Realm.wiki » UT. Royal Sekhem

UT

Wizard, Necromancer, Mystic
Damage
60-100
Soulbound
A flat gold blade set atop a wooden handle, wielded by Pharaohs that will one day ascend to divinity.
Syndicate Gear
With:
Sunken Fire Opal Ring:
Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 65-85 damage
Faded Heart Scarab:
Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 65-90 damage
Fractured Hannya:
Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 80-95 damage
Shoots multiple bullets
Bullet 1 (80-100):
Range: 6.6
Bullet 2 (60-70):
Range: 6.6
Shots hit multiple targets
Ignores defense of target
XP Bonus: 7%

All Available Information
DisplayId: Royal Sekhem
Class: Equipment
Item
SlotType: Staff
RateOfFire: 1
Sound: weapon/wand_of_death
ExtraTooltipData
     EffectInfo
          Name:
          Description: Syndicate Gear
     EffectInfo
          Name: With
          Description:
     EffectInfo
          Name: Sunken Fire Opal Ring
          Description: Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 65-85 damage
     EffectInfo
          Name: Faded Heart Scarab
          Description: Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 65-90 damage
     EffectInfo
          Name: Fractured Hannya
          Description: Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 80-95 damage
Subattack:
     ProjectileId: 0
     NumProjectiles: 1
     RateOfFire: 1.0
Subattack:
     ProjectileId: 1
     NumProjectiles: 1
     RateOfFire: 1.0
Projectile:
     Id: 0
     ObjectId: Interregnum Spellblade Large
     Speed: 150
     MinDamage: 80
     MaxDamage: 100
     LifetimeMS: 440
     Size: 200
Projectile:
     Id: 1
     ObjectId: Interregnum Spellblade Small
     Speed: 150
     MinDamage: 60
     MaxDamage: 70
     LifetimeMS: 440
     MultiHit
     Size: 100
     ArmorPiercing
BagType: White Bag
OldSound: magicShoot
Soulbound
FeedPower: 750
XPBonus: 7
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: -8.0
     MaxDistance: -8.0
     OffsetAngle: 0
     NumShots: 2
     GapAngle: 270
     GapTiles: 0.5
     ArcGap: 0
     Type: 0x3781
     MustNotWearOR: 0x385b
     MustWear: 0x3878
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.0
     MaxDistance: 6.0
     OffsetAngle: 6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386a
     MustNotWearOR: 0x385b
     MustWear: 0x3879
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.0
     MaxDistance: 6.0
     OffsetAngle: -6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386a
     MustNotWearOR: 0x385b
     MustWear: 0x3879
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: 120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustNotWearOR: 0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: 60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustNotWearOR: 0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: 0
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustNotWearOR: 0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: 180
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustNotWearOR: 0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: -120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustNotWearOR: 0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: -60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustNotWearOR: 0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: -8.0
     MaxDistance: -8.0
     OffsetAngle: 0
     NumShots: 2
     GapAngle: 270
     GapTiles: 0.5
     ArcGap: 0
     Type: 0x3781
     MustWear: 0x3878;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 6.0
     MaxDistance: 6.0
     OffsetAngle: 6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386a
     MustWear: 0x3879;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 6.0
     MaxDistance: 6.0
     OffsetAngle: -6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386a
     MustWear: 0x3879;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: 120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: 60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: 0
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: 180
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: -120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.5
     MaxDistance: 6.5
     OffsetAngle: -60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386b
     MustWear: 0x387a;0x385b
Labels:
Usable by: