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Realm.wiki » Dungeon Mods: TIER2
Anemia II
Player Healing is reduced by 20%
Apathetic II
Players have -8 VIT
Armored II
Players have +6 DEF
Clumsy II
Players have -6 DEX
Dexterous II
Players have +4 DEX
Drained II
Player Mana recovery is reduced by 20%
Elite Boss II
Bosses have 10% more HP and deal 10% more DMG
Elite Minions II
Minions have 10% more HP and deal 10% more DMG
Energetic II
Player Mana recovery is increased by 20%
Exposed II
Players have -10 DEF
Feeble Boss II
Bosses have 25% less DEF
Feeble Minions II
Minions have 25% less DEF
Ferocious Boss II
Bosses deal 15% more DMG
Ferocious Minions II
Minions deal 15% more DMG
Foolish II
Players have -8 ATT
Frenzied II
Players have 17.5% more Dex but 10% Less Att
Glass Boss II
Bosses deal 20% more DMG but have 10% less HP
Glass Minions II
Minions deal 20% more DMG but have 10% less HP
Healthy Boss II
Bosses have 15% more HP
Healthy Minions II
Minions have 15% more HP
Lethal II
Take an additional damage equal to 2.5% of your current Health from every hit.
Lively II
Players have +6 VIT
Resilient Boss II
Bosses have 20% more DEF and 10% More HP
Resilient Minions II
Minions have 20% more DEF and 10% More HP
Sluggish II
Players have -6 SPD
Speedy II
Players have +4 SPD
Stone Boss II
Bosses have 50% more DEF and deal 7.5% less DMG
Stone Minions II
Minions have 50% more DEF and deal 7.5% less DMG
Strengthened II
Players have +4 ATT
Survivor II
Minions have a 50% higher chance of dropping Health/Mana Potions
Tame Boss II
Bosses deal 15% less DMG
Tame Minions II
Minions deal 15% less DMG
Tough Boss II
Bosses have 40% more DEF
Tough Minions II
Minions have 40% more DEF
Unprepared II
Minions have a 50% lower chance of dropping Health/Mana Potions
Vigorous II
Player Healing is increased by 20%
Weak Boss II
Bosses have 15% less HP
Weak II
Players have -6 ATT
Weak Minions II
Minions have 15% less HP
Wise II
Players have +6 WIS