Realm.wiki » UT. Elegant Parasol
Damage
200-300
Soulbound
The ornate umbrella carried by the gracious Miko. It never goes out of fashion, regardless of the season.
Max Dash Distance:
7.5 tiles
Trail of Seasons:
Call forth a line of diverging projectiles that paralyzes enemies
Multiplier:
10/15/20/25/30 % to VIT
Each stack lasts for 10 seconds
Blossoming Power:
Release an explosion at the end of each dash dealing 500 base damage, scaling with VIT.
Range: 7.5
Shots hit multiple targets
Shots pass through obstacles
Ignores defense of target
Shot Effect:
Paralyzed for 3 seconds
Cooldown: 5 seconds
On Equip:
+8 ATT
+8 VIT
MP Cost: 150
XP Bonus: 7%
200-300
Soulbound
The ornate umbrella carried by the gracious Miko. It never goes out of fashion, regardless of the season.
Max Dash Distance:
7.5 tiles
Trail of Seasons:
Call forth a line of diverging projectiles that paralyzes enemies
Multiplier:
10/15/20/25/30 % to VIT
Each stack lasts for 10 seconds
Blossoming Power:
Release an explosion at the end of each dash dealing 500 base damage, scaling with VIT.
Range: 7.5
Shots hit multiple targets
Shots pass through obstacles
Ignores defense of target
Shot Effect:
Paralyzed for 3 seconds
Cooldown: 5 seconds
On Equip:
+8 ATT
+8 VIT
MP Cost: 150
XP Bonus: 7%
All Available Information
DisplayId: Elegant Parasol
Class: Equipment
Item
SlotType: Sheath
Projectile:
Id: 0
ObjectId: White Bullet
Speed: 500
MinDamage: 200
MaxDamage: 300
MultiHit
PassesCover
LifetimeMS: 150
Size: 1
ArmorPiercing
ConditionEffect: Paralyzed
Duration: 3
ExtraTooltipData
EffectInfo
Description: 7.5 tiles
Name: Max Dash Distance
EffectInfo
Description: Call forth a line of diverging projectiles that paralyzes enemies
Name: Trail of Seasons
EffectInfo
Description: 10/15/20/25/30 % to VIT
Name: Multiplier
EffectInfo
Description: Each stack lasts for 10 seconds
Name:
EffectInfo
Description: Release an explosion at the end of each dash dealing 500 base damage, scaling with VIT.
Name: Blossoming Power
BagType: White Bag
FeedPower: 1000
MpCost: 150
Cooldown: 5
Soulbound
XPBonus: 7
Usable
ActivateOnEquip: IncrementStat
Amount: 8
Stat: ATT
ActivateOnEquip: IncrementStat
Amount: 8
Stat: VIT
Activate: ChannelDash
Amount: 4
ChannelTime: 200
Duration: 15
StartUse:
Activate: Dash
AmountPerEnemy: 10,15,20,25,30
Color: -1
Cooldown: 0.3
Damage: 0
Effect: Multiplied
EffectDuration: 10
MinDistance: 1
MaxDistance: 7.5
PostCondDuration: 0.1
Speed: 45
Stat: VIT
Width: 2.5
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 0.8
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 2
OffsetAngle: 0
Proc: 1
TargetMouse: true
Type: 0x507e
EndUse:
OnPlayerAbilityActivate: PoisonGrenade
Color: 0xFFB7C5
Cooldown: 0
DamageBoost: 1
Duration: 0
ImpactDamage: 600
Proc: 1
Radius: 7.5
ScalingStat: VIT
StatModDamage: 0
StatModDamageBoost: 0
StatModImpactDamage: 120
StatModRadius: 0
StatModScalingMin: 60
TargetMouse: false
ThrowTime: 0
TotalDamage: 0
OnPlayerAbilityActivate: Decoy
Creep: true
Duration: 0.3
Distance: 3.75
ObjectId: MV Sheath Summon Summer
Proc: 1
TargetMouse: true
OnDashIndex: 1
OnPlayerAbilityActivate: Decoy
Creep: true
Duration: 0.3
Distance: 3.75
ObjectId: MV Sheath Summon Autumn
Proc: 1
TargetMouse: true
OnDashIndex: 2
OnPlayerAbilityActivate: Decoy
Creep: true
Duration: 0.3
Distance: 3.75
ObjectId: MV Sheath Summon Winter
Proc: 1
TargetMouse: true
OnDashIndex: 3
OnPlayerAbilityActivate: Decoy
Creep: true
Duration: 0.3
Distance: 3.75
ObjectId: MV Sheath Summon Spring
Proc: 1
TargetMouse: true
OnDashIndex: 4
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