Realm.wiki » ST. Treasure Orb
Treasure Orb
Mystic
Soulbound
Another orb in an endless myriad of orbs for heroes to collect. What makes this specific shape so special?
Star Fire: Emit flaming stars for 185-315 damage plus 1 damage for every ATT over 50.
Empowerment: Gain additional stars while Energized.
On enemy hit: Apply 1 Hex stacking up to 100
XP Bonus: 7%
2-Bit Mystic Set
Another orb in an endless myriad of orbs for heroes to collect. What makes this specific shape so special?
Star Fire: Emit flaming stars for 185-315 damage plus 1 damage for every ATT over 50.
Empowerment: Gain additional stars while Energized.
On enemy hit: Apply 1 Hex stacking up to 100
XP Bonus: 7%
2-Bit Mystic Set
Object type: 0xA976
Object id: RMysticST1
DisplayId: Treasure Orb
Class: Equipment
Item
SlotType: Orb
Sound: spell/magic_nova
ExtraTooltipData
EffectInfo
Description: Emit flaming stars for 185-315 damage plus 1 damage for every ATT over 50.
Name: Star Fire
EffectInfo
Description: Gain additional stars while Energized.
Name: Empowerment
EffectInfo
Description: Apply 1 Hex stacking up to 100
Name: On enemy hit
Ability:
Name: Space Warp
Activate: Teleport
MaxDistance: 13
Activate: DetonateHex
Radius: 5.6
BaseDamage: 400
StackDamage: 10
StackMultiplier: 0.01
ScalingStat: ATT
StatModScalingMin: 50
StatModBaseDamage: 5
StatModStackDamage: 0.15
StatModRadius: 0.1
ExtraTooltipData
EffectInfo
Description: Curse enemies for 4 seconds within 5.6 tiles.
Name: Solar Flare
EffectInfo
Description: Duration increases to 6.5 seconds while wearing Nebular Rod
Name: Empowerment
OnEnemyHitActivate: ApplyCondition
IgnoreOnTooltip: true
Proc: 1
Cooldown: 0
Effect: Hex
Duration: 3
Activate: StatBoostSelf
Stat: MAXMP
Amount: -50
Duration: 5
MpCost: 180
SwitchTime: 1.0
OnPlayerAbilityActivate: EffectBlast
Proc: 1
Cooldown: 0
MustNotWear: 0x57F9
CondDuration: 4.0
CondEffect: Curse
Radius: 5.6
Color: 0xFFEA00
WisMin: -1
OnPlayerAbilityActivate: EffectBlast
Proc: 1
Cooldown: 0
MustWear: 0x57F9
CondDuration: 6.5
CondEffect: Curse
Radius: 5.6
Color: 0xFFEA00
WisMin: -1
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 000
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 060
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 120
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 180
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 240
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 300
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 015
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 075
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 135
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 195
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 255
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 315
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
Ability:
Name: Time Warp
Activate: Teleport
MaxDistance: 13
Activate: DetonateHex
Radius: 5.6
BaseDamage: 400
StackDamage: 10
StackMultiplier: 0.01
ScalingStat: ATT
StatModScalingMin: 50
StatModBaseDamage: 5
StatModStackDamage: 0.15
StatModRadius: 0.1
Activate: EffectBlast
CondDuration: 6
Radius: 5.6
CondEffect: Stasis
CollapseEffect: true
WisMin: -1
Activate: StatBoostSelf
Stat: MAXMP
Amount: -50
Duration: 5
OnEnemyHitActivate: ApplyCondition
IgnoreOnTooltip: true
Proc: 1
Cooldown: 0
Effect: Hex
Duration: 3
MpCost: 180
SwitchTime: 1.0
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 000
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 060
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 120
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 180
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 240
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: MP Debuff
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 300
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 015
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 075
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 135
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 195
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 255
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
OnPlayerShootActivate: BulletCreate
Proc: 1
Cooldown: 0.4
RequiredConditions: Energized
ArcGap: 0
GapAngle: 0
GapTiles: 0
MaxDistance: 0.001
MinDistance: 0.001
NumShots: 1
OffsetAngle: 315
TargetMouse: false
Type: 0xa980
ScalingStat: ATT
StatModScalingMin: 50
StatModDamage: 1
StatModNumShots: 0.0000001
Usable
Soulbound
XPBonus: 7
BagType: Orange Bag
FeedPower: 1000
Labels:
EnchantmentSlots
SlotChance: 0.5,0.375,0.25,0.125
SeasonalSlotMod: 1.05
ForgeSlotMod: 0.8
DustType: purpleDust
DustAmounts: 50,65,80,100
EnchantmentList: Default Enchantment Pool
Usable by: