Realm.wiki » UT. Cloak of the Deep
Damage
55-75
Soulbound
An enchanting cloak that conceals its wearer in a veil of iridescent bubbles. The shimmering cascade of bubbles serves as the only lifeline within the sea's deepest hadal trenches.
Inhale:
While holding down the ability key, drain 25 MP/sec and become invisible.
Exhale:
While holding down the ability key, release a stream of bubbles whilst shooting scaling to amount of MP left.
Shots: 3
Range: 0
Shots hit multiple targets
Ignores defense of target
Effect on Self:
Invisible for 1 seconds
Cooldown: 5 seconds
On Equip:
+50 Max MP
+5 DEF
XP Bonus: 7%
55-75
Soulbound
An enchanting cloak that conceals its wearer in a veil of iridescent bubbles. The shimmering cascade of bubbles serves as the only lifeline within the sea's deepest hadal trenches.
Inhale:
While holding down the ability key, drain 25 MP/sec and become invisible.
Exhale:
While holding down the ability key, release a stream of bubbles whilst shooting scaling to amount of MP left.
Shots: 3
Range: 0
Shots hit multiple targets
Ignores defense of target
Effect on Self:
Invisible for 1 seconds
Cooldown: 5 seconds
On Equip:
+50 Max MP
+5 DEF
XP Bonus: 7%
All Available Information
DisplayId: Cloak of the Deep
Class: Equipment
Item
SlotType: Cloak
Projectile:
ObjectId: Bubble
Speed: 0
LifetimeMS: 350
MinDamage: 55
MaxDamage: 75
Acceleration: 10000
AccelerationDelay: 0
SpeedClamp: 150
Size: 85
MultiHit
ProtectFromSink
ArmorPiercing
ExtraTooltipData
EffectInfo
Description:
Name: Inhale
EffectInfo
Description: While holding down the ability key, drain 25 MP/sec and become invisible.
Name:
EffectInfo
Description:
Name: Exhale
EffectInfo
Description: While holding down the ability key, release a stream of bubbles whilst shooting scaling to amount of MP left.
Name:
BagType: White Bag
FeedPower: 1000
MpCostPerSecond: 25
MpCost: 0
MpEndCost: 0
NumProjectiles: 3
ArcGap: 8
Soulbound
XPBonus: 7
MultiPhase
Usable
Cooldown: 5
ActivateOnEquip: IncrementStat
Amount: 50
Stat: MAXMP
ActivateOnEquip: IncrementStat
Amount: 5
Stat: DEF
Activate: ShurikenAbility
Effect: Invisible
EnableGenericManaHealing: false
EnableManaRegen: false
EnablePetManaHealing: false
Activate: ShurikenAbility
Effect: Stasis Immune
EnableGenericManaHealing: false
EnableManaRegen: false
EnablePetManaHealing: false
Activate: ConditionEffectSelf
Duration: 1
Effect: Invisible
OnPlayerShootActivate: BulletCreate
ArcGap: 11
Cooldown: 0
GapAngle: 0
GapTiles: 0.4
MaxDistance: 0.6
MinDistance: 0.6
NumShots: 3
OffsetAngle: 0
Proc: 1
TargetMouse: true
Type: 0x5193
ManaRequiredRelative: 0.85
RequiredConditions: Stasis Immune
OnPlayerShootActivate: BulletCreate
ArcGap: 12
Cooldown: 0.4
GapAngle: 0
GapTiles: 0
MaxDistance: 0.2
MinDistance: 0.2
NumShots: 2
OffsetAngle: 14
Proc: 1
TargetMouse: true
Type: 0x51ad
ManaRequiredRelative: 0.7
RequiredConditions: Stasis Immune
OnPlayerShootActivate: BulletCreate
ArcGap: 12
Cooldown: 0.4
GapAngle: 0
GapTiles: 0
MaxDistance: 0.2
MinDistance: 0.2
NumShots: 2
OffsetAngle: -14
Proc: 1
TargetMouse: true
Type: 0x51ad
ManaRequiredRelative: 0.7
RequiredConditions: Stasis Immune
OnPlayerShootActivate: BulletCreate
ArcGap: 6
Cooldown: 0
GapAngle: 0
GapTiles: 0.05
MaxDistance: -0.2
MinDistance: -0.2
NumShots: 4
OffsetAngle: 0
Proc: 1
TargetMouse: true
Type: 0x51ae
ManaRequiredRelative: 0.55
RequiredConditions: Stasis Immune
OnPlayerShootActivate: BulletCreate
ArcGap: 9
Cooldown: 0.6
GapAngle: 0
GapTiles: 0.2
MaxDistance: 0.4
MinDistance: 0.4
NumShots: 2
OffsetAngle: -10
Proc: 1
TargetMouse: true
Type: 0x5193
ManaRequiredRelative: 0.4
RequiredConditions: Stasis Immune
OnPlayerShootActivate: BulletCreate
ArcGap: 9
Cooldown: 0.6
GapAngle: 0
GapTiles: 0.2
MaxDistance: 0.4
MinDistance: 0.4
NumShots: 2
OffsetAngle: 10
Proc: 1
TargetMouse: true
Type: 0x5193
ManaRequiredRelative: 0.4
RequiredConditions: Stasis Immune
OnPlayerShootActivate: BulletCreate
ArcGap: 4
Cooldown: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.05
MinDistance: 0.05
NumShots: 2
OffsetAngle: 0
Proc: 1
TargetMouse: true
Type: 0x51ad
ManaRequiredRelative: 0.25
RequiredConditions: Stasis Immune
OnPlayerShootActivate: BulletCreate
ArcGap: 6
Cooldown: 0.4
GapAngle: 0
GapTiles: 0
MaxDistance: 0.75
MinDistance: 0.75
NumShots: 3
OffsetAngle: 0
Proc: 1
TargetMouse: true
Type: 0x51ae
ManaRequiredRelative: 0.1
RequiredConditions: Stasis Immune