Realm.wiki » MV Sage Genji


All Available Information
DisplayId: Sage Genji
Enemy
Class: Character
MaxHitPoints: 180000
AltTexture:
     Id: 1
Size: 140
ShadowSize: 100
ParalyzeImmune
SlowImmune
StunImmune
DazedImmune
StasisImmune
NoCollisionWhenMovement
AlwaysPositiveHealth
KeepDamageRecord
DontFaceAttacks
HitSound: monster/blobs_hit
HealthBar: -1
Color: 0x33DFF2 
Projectile:
     Id: 2
     ObjectId: MV Water Bolt
     Damage: 90
     ArmorPiercing
     Speed: 30
     LifetimeMS: 4000
     Size: 110
     Acceleration: 10
     SpeedClamp: 80
     MultiHit
     ConditionEffect: Silenced
          Duration: 3.0
Projectile:
     Id: 3
     ObjectId: MV Water Bolt
     Damage: 60
     ArmorPiercing
     Speed: 20
     LifetimeMS: 3300
     Size: 100
     MultiHit
     Acceleration: 30
     AccelerationDelay: 1000
     SpeedClamp: 50
     ConditionEffect: Slowed
          Duration: 2.0
Projectile:
     Id: 4
     ObjectId: MV Water Bolt
     Damage: 60
     ArmorPiercing
     Speed: 30
     LifetimeMS: 2950
     Size: 100
     MultiHit
     Acceleration: 30
     AccelerationDelay: 1000
     SpeedClamp: 50
     ConditionEffect: Slowed
          Duration: 2.0
Projectile:
     Id: 5
     ObjectId: MV Water Bolt
     Damage: 60
     ArmorPiercing
     Speed: 40
     LifetimeMS: 2650
     Size: 100
     MultiHit
     Acceleration: 30
     AccelerationDelay: 1000
     SpeedClamp: 50
     ConditionEffect: Slowed
          Duration: 2.0
Projectile:
     Id: 6
     ObjectId: MV Wave
     Damage: 75
     ArmorPiercing
     Speed: 35
     LifetimeMS: 8000
     Size: 120
     MultiHit
     Acceleration: -10
     SpeedClamp: 23
     AccelerationDelay: 500
     ConditionEffect: Exposed
          Duration: 3.0
Projectile:
     Id: 7
     ObjectId: MV Water Twirl
     Damage: 100
     ArmorPiercing
     Speed: 30
     LifetimeMS: 6000
     Size: 110
     MultiHit
Projectile:
     Id: 8
     ObjectId: MV Water Spinner
     Damage: 70
     ArmorPiercing
     Speed: 0
     LifetimeMS: 11000
     Size: 100
     MultiHit
Projectile:
     Id: 9
     ObjectId: MV Wave
     Damage: 60
     ArmorPiercing
     Speed: 35
     LifetimeMS: 8000
     Size: 120
     MultiHit
     Acceleration: -10
     SpeedClamp: 23
     AccelerationDelay: 500
     ConditionEffect: Exposed
          Duration: 3.0
Projectile:
     Id: 10
     ObjectId: MV Bubble
     Damage: 40
     ArmorPiercing
     Speed: 23
     LifetimeMS: 8000
     Size: 80
     MultiHit
Projectile:
     Id: 11
     ObjectId: MV Water Scythe
     Damage: 50
     Speed: 15
     LifetimeMS: 10000
     Size: 90
     ArmorPiercing
     MultiHit
     ConditionEffect: Silenced
          Duration: 3.0
Projectile:
     Id: 12
     ObjectId: MV Water Spinner
     Damage: 50
     ArmorPiercing
     Speed: 15
     LifetimeMS: 10000
     Size: 110
     MultiHit
     ConditionEffect: Silenced
          Duration: 3.0
Projectile:
     Id: 13
     ObjectId: MV Ice Shard
     Damage: 50
     ArmorPiercing
     Speed: 20
     LifetimeMS: 8000
     Size: 100
     MultiHit
     ConditionEffect: Silenced
          Duration: 3.0
Animation:
     Period: 0
     Prob: 1
     Id: IdleAnimation
     Frame:
          Time: 0.7
     Frame:
          Time: 0.05
     Frame:
          Time: 0.7
Animation:
     Period: 0
     Prob: 1
     Id: StaggerAnimation
     Frame:
          Time: 0.4
     Frame:
          Time: 0.4
Animation:
     Period: 0
     Prob: 1
     Id: StationaryAttackAnimation
     Frame:
          Time: 0.22
     Frame:
          Time: 0.12
     Frame:
          Time: 0.22
     Frame:
          Time: 0.12
     Frame:
          Time: 0.22
     Frame:
          Time: 0.22
Animation:
     Period: 0
     Prob: 1
     Id: MobileAttackAnimation
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
Animation:
     Period: 0
     Prob: 1
     Id: SpellAAnimation
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
Animation:
     Period: 0
     Prob: 1
     Id: SpellBAnimation
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
Animation:
     Period: 0
     Prob: 1
     Id: SpellCAnimation
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
Animation:
     Period: 0
     Prob: 1
     Id: LastWordAnimation
     Frame:
          Time: 0.25
     Frame:
          Time: 0.15
     Frame:
          Time: 0.25
     Frame:
          Time: 0.15
     Frame:
          Time: 0.25
     Frame:
          Time: 0.25
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.12
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.15
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
     Frame:
          Time: 0.14
Presentation:
     Style:
          Id: Idle
          StyleStep: SetAnimation
               Id: IdleAnimation
     Style:
          Id: Walk
          StyleStep: SetAltTexture
               AltTextureId: 1
     Style:
          Id: Stagger
          StyleStep: SetAnimation
               Id: StaggerAnimation
     Style:
          Id: StationaryAttack
          StyleStep: SetAnimation
               Id: StationaryAttackAnimation
     Style:
          Id: MobileAttack
          StyleStep: SetAnimation
               Id: MobileAttackAnimation
     Style:
          Id: SpellA
          StyleStep: SetAnimation
               Id: SpellAAnimation
     Style:
          Id: SpellB
          StyleStep: SetAnimation
               Id: SpellBAnimation
     Style:
          Id: SpellC
          StyleStep: SetAnimation
               Id: SpellCAnimation
     Style:
          Id: LastWord
          StyleStep: SetAnimation
               Id: LastWordAnimation