Realm.wiki » UT. Ritual Khopesh

UT

Ninja, Samurai, Kensei
Damage
0-115
Soulbound
Traditionally used as a versatile weapon of war by the armies of the desert empires. This pair was used for ritual duels between opposing noble factions where nobles would send forth their best warriors to settle disputes.
Syndicate Gear
With:
Sunken Fire Opal Ring:
Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 80-120 damage
Faded Heart Scarab:
Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 70-70 damage
Fractured Hannya:
Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 90-125 damage
Shoots multiple bullets
Bullet 1 (0-0):
Range: 0
Shots hit multiple targets
Ignores defense of target
Bullet 2 (80-115):
Range: 4.61
Shots hit multiple targets
Bullet 3 (80-115):
Range: 4.61
Shots hit multiple targets
XP Bonus: 7%

All Available Information
DisplayId: Ritual Khopesh
Class: Equipment
Item
Sound: weapon/long_sword
OldSound: bladeSwing
SlotType: Katana
ExtraTooltipData
     EffectInfo
          Name:
          Description: Syndicate Gear
     EffectInfo
          Name: With
          Description:
     EffectInfo
          Name: Sunken Fire Opal Ring
          Description: Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 80-120 damage
     EffectInfo
          Name: Faded Heart Scarab
          Description: Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 70-70 damage
     EffectInfo
          Name: Fractured Hannya
          Description: Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 90-125 damage
Subattack:
     ProjectileId: 3
     NumProjectiles: 1
     RateOfFire: 1
     PosOffset: 1,.75
     DefaultAngle: -0.1
Subattack:
     ProjectileId: 1
     NumProjectiles: 1
     RateOfFire: 1
     PosOffset: 1,.75
     DefaultAngle: -25
Subattack:
     ProjectileId: 2
     NumProjectiles: 1
     RateOfFire: 1
     PosOffset: -1,.75
     DefaultAngle: 25
Projectile:
     Id: 0
     ObjectId: Black Ball
     Speed: 0
     MinDamage: 0
     MaxDamage: 0
     LifetimeMS: 10
     MultiHit
     Size: 0
     ArmorPiercing
Projectile:
     Id: 1
     ObjectId: Interregnum Tachi 1
     Speed: 120
     MinDamage: 80
     MaxDamage: 115
     LifetimeMS: 384
     MultiHit
Projectile:
     Id: 2
     ObjectId: Interregnum Tachi 2
     Speed: 120
     MinDamage: 80
     MaxDamage: 115
     LifetimeMS: 384
     MultiHit
Projectile:
     Id: 3
     ObjectId: Black Ball
     Speed: 0
     MinDamage: 0
     MaxDamage: 0
     LifetimeMS: 0
     MultiHit
     Size: 0
     ArmorPiercing
BagType: White Bag
FeedPower: 750
XPBonus: 7
Soulbound
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: -8.0
     MaxDistance: -8.0
     OffsetAngle: 0.5
     NumShots: 2
     GapAngle: 270
     GapTiles: 0.5
     ArcGap: 0
     Type: 0x387b
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x3878
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.9
     MaxDistance: 3.9
     OffsetAngle: 6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387c
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x3879
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.9
     MaxDistance: 3.9
     OffsetAngle: -6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387c
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x3879
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 0
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 180
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: -120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: -60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustNotWearOR: 0x385a;0x385c
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: -8.0
     MaxDistance: -8.0
     OffsetAngle: 0.5
     NumShots: 2
     GapAngle: 270
     GapTiles: 0.5
     ArcGap: 0
     Type: 0x387b
     MustWear: 0x3878;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 3.9
     MaxDistance: 3.9
     OffsetAngle: 6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387c
     MustWear: 0x3879;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 3.9
     MaxDistance: 3.9
     OffsetAngle: -6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387c
     MustWear: 0x3879;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 0
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 180
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: -120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: -60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: -8.0
     MaxDistance: -8.0
     OffsetAngle: 0.5
     NumShots: 2
     GapAngle: 270
     GapTiles: 0.5
     ArcGap: 0
     Type: 0x387b
     MustWear: 0x3878;0x385c
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 3.9
     MaxDistance: 3.9
     OffsetAngle: 6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387c
     MustWear: 0x3879;0x385c
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 3.9
     MaxDistance: 3.9
     OffsetAngle: -6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387c
     MustWear: 0x3879;0x385c
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385c
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385c
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 0
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385c
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: 180
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385c
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: -120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385c
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 3.2
     MaxDistance: 3.2
     OffsetAngle: -60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x387d
     MustWear: 0x387a;0x385c
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