80
     Acceleration: -10
     AccelerationDelay: 0
     SpeedClamp: 0
     MultiHit
     ArmorPiercing
Projectile:
Id: 39     
     ObjectId: MV Small Petal
     Damage: 40
     Speed: 20
     LifetimeMS: 3000
     Size: 85
     Acceleration: -10
     AccelerationDelay: 0
     SpeedClamp: 0
     MultiHit
     ArmorPiercing
Projectile:
Id: 40     
     ObjectId: MV Small Petal
     Damage: 40
     Speed: 25
     LifetimeMS: 3000
     Size: 90
     Acceleration: -10
     AccelerationDelay: 0
     SpeedClamp: 0
     MultiHit
     ArmorPiercing
Invincible
NoCollisionWhenMovement
Animation:
Period: 0     
Prob: 1     
Id: LightningAnimation     
     Frame:
Time: 0.075          
     Frame:
Time: 0.075          
     Frame:
Time: 0.075          
     Frame:
Time: 0.075          
     Frame:
Time: 0.075          
     Frame:
Time: 0.075          
     Frame:
Time: 0.075          
     Frame:
Time: 0.075          
     Frame:
Time: 9999          
Animation:
Period: 0     
Prob: 1     
Id: GenjiHelperAnimation     
     Frame:
Time: 2          
     Frame:
Time: 0.16          
     Frame:
Time: 0.16          
     Frame:
Time: 0.16          
Animation:
Period: 0     
Prob: 1     
Id: MikoHelperAnimation     
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
Animation:
Period: 0     
Prob: 1     
Id: KaguyaHelperAnimation     
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
Animation:
Period: 0     
Prob: 1     
Id: UmiHelperAnimation     
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
     Frame:
Time: 0.2          
Animation:
Period: 0     
Prob: 1     
Id: BlackFlameAnimation     
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
Animation:
Period: 0     
Prob: 1     
Id: RedFlameAnimation     
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
Animation:
Period: 0     
Prob: 1     
Id: YellowFlameAnimation     
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
Animation:
Period: 0     
Prob: 1     
Id: GreenFlameAnimation     
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
Animation:
Period: 0     
Prob: 1     
Id: BlueFlameAnimation     
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
Animation:
Period: 0     
Prob: 1     
Id: PurpleFlameAnimation     
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
     Frame:
Time: 0.15          
Presentation:
     Style:
Id: KaguyaHelper          
          StyleStep: SetAnimation
Id: KaguyaHelperAnimation               
     Style:
Id: GenjiHelper          
          StyleStep: SetAnimation
Id: GenjiHelperAnimation               
     Style:
Id: MikoHelper          
          StyleStep: SetAnimation
Id: MikoHelperAnimation               
     Style:
Id: UmiHelper          
          StyleStep: SetAnimation
Id: UmiHelperAnimation               
     Style:
Id: Lightning          
          StyleStep: SetAnimation
Id: LightningAnimation               
     Style:
Id: BlackFlame          
          StyleStep: SetAnimation
Id: BlackFlameAnimation               
     Style:
Id: RedFlame          
          StyleStep: SetAnimation
Id: RedFlameAnimation               
     Style:
Id: YellowFlame          
          StyleStep: SetAnimation
Id: YellowFlameAnimation               
     Style:
Id: GreenFlame          
          StyleStep: SetAnimation
Id: GreenFlameAnimation               
     Style:
Id: BlueFlame          
          StyleStep: SetAnimation
Id: BlueFlameAnimation               
     Style:
Id: PurpleFlame          
          StyleStep: SetAnimation
Id: PurpleFlameAnimation