Realm.wiki » UT. Insightful Mourning Robe

UT
Insightful Mourning Robe

Wizard, Priest, Necromancer, Mystic, Sorcerer, Bard, Summoner
Soulbound
Robes which signify the wearer follows the wisdom of the missing magus – Chronus. The small death masks worn as charms are said to symbolise his teachings.
Amulet Affinity: Creates an on-hit effect when worn with an Amulet.
On Equip:
+65 Max MP
+5 ATT
+15 DEF
+7 WIS
XP Bonus: 7%

Object type: 0xECE
Object id: MotMG 2024 Robe

DisplayId: Insightful Mourning Robe
Class: Equipment
Item
PowerLevel: 83
SlotType: Robe
ExtraTooltipData
     EffectInfo
Name: Amulet Affinity          
Description: Creates an on-hit effect when worn with an Amulet.          
ActivateOnEquip: IncrementStat
Stat: MAXMP     
Amount: 65     
ActivateOnEquip: IncrementStat
Stat: ATT     
Amount: 5     
ActivateOnEquip: IncrementStat
Stat: DEF     
Amount: 15     
ActivateOnEquip: IncrementStat
Stat: WIS     
Amount: 7     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEDC     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEDD     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEDE     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEAC     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEAD     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEAE     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB2     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB3     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB4     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB8     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB9     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEBA     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEBE     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEBF     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEC0     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Healing     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEDF     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEE0     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEE1     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEAF     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB0     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB1     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB5     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB6     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEB7     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEBB     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEBC     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEBD     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEC1     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEC2     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
OnPlayerHitActivate: ConditionEffectSelf
MustWear: 0xEC3     
Proc: 1     
Cooldown: 20     
Duration: 8     
Effect: Energized     
DamageThreshold: 20     
BagType: Red Bag
FeedPower: 650
XPBonus: 7
Soulbound
Labels:
EnchantmentSlots
SlotChance: 0.5,0.375,0.25,0.125     
SeasonalSlotMod: 1.05     
ForgeSlotMod: 0.8     
DustType: purpleDust     
DustAmounts: 50,65,80,100     
EnchantmentList: Default Enchantment Pool     
Usable by: