Realm.wiki » UT. Vanguard's Visage (Rehearsal)
Damage
100-100
Soulbound
A dreadfully heavy barbute, prominently featuring inward curving horns. Such a trait has been considered taboo for eons, further marking the age of this design.
Eternal Defender:
Fires a sword of projectiles towards your cursor.
Range: 5.18
Shots hit multiple targets
Shots pass through obstacles
Ignores defense of target
On Equip:
+4 VIT
+4 ATT
+9 DEF
MP Cost: 100
XP Bonus: 7%
100-100
Soulbound
A dreadfully heavy barbute, prominently featuring inward curving horns. Such a trait has been considered taboo for eons, further marking the age of this design.
Eternal Defender:
Fires a sword of projectiles towards your cursor.
Range: 5.18
Shots hit multiple targets
Shots pass through obstacles
Ignores defense of target
On Equip:
+4 VIT
+4 ATT
+9 DEF
MP Cost: 100
XP Bonus: 7%
All Available Information
Class: Equipment
Item
PowerLevel: 0
SlotType: Helm
Projectile:
ObjectId: Shatters Helm Projectile
Speed: 115
MinDamage: 100
MaxDamage: 100
LifetimeMS: 450
PassesCover
MultiHit
ProtectFromSink
Size: 75
ArmorPiercing
ExtraTooltipData
EffectInfo
Description: Fires a sword of projectiles towards your cursor.
Name: Eternal Defender
ActivateOnEquip: IncrementStat
Stat: VIT
Amount: 4
ActivateOnEquip: IncrementStat
Stat: ATT
Amount: 4
ActivateOnEquip: IncrementStat
Stat: DEF
Amount: 9
Usable
BagType: White Bag
XPBonus: 7
MpCost: 100
Activate: ConditionEffectAura
Duration: 3
Effect: Berserk
Range: 4.5
WisMin: 30
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 0.5
ManaCost: 0
ManaRequired: 0
MaxDistance: 0.5
MinDistance: 0.5
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 0.5
ManaCost: 0
ManaRequired: 0
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 0.5
ManaCost: 0
ManaRequired: 0
MaxDistance: 1.5
MinDistance: 1.5
NumShots: 5
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 0.5
ManaCost: 0
ManaRequired: 0
MaxDistance: 2.0
MinDistance: 2.0
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 1
ManaCost: 0
ManaRequired: 0
MaxDistance: 2.5
MinDistance: 2.5
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 1
ManaCost: 0
ManaRequired: 0
MaxDistance: 3.0
MinDistance: 3.0
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 1
ManaCost: 0
ManaRequired: 0
MaxDistance: 3.5
MinDistance: 3.5
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 1
ManaCost: 0
ManaRequired: 0
MaxDistance: 4.0
MinDistance: 4.0
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 1
ManaCost: 0
ManaRequired: 0
MaxDistance: 4.5
MinDistance: 4.5
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 1
ManaCost: 0
ManaRequired: 0
MaxDistance: 5.0
MinDistance: 5.0
NumShots: 2
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
OnPlayerAbilityActivate: BulletCreate
ArcGap: 0
GapAngle: 270
GapTiles: 0.0
ManaCost: 0
ManaRequired: 0
MaxDistance: 5.5
MinDistance: 5.5
TargetMouse: true
OffsetAngle: 0
Proc: 1
Type: 0x3a31
FeedPower: 900
Soulbound
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