Realm.wiki » Mammoth City Rat


All Available Information
DisplayId: Mammoth Rat
Class: Character
Enemy
HitSound: monster/slimes_hit
DeathSound: monster/bats_hit
Size: 50
ShadowSize: 90
MaxHitPoints: 75000
Defense: 50
Exp: 25000
BXP: 75000
RealmScore: 2000
Hero
Level: 20
Quest
HealthBarBoss
God
AlwaysPositiveHealth
StasisImmune
ParalyzeImmune
Color: 0x8F04A8 
MinimapIcon
     Piece: Boss
Projectile:
     Id: 0
     ObjectId: DS Yellow Slimeball
     Damage: 100
     Speed: 20
     LifetimeMS: 5000
     Acceleration: 15
     AccelerationDelay: 500
     SpeedClamp: 50
     Size: 140
     PassesCover
Projectile:
     Id: 1
     ObjectId: Ghost Boss Slash
     Damage: 85
     Speed: 35
     LifetimeMS: 2000
     Acceleration: 30
     AccelerationDelay: 0
     SpeedClamp: 65
     Size: 125
     PassesCover
     MultiHit
     ConditionEffect: Bleeding
          Duration: 5
Projectile:
     Id: 2
     ObjectId: Black Flies
     Damage: 50
     Speed: 35
     LifetimeMS: 2500
     Acceleration: 10
     AccelerationDelay: 0
     SpeedClamp: 50
     Size: 140
     PassesCover
     ArmorPiercing
     ConditionEffect: Slowed
          Duration: 1.5
Projectile:
     Id: 3
     ObjectId: DS White Shuriken
     Damage: 70
     Speed: 5
     LifetimeMS: 5000
     Acceleration: 40
     AccelerationDelay: 500
     SpeedClamp: 35
     Size: 130
     PassesCover
     MultiHit
Projectile:
     Id: 4
     ObjectId: DS White Shuriken
     Damage: 70
     Speed: 10
     LifetimeMS: 5000
     Acceleration: 50
     AccelerationDelay: 500
     SpeedClamp: 55
     Size: 140
     PassesCover
     MultiHit
Projectile:
     Id: 5
     ObjectId: DS White Shuriken
     Damage: 70
     Speed: 15
     LifetimeMS: 5000
     Acceleration: 60
     AccelerationDelay: 500
     SpeedClamp: 75
     Size: 150
     PassesCover
     MultiHit
Projectile:
     Id: 6
     ObjectId: Giant Rat Tail
     Damage: 125
     Speed: 30
     LifetimeMS: 3500
     Size: 185
     PassesCover
     MultiHit
     Boomerang
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 7
     ObjectId: Giant Rat Tail
     Damage: 125
     Speed: 45
     LifetimeMS: 3500
     Size: 180
     PassesCover
     MultiHit
     Boomerang
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 8
     ObjectId: Giant Rat Tail
     Damage: 125
     Speed: 60
     LifetimeMS: 3500
     Size: 175
     PassesCover
     MultiHit
     Boomerang
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 9
     ObjectId: Giant Rat Tail
     Damage: 125
     Speed: 75
     LifetimeMS: 3500
     Size: 170
     PassesCover
     MultiHit
     Boomerang
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 10
     ObjectId: Giant Rat Tail
     Damage: 125
     Speed: 90
     LifetimeMS: 3500
     Size: 165
     PassesCover
     MultiHit
     Boomerang
     ConditionEffect: Exposed
          Duration: 2
Projectile:
     Id: 11
     ObjectId: Stone Boulder
     Damage: 50
     Speed: 0
     Size: 175
     LifetimeMS: 10000
     MultiHit
     PassesCover
     Parametric
     FaceDir
     ArmorPiercing
     Magnitude: 7.5
Projectile:
     Id: 12
     ObjectId: Ghost Boss Slash
     Damage: 100
     Speed: 45
     LifetimeMS: 2000
     Acceleration: 30
     AccelerationDelay: 0
     SpeedClamp: 80
     Size: 160
     PassesCover
     MultiHit
     ConditionEffect: Bleeding
          Duration: 5
Projectile:
     Id: 13
     ObjectId: Deadwater White Zap
     Damage: 0
     Speed: 0
     LifetimeMS: 0
     Size: 0
Projectile:
     Id: 14
     ObjectId: Colossal Rock
     Damage: 100
     Speed: 80
     Size: 160
     Acceleration: -60
     AccelerationDelay: 500
     SpeedClamp: 5
     LifetimeMS: 10000
     Wavy
     PassesCover
     ArmorPiercing
     ConditionEffect: Slowed
          Duration: 2.5
TrackLoot
KeepDamageRecord
NoCollisionWhenMovement
Animation:
     Period: 0
     Prob: 1
     Id: SpawnAnimation
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
Animation:
     Period: 0
     Prob: 1
     Id: AppearAnimation
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 0.13
     Frame:
          Time: 999999
Presentation:
     Style:
          Id: Spawn
          StyleStep: SetAnimation
               Id: SpawnAnimation
     Style:
          Id: Appear
          StyleStep: SetAnimation
               Id: AppearAnimation