Realm.wiki » UT. Frangible Longbow

UT

Archer, Huntress, Bard
Damage
0-125
Soulbound
Fractures run all along the limbs of this bow, which is momentarily shattered every time it is fired. A powerful magic reforms the bow immediately after each shot.
Syndicate Gear
With:
Sunken Fire Opal Ring:
Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 65-85 damage
Faded Heart Scarab:
Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 110-140 damage
Fractured Hannya:
Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 90-120 damage
Shoots multiple bullets
Bullet 1 (0-0):
Range: 0
Shots hit multiple targets
Ignores defense of target
Rate of Fire: 96%
Bullet 2 (105-125):
Range: 7.04
Rate of Fire: 92%
XP Bonus: 7%

All Available Information
DisplayId: Frangible Longbow
Class: Equipment
Item
Sound: weapon/golden_bow
SlotType: Bow
ExtraTooltipData
     EffectInfo
          Name:
          Description: Syndicate Gear
     EffectInfo
          Name: With
          Description:
     EffectInfo
          Name: Sunken Fire Opal Ring
          Description: Your weapon fires 2 additional shots backwards every 0.4 seconds dealing 65-85 damage
     EffectInfo
          Name: Faded Heart Scarab
          Description: Your weapon fires 2 additional shots towards your cursor every 0.4 seconds dealing 110-140 damage
     EffectInfo
          Name: Fractured Hannya
          Description: Your weapon fires a burst of 6 additional shots towards your cursor every 0.8 seconds dealing 90-120 damage
Subattack:
     ProjectileId: 0
     NumProjectiles: 1
     RateOfFire: .96
     PosOffset: 0,0
     BurstCount: 4
     BurstDelay: 1.8
     BurstMinDelay: 0.8
     DefaultAngle: 0.1
Subattack:
     ProjectileId: 0
     NumProjectiles: 1
     RateOfFire: .92
     PosOffset: -.5,-.5
     BurstCount: 4
     BurstDelay: 1.8
     BurstMinDelay: 0.8
     DefaultAngle: 0.1
Subattack:
     ProjectileId: 0
     NumProjectiles: 1
     RateOfFire: 1
     PosOffset: .5,.5
     BurstCount: 4
     BurstDelay: 1.8
     BurstMinDelay: 0.8
     DefaultAngle: -0.1
Subattack:
     ProjectileId: 1
     NumProjectiles: 1
     RateOfFire: .96
     PosOffset: 0,0
     BurstCount: 4
     BurstDelay: 1.8
     BurstMinDelay: 0.8
Subattack:
     ProjectileId: 1
     NumProjectiles: 1
     RateOfFire: .92
     PosOffset: -.5,-.5
     BurstCount: 4
     BurstDelay: 1.8
     BurstMinDelay: 0.8
     DefaultAngle: 5
Subattack:
     ProjectileId: 1
     NumProjectiles: 1
     RateOfFire: 1
     PosOffset: .5,.5
     BurstCount: 4
     BurstDelay: 1.8
     BurstMinDelay: 0.8
     DefaultAngle: -5
Projectile:
     Id: 0
     ObjectId: Black Ball
     Speed: 0
     MinDamage: 0
     MaxDamage: 0
     LifetimeMS: 0
     MultiHit
     Size: 0
     ArmorPiercing
Projectile:
     Id: 1
     ObjectId: Interregnum Long Arrow
     Speed: 160
     MinDamage: 105
     MaxDamage: 125
     LifetimeMS: 440
BagType: White Bag
OldSound: arrowShoot
FeedPower: 750
XPBonus: 7
Soulbound
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: -7.0
     MaxDistance: -7.0
     OffsetAngle: 0
     NumShots: 2
     GapAngle: 270
     GapTiles: 0.5
     ArcGap: 0
     Type: 0x386f
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x3878
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.8
     MaxDistance: 6.8
     OffsetAngle: 6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386c
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x3879
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 6.8
     MaxDistance: 6.8
     OffsetAngle: -6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386c
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x3879
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 0
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 180
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: -120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 1.0
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: -60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustNotWearOR: 0x385a;0x385b
     MustWear: 0x387a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: -7.0
     MaxDistance: -7.0
     OffsetAngle: 0
     NumShots: 2
     GapAngle: 270
     GapTiles: 0.5
     ArcGap: 0
     Type: 0x386f
     MustWear: 0x3878;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 6.8
     MaxDistance: 6.8
     OffsetAngle: 6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386c
     MustWear: 0x3879;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 6.8
     MaxDistance: 6.8
     OffsetAngle: -6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386c
     MustWear: 0x3879;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 0
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 180
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: -120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: -60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385a
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: -7.0
     MaxDistance: -7.0
     OffsetAngle: 0
     NumShots: 2
     GapAngle: 270
     GapTiles: 0.5
     ArcGap: 0
     Type: 0x386f
     MustWear: 0x3878;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 6.8
     MaxDistance: 6.8
     OffsetAngle: 6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386c
     MustWear: 0x3879;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.2
     MinDistance: 6.8
     MaxDistance: 6.8
     OffsetAngle: -6.088528154195175
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386c
     MustWear: 0x3879;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 0
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: 180
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: -120
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385b
OnPlayerShootActivate: BulletCreate
     Proc: 1
     TargetMouse: true
     Cooldown: 0.4
     MinDistance: 7
     MaxDistance: 7
     OffsetAngle: -60
     NumShots: 1
     GapAngle: 0
     GapTiles: 0
     ArcGap: 0
     Type: 0x386d
     MustWear: 0x387a;0x385b
Labels:
Usable by: