Realm.wiki » ST. Pyro Sheath

ST
Pyro Sheath

Kensei
Damage
550-550
Soulbound
This sheath can be a great tool in the hands of an experienced Kensei.
Max Dash Distance: 2 tiles
Trail Damage: 2200
Multiplier: 50% to DEF
Each stack lasts for 10 seconds
On Wearing the Full Set: Bullets deal 600 damage and travel longer distance
On Third Dash: 3 more shots
Range: 0.08
Shots hit multiple targets
Shots pass through obstacles
Cooldown: 4 seconds
On Equip:
+5 DEF
MP Cost: 100
XP Bonus: 7%

Fiery Kensei Set

Object type: 0x382c
Object id: 2KenseiST1

DisplayId: Pyro Sheath
Class: Equipment
Item
SlotType: Sheath
ExtraTooltipData
     EffectInfo
Name: Max Dash Distance          
Description: 2 tiles          
     EffectInfo
Name: Trail Damage          
Description: 2200          
     EffectInfo
Name: Multiplier          
Description: 50% to DEF          
     EffectInfo
Name:           
Description: Each stack lasts for 10 seconds          
     EffectInfo
Name: On Wearing the Full Set          
Description: Bullets deal 600 damage and travel longer distance          
     EffectInfo
Name: On Third Dash          
Description: 3 more shots          
Projectile:
     ObjectId: 2KenseiST Sheath Projectile 1
     Speed: 1
     MinDamage: 550
     MaxDamage: 550
     LifetimeMS: 850
     Acceleration: 9000
     AccelerationDelay: 50
     SpeedClamp: 180
     MultiHit
     FaceDir
     Size: 120
     PassesCover
     ProtectFromSink
     Wavy
Usable
ActivateOnEquip: IncrementStat
Stat: DEF     
Amount: 5     
BagType: Orange Bag
Cooldown: 4
MpCost: 100
Activate: ChannelDash
Amount: 3     
Duration: 20     
ChannelTime: 500     
StartUse:
     Activate: Dash
Speed: 50          
MinDistance: 1          
MaxDistance: 2          
Damage: 2200          
Color: 0xff0000           
PostCondDuration: 0.4          
Effect: Multiplied          
Stat: DEF          
AmountPerEnemy: 50          
EffectDuration: 10          
Cooldown: 0.4          
EndUse:
     OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 250          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x382c          
     OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 260          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x382f          
     OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 270          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x3830          
     OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 250          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x3833          
     OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 260          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x3834          
     OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 270          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x3835          
     OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e          
OnDashIndex: 3          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 250          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x3838          
     OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e          
OnDashIndex: 3          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 260          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x3839          
     OnPlayerAbilityActivate: BulletCreate
MustNotWear: 0x382b;0x382d;0x382e          
OnDashIndex: 3          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 270          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x383a          
     OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e          
OnDashIndex: 3          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 250          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x7944          
     OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e          
OnDashIndex: 3          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 260          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x7945          
     OnPlayerAbilityActivate: BulletCreate
MustWear: 0x382b;0x382d;0x382e          
OnDashIndex: 3          
TargetMouse: true          
OffsetAngle: 0          
GapAngle: 270          
MaxDistance: 1.0          
MinDistance: 1.0          
NumShots: 1          
Proc: 1          
Type: 0x7946          
FeedPower: 900
Soulbound
XPBonus: 7
Labels:
EnchantmentSlots
SlotChance: 0.5,0.375,0.25,0.125     
SeasonalSlotMod: 1.05     
ForgeSlotMod: 0.8     
DustType: redDust     
DustAmounts: 50,65,80,100     
EnchantmentList: Default Enchantment Pool     
Usable by: