Realm.wiki » ST. Invocation Scroll

ST
Invocation Scroll

Ninja
Soulbound
An ancient scroll inscribed with an incantation to summon the wrath of the gods.
XP Bonus: 7%

Onmyoji Ninja Set

Object type: 0x686a
Object id: 3NinjaST1

DisplayId: Invocation Scroll
Class: Equipment
Item
SlotType: Shuriken
Sound: spell/fire_spray
Usable
BagType: Orange Bag
Ability:
Name: Yin     
     ExtraTooltipData
          EffectInfo
Name: While Key Held:               
Description:                
          EffectInfo
Name:                
Description: +15 Wisdom               
          EffectInfo
Name:                
Description: Your weapon fires two more bullets towards the center, each dealing 36 armor piercing damage               
          EffectInfo
Name:                
Description: Bullets deal 4 more damage per 5 DEX above 50               
          EffectInfo
Name:                
Description: Drain 60 MP/sec               
     SwitchTime: 0.75
     MpCost: 0
     MpEndCost: 0
     MpCostPerSecond: 60
     Activate: ShurikenAbility
IgnoreOnTooltip: true          
Stat: WIS          
Amount: 15          
Effect: Stasis Immune          
EnablePetManaHealing: false          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 90          
GapTiles: 1.5          
ArcGap: -12          
Type: 0x6871          
MustNotWear: 0x6888          
ScalingStat: DEX          
StatModScalingMin: 50          
StatModDamage: 0.8          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 90          
GapTiles: 2.5          
ArcGap: -24          
Type: 0x6882          
MustNotWear: 0x6888          
MustWear: 0x6869;0x6889          
ScalingStat: DEX          
StatModScalingMin: 50          
StatModDamage: 0.8          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 90          
GapTiles: 1.5          
ArcGap: -12          
Type: 0x6872          
MustNotWear: 0x6869;0x6888;0x6889          
ScalingStat: DEX          
StatModScalingMin: 50          
StatModDamage: 0.8          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 90          
GapTiles: 2.5          
ArcGap: -24          
Type: 0x6883          
MustNotWear: 0x6869;0x6888;0x6889          
MustWear: 0x6869;0x6889          
ScalingStat: DEX          
StatModScalingMin: 50          
StatModDamage: 0.8          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 90          
GapTiles: 1.5          
ArcGap: -12          
Type: 0x6877          
MustWear: 0x6869;0x6888;0x6889          
ScalingStat: DEX          
StatModScalingMin: 50          
StatModDamage: 0.8          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 90          
GapTiles: 2.5          
ArcGap: -24          
Type: 0x6884          
MustWear: 0x6869;0x6888;0x6889          
ScalingStat: DEX          
StatModScalingMin: 50          
StatModDamage: 0.8          
StatModNumShots: 0.000001          
     MultiPhase
Ability:
Name: Yang     
     ExtraTooltipData
          EffectInfo
Name: While Key Held:               
Description:                
          EffectInfo
Name:                
Description: +15 Vitality               
          EffectInfo
Name:                
Description: Your weapon fires two more bullets fanning out from the player, each dealing 44 armor piercing damage               
          EffectInfo
Name:                
Description: Bullets deal 6 more damage per 5 ATT above 50               
          EffectInfo
Name:                
Description: Drain 60 MP/sec               
     SwitchTime: 0.75
     MpCost: 0
     MpEndCost: 0
     MpCostPerSecond: 60
     Activate: ShurikenAbility
IgnoreOnTooltip: true          
Stat: VIT          
Amount: 15          
Effect: Stasis Immune          
EnablePetManaHealing: false          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 0          
GapTiles: 0          
ArcGap: 24          
Type: 0x6873          
MustNotWear: 0x6888          
ScalingStat: ATT          
StatModScalingMin: 50          
StatModDamage: 1.2          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 0          
GapTiles: 0          
ArcGap: 48          
Type: 0x6885          
MustNotWear: 0x6888          
MustWear: 0x6869;0x6889          
ScalingStat: ATT          
StatModScalingMin: 50          
StatModDamage: 1.2          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 0          
GapTiles: 0          
ArcGap: 24          
Type: 0x6874          
MustNotWear: 0x6869;0x6888;0x6889          
ScalingStat: ATT          
StatModScalingMin: 50          
StatModDamage: 1.2          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 0          
GapTiles: 0          
ArcGap: 48          
Type: 0x6886          
MustNotWear: 0x6869;0x6888;0x6889          
MustWear: 0x6869;0x6889          
ScalingStat: ATT          
StatModScalingMin: 50          
StatModDamage: 1.2          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 0          
GapTiles: 0          
ArcGap: 24          
Type: 0x6878          
MustWear: 0x6869;0x6888;0x6889          
ScalingStat: ATT          
StatModScalingMin: 50          
StatModDamage: 1.2          
StatModNumShots: 0.000001          
     OnPlayerShootActivate: BulletCreate
Proc: 1          
TargetMouse: true          
IgnoreDetails: true          
RequiredConditions: Stasis Immune          
Cooldown: 0          
MinDistance: 5.3          
MaxDistance: 5.3          
OffsetAngle: 0          
NumShots: 2          
GapAngle: 0          
GapTiles: 0          
ArcGap: 48          
Type: 0x6887          
MustWear: 0x6869;0x6888;0x6889          
ScalingStat: ATT          
StatModScalingMin: 50          
StatModDamage: 1.2          
StatModNumShots: 0.000001          
     MultiPhase
NumProjectiles: 0
ArcGap: 45
FeedPower: 950
Soulbound
XPBonus: 7
Labels:
EnchantmentSlots
SlotChance: 0.5,0.375,0.25,0.125     
SeasonalSlotMod: 1.05     
ForgeSlotMod: 0.8     
DustType: purpleDust     
DustAmounts: 50,65,80,100     
EnchantmentList: Default Enchantment Pool     
Usable by: