Realm.wiki » ST. Pyro Sheath
Damage
550-550
Soulbound
This sheath can be a great tool in the hands of an experienced Kensei.
Max Dash Distance:
2 tiles
Trail Damage:
2200
Multiplier:
50% to DEF
Each stack lasts for 10 seconds
On Wearing the Full Set:
Bullets deal 600 damage and travel longer distance
On Third Dash:
3 more shots
Range: 0.08
Shots hit multiple targets
Shots pass through obstacles
Cooldown: 4 seconds
On Equip:
+5 DEF
MP Cost: 100
XP Bonus: 7%
Fiery Kensei Set
550-550
Soulbound
This sheath can be a great tool in the hands of an experienced Kensei.
Max Dash Distance:
2 tiles
Trail Damage:
2200
Multiplier:
50% to DEF
Each stack lasts for 10 seconds
On Wearing the Full Set:
Bullets deal 600 damage and travel longer distance
On Third Dash:
3 more shots
Range: 0.08
Shots hit multiple targets
Shots pass through obstacles
Cooldown: 4 seconds
On Equip:
+5 DEF
MP Cost: 100
XP Bonus: 7%
Fiery Kensei Set
All Available Information
DisplayId: Pyro Sheath
Class: Equipment
Item
SlotType: Sheath
ExtraTooltipData
EffectInfo
Name: Max Dash Distance
Description: 2 tiles
EffectInfo
Name: Trail Damage
Description: 2200
EffectInfo
Name: Multiplier
Description: 50% to DEF
EffectInfo
Name:
Description: Each stack lasts for 10 seconds
EffectInfo
Name: On Wearing the Full Set
Description: Bullets deal 600 damage and travel longer distance
EffectInfo
Name: On Third Dash
Description: 3 more shots
Projectile:
ObjectId: 2KenseiST Sheath Projectile 1
Speed: 1
MinDamage: 550
MaxDamage: 550
LifetimeMS: 850
Acceleration: 9000
AccelerationDelay: 50
SpeedClamp: 180
MultiHit
FaceDir
Size: 120
PassesCover
ProtectFromSink
Wavy
Usable
ActivateOnEquip: IncrementStat
Stat: DEF
Amount: 5
BagType: Orange Bag
Cooldown: 4
MpCost: 100
Activate: ChannelDash
Amount: 3
Duration: 20
ChannelTime: 500
StartUse:
Activate: Dash
Speed: 50
MinDistance: 1
MaxDistance: 2
Damage: 2200
Color: 0xff0000
PostCondDuration: 0.4
Effect: Multiplied
Stat: DEF
AmountPerEnemy: 50
EffectDuration: 10
Cooldown: 0.4
EndUse:
OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e
TargetMouse: true
OffsetAngle: 0
GapAngle: 250
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x382c
OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e
TargetMouse: true
OffsetAngle: 0
GapAngle: 260
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x382f
OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e
TargetMouse: true
OffsetAngle: 0
GapAngle: 270
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x3830
OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e
TargetMouse: true
OffsetAngle: 0
GapAngle: 250
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x3833
OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e
TargetMouse: true
OffsetAngle: 0
GapAngle: 260
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x3834
OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e
TargetMouse: true
OffsetAngle: 0
GapAngle: 270
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x3835
OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e
OnDashIndex: 3
TargetMouse: true
OffsetAngle: 0
GapAngle: 250
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x3838
OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e
OnDashIndex: 3
TargetMouse: true
OffsetAngle: 0
GapAngle: 260
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x3839
OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e
OnDashIndex: 3
TargetMouse: true
OffsetAngle: 0
GapAngle: 270
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x383a
OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e
OnDashIndex: 3
TargetMouse: true
OffsetAngle: 0
GapAngle: 250
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x7944
OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e
OnDashIndex: 3
TargetMouse: true
OffsetAngle: 0
GapAngle: 260
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x7945
OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e
OnDashIndex: 3
TargetMouse: true
OffsetAngle: 0
GapAngle: 270
MaxDistance: 1.0
MinDistance: 1.0
NumShots: 1
Proc: 1
Type: 0x7946
FeedPower: 900
Soulbound
XPBonus: 7
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