Realm.wiki » Inspector Stromwell
Object type: 0x3DC4
Object id: NMR Boss Expert
DisplayId: Inspector Stromwell
Class: Character
Enemy
AltTexture:
Id: 1
AltTexture:
Id: 2
AltTexture:
Id: 3
Animation:
Id: stagger
Prob: 1
Period: 0
Loop: 1
Frame:
Time: 0.200
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Animation:
Id: chargeEntry
Prob: 1
Period: 0
Loop: 1
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Animation:
Id: chargeLoop
Prob: 1
Period: 0
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Frame:
Time: 0.100
Presentation
From: Stromwell
MinimapIcon
Piece: Boss
HitSound: monster/goblins_hit
DeathSound: monster/skull_shrine_death
Size: 100
ShadowSize: 40
CustomHitbox
X: 0
Y: 0
Scale: 2.0
MaxHitPoints: 200000
Defense: 45
Exp: 200000
BXP: 1000000
HealthBarBoss
StasisImmune
StunImmune
ParalyzeImmune
DazedImmune
SlowImmune
ForceTick
NoCollisionWhenMovement
AlwaysPositiveHealth
EventChestBoss
TrackLoot
Projectile:
Id: 0
ObjectId: NMR Proj White Blade
Size: 100
Speed: 60
LifetimeMS: 3100
Acceleration: 80
AccelerationDelay: 0
SpeedClamp: 100
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 1
ObjectId: NMR Proj White Arrow
Size: 105
FaceDir
Speed: 120
LifetimeMS: 2500
Amplitude: 4.0
Frequency: 1.1
Damage: 50
MaxHealthDamage: 0.10
ArmorPiercing
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 2
ObjectId: NMR Proj White Shockwave
Size: 90
Speed: 45
LifetimeMS: 2875
Acceleration: 75
AccelerationDelay: 100
SpeedClamp: 120
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 3
ObjectId: NMR Proj Dark Ball
Size: 100
Speed: 25
LifetimeMS: 12000
TurnRate: 120
Damage: 100
MaxHealthDamage: 0.10
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Stasis
Duration: 6.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
MultiHit
PassesCover
Projectile:
Id: 4
ObjectId: NMR Proj Dark Ball
Size: 100
Speed: 25
LifetimeMS: 12000
TurnRate: -120
Damage: 100
MaxHealthDamage: 0.10
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Stasis
Duration: 6.0
Target: 1
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
MultiHit
PassesCover
Projectile:
Id: 8
ObjectId: NMR Proj Large White Blade
Size: 140
Speed: 100
LifetimeMS: 3000
Damage: 50
MaxHealthDamage: 0.10
ArmorPiercing
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Stasis
Duration: 6.0
Target: 1
ConditionEffect: Silenced
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 9
ObjectId: NMR Proj Large White Shield
Size: 120
Speed: 30
LifetimeMS: 10000
Damage: 50
MaxHealthDamage: 0.10
ArmorPiercing
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Stasis
Duration: 6.0
Target: 1
ConditionEffect: Silenced
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 10
ObjectId: NMR Proj Large White Spinner
Size: 140
Speed: 50
LifetimeMS: 6000
Damage: 50
MaxHealthDamage: 0.10
ArmorPiercing
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 11
ObjectId: NMR Proj Large White Shield
Size: 140
Speed: 45
LifetimeMS: 6600
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 12
ObjectId: NMR Proj Large White Shield
Size: 140
Speed: 70
LifetimeMS: 4250
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 13
ObjectId: NMR Proj Large White Shield
Size: 140
Speed: 95
LifetimeMS: 3200
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 14
ObjectId: NMR Proj Large Anim White Bolt
Size: 200
CollisionMult: 1.25
Speed: 120
LifetimeMS: 2500
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 15
ObjectId: NMR Proj Large White Arrow
Size: 110
Speed: 90
LifetimeMS: 3300
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 16
ObjectId: NMR Proj Large White Arrow
Size: 110
Speed: 75
LifetimeMS: 4000
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 17
ObjectId: NMR Proj Large White Arrow
Size: 110
Speed: 60
LifetimeMS: 5000
Damage: 100
MaxHealthDamage: 0.10
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 20
ObjectId: NMR Proj Large Anim Dark Ball
Size: 400
CollisionMult: 1.25
Speed: 20
LifetimeMS: 15000
TurnRate: 60
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 21
ObjectId: NMR Proj Large Anim Dark Ball
Size: 400
CollisionMult: 1.25
Speed: 20
LifetimeMS: 15000
TurnRate: -60
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 22
ObjectId: NMR Proj Large Dark Bolt
Size: 200
FaceDir
Speed: 40
LifetimeMS: 7500
TurnRate: 75
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 23
ObjectId: NMR Proj Large Dark Bolt
Size: 200
FaceDir
Speed: 40
LifetimeMS: 7500
TurnRate: -75
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 24
ObjectId: NMR Proj Dark Ball
Size: 150
FaceDir
Speed: 60
LifetimeMS: 5000
TurnRate: -90
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 25
ObjectId: NMR Proj Dark Ball
Size: 150
FaceDir
Speed: 60
LifetimeMS: 5000
TurnRate: -90
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 26
ObjectId: NMR Proj Large Anim Dark Ball
Size: 400
CollisionMult: 1.25
Speed: 60
LifetimeMS: 2000
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 27
ObjectId: NMR Proj Large Anim Dark Arrow
Size: 600
CollisionMult: 1.25
Speed: 120
LifetimeMS: 2500
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 28
ObjectId: NMR Proj Large Dark Arrow
Size: 110
Speed: 90
LifetimeMS: 3300
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 29
ObjectId: NMR Proj Large Dark Arrow
Size: 110
Speed: 75
LifetimeMS: 4000
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 30
ObjectId: NMR Proj Large Dark Arrow
Size: 110
Speed: 60
LifetimeMS: 5000
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 31
ObjectId: NMR Proj Large Dark Soul Spinner
Size: 150
Speed: 60
LifetimeMS: 5000
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 32
ObjectId: NMR Proj Large Dark Arrow
Size: 110
Speed: 100
LifetimeMS: 3000
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 33
ObjectId: NMR Proj Large Dark Arrow
Size: 140
Speed: 120
LifetimeMS: 2500
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 34
ObjectId: NMR Proj Large Dark Arrow
Size: 140
Speed: 105
LifetimeMS: 3000
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 35
ObjectId: NMR Proj Large Dark Arrow
Size: 140
Speed: 90
LifetimeMS: 3300
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 36
ObjectId: NMR Proj Large Dark Arrow
Size: 140
Speed: 75
LifetimeMS: 4000
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 37
ObjectId: NMR Proj Large Dark Arrow
Size: 140
Speed: 60
LifetimeMS: 5000
Damage: 100
MaxHealthDamage: 0.11
MultiHit
PassesCover
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
Projectile:
Id: 38
ObjectId: NMR Proj Dark Soul Spinner
FaceDir
Size: 175
Speed: 40
LifetimeMS: 7500
TurnRate: 240
Damage: 100
MaxHealthDamage: 0.11
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
MultiHit
PassesCover
Projectile:
Id: 39
ObjectId: NMR Proj Dark Soul Spinner
FaceDir
Size: 175
Speed: 60
LifetimeMS: 5000
TurnRate: -240
Damage: 100
MaxHealthDamage: 0.11
ConditionEffect: In Combat
Duration: 6.0
ConditionEffect: Quiet
Duration: 3.0
ConditionEffect: Invulnerable
Duration: 0.4
ConditionEffect: Invincible
Duration: 0.4
MultiHit
PassesCover
Projectile:
Id: 98
ObjectId: Invisible
Damage: 0
Speed: 1
LifetimeMS: 1
CollisionMult: 0.0
SoulboundDust: greenDust
DustMin: 70
DustMax: 70
SeasonalBonus: 0.15
SoulboundDust: redDust
DustMin: 50
DustMax: 50
SeasonalBonus: 0.15
SoulboundDust: purpleDust
DustMin: 30
DustMax: 30
SeasonalBonus: 0.15
KillStat
Stat: GodKills
Labels: ENEMY,BOSS,GOD,VETERAN,STROMWELL